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VoxeLibre/mods/mobs_mc/chicken.lua

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--MCmobs v0.2
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
mobs:register_mob("mobs_mc:chicken", {
type = "animal",
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hp_max = 4,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_mc_chicken.x",
textures = {
{"mobs_mc_chicken.png"}
},
makes_footstep_sound = true,
walk_velocity = 1,
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armor = 100,
drops = {
{name = "mcl_mobitems:chicken_raw",
chance = 1,
min = 1,
max = 1,},
{name = "mcl_mobitems:feather",
chance = 1,
min = 0,
max = 2,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
sounds = {
random = "Chicken1",
death = "Chickenhurt1",
hurt = "Chickenhurt1",
},
animation = {
speed_normal = 24,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 49,
hurt_start = 118,
hurt_end = 154,
death_start = 154,
death_end = 179,
eat_start = 49,
eat_end = 78,
look_start = 78,
look_end = 108,
fly_start = 181,
fly_end = 187,
},
--[[
follow = "farming:seed_wheat",
view_range = 5,
on_rightclick = function(self, clicker)
if clicker:get_inventory() then
if minetest.registered_items[":mobs:egg"] then
clicker:get_inventory():add_item("main", ItemStack(":mobs:egg 1"))
end
end
end,
do_custom = function(self)
if self.child
or math.random(1, 5000) > 1 then
return
end
local pos = self.object:getpos()
minetest.add_item(pos, ":mobs:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
]]
--from mobs_animals
follow = {"farming:seed_wheat", "farming:seed_cotton"},
view_range = 5,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
end,
do_custom = function(self)
if self.child
or math.random(1, 5000) > 1 then
return
end
local pos = self.object:getpos()
minetest.add_item(pos, "mcl_mobitems:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
})
--mobs:register_spawn("mobs_mc:chicken", {"default:dirt_with_grass"}, 20, 8, 7000, 1, 31000)
-- from mobs_redo
-- egg
minetest.register_node(":mobs:egg", {
description = "Chicken Egg",
tiles = {"mobs_chicken_egg.png"},
inventory_image = "mobs_chicken_egg.png",
visual_scale = 0.7,
drawtype = "plantlike",
wield_image = "mobs_chicken_egg.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {snappy = 2, dig_immediate = 3},
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "mobs:egg", param2 = 1})
end
end,
on_use = mobs_shoot_egg
})
-- compatibility
mobs:alias_mob("mobs:chicken", "mobs_mc:chicken")
-- spawn eggs
mobs:register_egg("mobs_mc:chicken", "Chicken", "spawn_egg_chicken.png")
if minetest.setting_get("log_mods") then
minetest.log("action", "MC chicken loaded")
end