forked from VoxeLibre/VoxeLibre
Fix iron golem attack animation (#4542)
C.f. MCLA Reviewed-on: VoxeLibre/VoxeLibre#4542 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: kno10 <erich.schubert@gmail.com> Co-committed-by: kno10 <erich.schubert@gmail.com>
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@ -83,8 +83,8 @@ mcl_mobs.register_mob("mobs_mc:iron_golem", {
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stand_speed = 15, walk_speed = 15, run_speed = 25, punch_speed = 15,
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stand_start = 0, stand_end = 0,
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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punch_start = 40, punch_end = 50,
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run_start = 40, run_end = 80,
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punch_start = 80, punch_end = 90,
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},
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jump = true,
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do_custom = function(self, dtime)
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