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api-cauldr
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@ -6,7 +6,7 @@ block has a hardness and the actual Minecraft digging time is determined by
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this:
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1) The block's hardness
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2) The tool being used (the tool_multiplier and its efficiency level)
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2) The tool being used (the tool speed and its efficiency level)
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3) Whether the tool is considered as "eligible" for the block
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(e.g. only diamond pick eligible for obsidian)
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@ -43,13 +43,13 @@ this field is a table which defines which groups the tool can dig and how
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efficiently.
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_mcl_diggroups = {
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handy = { tool_multiplier = 1, level = 1, uses = 0 },
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pickaxey = { tool_multiplier = 1, level = 0, uses = 0 },
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handy = { speed = 1, level = 1, uses = 0 },
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pickaxey = { speed = 1, level = 0, uses = 0 },
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}
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The "uses" field indicate how many uses (0 for infinite) a tool has when used on
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the specified digging group. The "tool_multiplier" field is a multiplier to the
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dig speed on that digging group.
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the specified digging group. The "speed" field is a multiplier to the dig speed
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on that digging group.
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The "level" field indicates which levels of the group the tool can harvest. A
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level of 0 means that the tool cannot harvest blocks of that node. A level of 1
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@ -69,6 +69,8 @@ This also means that it is very important that no mod adds _mcl_autogroup as a
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dependency.
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--]]
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assert(minetest.get_modpath("mcl_autogroup"), "This mod requires the mod mcl_autogroup to function")
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-- Returns a table containing the unique "_mcl_hardness" for nodes belonging to
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-- each diggroup.
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local function get_hardness_values_for_groups()
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@ -135,19 +137,18 @@ end
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-- Parameters:
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-- group - the group which it is digging
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-- can_harvest - if the tool can harvest the block
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-- tool_multiplier - dig speed multiplier for tool (default 1)
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-- speed - dig speed multiplier for tool (default 1)
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-- efficiency - efficiency level for the tool if applicable
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local function get_digtimes(group, can_harvest, tool_multiplier, efficiency)
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tool_multiplier = tool_multiplier or 1
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local speed_multiplier = tool_multiplier
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local function get_digtimes(group, can_harvest, speed, efficiency)
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local speed = speed or 1
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if efficiency then
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speed_multiplier = speed_multiplier + efficiency * efficiency + 1
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speed = speed + efficiency * efficiency + 1
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end
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local digtimes = {}
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for index, hardness in pairs(hardness_values[group]) do
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local digtime = (hardness or 0) / speed_multiplier
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local digtime = (hardness or 0) / speed
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if can_harvest then
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digtime = digtime * 1.5
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else
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@ -178,7 +179,7 @@ end
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-- tool.
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local function add_groupcaps(toolname, groupcaps, groupcaps_def, efficiency)
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for g, capsdef in pairs(groupcaps_def) do
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local mult = capsdef.tool_multiplier or 1
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local mult = capsdef.speed or 1
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local uses = capsdef.uses
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local def = mcl_autogroup.registered_diggroups[g]
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local max_level = def.levels and #def.levels or 1
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@ -209,7 +210,7 @@ function mcl_autogroup.can_harvest(nodename, toolname)
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-- Check if it can be dug by tool
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local tdef = minetest.registered_tools[toolname]
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if tdef then
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if tdef and tdef._mcl_diggroups then
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for g, gdef in pairs(tdef._mcl_diggroups) do
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if ndef.groups[g] then
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if ndef.groups[g] <= gdef.level then
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@ -12,6 +12,8 @@ as possible. Minetest loads mods in reverse alphabetical order.
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mcl_autogroup = {}
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mcl_autogroup.registered_diggroups = {}
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assert(minetest.get_modpath("_mcl_autogroup"), "This mod requires the mod _mcl_autogroup to function")
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-- Register a group as a digging group.
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--
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-- Parameters:
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@ -33,25 +33,26 @@ mcl_vars.MAP_BLOCKSIZE = math.max(1, core.MAP_BLOCKSIZE or 16)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, core.MAX_MAP_GENERATION_LIMIT or 31000)
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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local chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE
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mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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mcl_vars.chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_min_pos = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_max_pos = central_chunk_min_pos + chunk_size_in_nodes - 1
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local central_chunk_max_pos = central_chunk_min_pos + mcl_vars.chunk_size_in_nodes - 1
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local ccfmin = central_chunk_min_pos - mcl_vars.MAP_BLOCKSIZE -- Fullminp/fullmaxp of central chunk, in nodes
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local ccfmax = central_chunk_max_pos + mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_b = math.floor(math.min(mcl_vars.mapgen_limit, mcl_vars.MAX_MAP_GENERATION_LIMIT) / mcl_vars.MAP_BLOCKSIZE)
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local mapgen_limit_min = -mapgen_limit_b * mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_max = (mapgen_limit_b + 1) * mcl_vars.MAP_BLOCKSIZE - 1
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local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk
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local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits.
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * chunk_size_in_nodes
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local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / mcl_vars.chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk
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local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / mcl_vars.chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits.
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * mcl_vars.chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * mcl_vars.chunk_size_in_nodes
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local function coordinate_to_block(x)
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return math.floor(x / mcl_vars.MAP_BLOCKSIZE)
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end
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local function coordinate_to_chunk(x)
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return math.floor((coordinate_to_block(x) + central_chunk_offset) / mcl_vars.chunksize)
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return math.floor((coordinate_to_block(x) - central_chunk_offset) / mcl_vars.chunksize)
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end
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function mcl_vars.pos_to_block(pos)
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@ -70,7 +71,7 @@ function mcl_vars.pos_to_chunk(pos)
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}
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end
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local k_positive = math.ceil(mcl_vars.MAX_MAP_GENERATION_LIMIT / chunk_size_in_nodes)
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local k_positive = math.ceil(mcl_vars.MAX_MAP_GENERATION_LIMIT / mcl_vars.chunk_size_in_nodes)
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local k_positive_z = k_positive * 2
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local k_positive_y = k_positive_z * k_positive_z
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@ -6,7 +6,7 @@ mcl_worlds = {}
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function mcl_worlds.is_in_void(pos)
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local void =
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not ((pos.y < mcl_vars.mg_overworld_max and pos.y > mcl_vars.mg_overworld_min) or
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(pos.y < mcl_vars.mg_nether_max and pos.y > mcl_vars.mg_nether_min) or
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(pos.y < mcl_vars.mg_nether_max+128 and pos.y > mcl_vars.mg_nether_min) or
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(pos.y < mcl_vars.mg_end_max and pos.y > mcl_vars.mg_end_min))
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local void_deadly = false
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@ -15,11 +15,11 @@ function mcl_worlds.is_in_void(pos)
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-- Overworld → Void → End → Void → Nether → Void
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if pos.y < mcl_vars.mg_overworld_min and pos.y > mcl_vars.mg_end_max then
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void_deadly = pos.y < mcl_vars.mg_overworld_min - deadly_tolerance
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elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max then
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elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max+128 then
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-- The void between End and Nether. Like usual, but here, the void
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-- *above* the Nether also has a small tolerance area, so player
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-- can fly above the Nether without getting hurt instantly.
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void_deadly = (pos.y < mcl_vars.mg_end_min - deadly_tolerance) and (pos.y > mcl_vars.mg_nether_max + deadly_tolerance)
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void_deadly = (pos.y < mcl_vars.mg_end_min - deadly_tolerance) and (pos.y > mcl_vars.mg_nether_max+128 + deadly_tolerance)
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elseif pos.y < mcl_vars.mg_nether_min then
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void_deadly = pos.y < mcl_vars.mg_nether_min - deadly_tolerance
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end
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@ -35,7 +35,7 @@ end
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function mcl_worlds.y_to_layer(y)
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if y >= mcl_vars.mg_overworld_min then
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return y - mcl_vars.mg_overworld_min, "overworld"
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elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max then
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elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max+128 then
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return y - mcl_vars.mg_nether_min, "nether"
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elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then
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return y - mcl_vars.mg_end_min, "end"
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@ -73,7 +73,7 @@ end
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-- Takes a position and returns true if this position can have Nether dust
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function mcl_worlds.has_dust(pos)
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-- Weather in the Overworld and the high part of the void below
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return pos.y <= mcl_vars.mg_nether_max + 64 and pos.y >= mcl_vars.mg_nether_min - 64
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return pos.y <= mcl_vars.mg_nether_max + 138 and pos.y >= mcl_vars.mg_nether_min - 10
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end
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-- Takes a position (pos) and returns true if compasses are working here
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@ -165,10 +165,6 @@ minetest.register_globalstep(function(dtime)
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end
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end)
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local minigroups = { "shearsy", "swordy", "shearsy_wool", "swordy_cobweb" }
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local basegroups = { "pickaxey", "axey", "shovely" }
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local materials = { "wood", "gold", "stone", "iron", "diamond" }
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-- Stupid workaround to get drops from a drop table:
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-- Create a temporary table in minetest.registered_nodes that contains the proper drops,
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-- because unfortunately minetest.get_node_drops needs the drop table to be inside a registered node definition
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@ -2826,7 +2826,7 @@ local falling = function(self, pos)
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end
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if mcl_portals ~= nil then
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if mcl_portals.nether_portal_cooloff[self.object] then
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if mcl_portals.nether_portal_cooloff(self.object) then
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return false -- mob has teleported through Nether portal - it's 99% not falling
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end
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end
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@ -2856,6 +2856,18 @@ local falling = function(self, pos)
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self.object:set_acceleration({x = 0, y = 0, z = 0})
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end
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if minetest.registered_nodes[node_ok(pos).name].groups.lava then
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if self.floats_on_lava == 1 then
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self.object:set_acceleration({
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x = 0,
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y = -self.fall_speed / (max(1, v.y) ^ 2),
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z = 0
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})
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end
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end
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-- in water then float up
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if minetest.registered_nodes[node_ok(pos).name].groups.water then
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@ -3773,6 +3785,7 @@ minetest.register_entity(name, {
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knock_back = def.knock_back ~= false,
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shoot_offset = def.shoot_offset or 0,
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floats = def.floats or 1, -- floats in water by default
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floats_on_lava = def.floats_on_lava or 0,
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replace_rate = def.replace_rate,
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replace_what = def.replace_what,
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replace_with = def.replace_with,
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@ -38,6 +38,7 @@ mcl_weather.reg_weathers["none"] = {
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local storage = minetest.get_mod_storage()
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-- Save weather into mod storage, so it can be loaded after restarting the server
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local save_weather = function()
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if not mcl_weather.end_time then return end
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storage:set_string("mcl_weather_state", mcl_weather.state)
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storage:set_int("mcl_weather_end_time", mcl_weather.end_time)
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minetest.log("verbose", "[mcl_weather] Weather data saved: state="..mcl_weather.state.." end_time="..mcl_weather.end_time)
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@ -16,23 +16,17 @@ local dir_to_pitch = function(dir)
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end
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local random_arrow_positions = function(positions, placement)
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local min = 0
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local max = 0
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if positions == 'x' then
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min = -4
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max = 4
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return math.random(-4, 4)
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elseif positions == 'y' then
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min = 0
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max = 10
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return math.random(0, 10)
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end
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if placement == 'front' and positions == 'z' then
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min = 3
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max = 3
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return 3
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elseif placement == 'back' and positions == 'z' then
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min = -3
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max = -3
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return -3
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end
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return math.random(max, min)
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return 0
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end
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local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
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@ -304,8 +298,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
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else
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self._attach_parent = 'Body'
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end
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self._z_rotation = math.random(30, -30)
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self._y_rotation = math.random(30, -30)
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self._z_rotation = math.random(-30, 30)
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self._y_rotation = math.random( -30, 30)
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self.object:set_attach(obj, self._attach_parent, {x=self._x_position,y=self._y_position,z=random_arrow_positions('z', placement)}, {x=0,y=self._rotation_station + self._y_rotation,z=self._z_rotation})
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minetest.after(150, function()
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self.object:remove()
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@ -19,7 +19,7 @@ function mcl_cocoas.place(itemstack, placer, pt, plantname)
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-- Am I right-clicking on something that has a custom on_rightclick set?
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[under.name] and minetest.registered_nodes[under.name].on_rightclick then
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return minetest.registered_nodes[under.name].on_rightclick(pointed_thing.under, under, placer, itemstack) or itemstack
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return minetest.registered_nodes[under.name].on_rightclick(pt.under, under, placer, itemstack) or itemstack
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end
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end
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@ -14,7 +14,7 @@ mcl_autogroup.register_diggroup("shearsy_wool")
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mcl_autogroup.register_diggroup("shearsy_cobweb")
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mcl_autogroup.register_diggroup("swordy")
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mcl_autogroup.register_diggroup("swordy_cobweb")
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mcl_autogroup.register_diggroup("creative_breakable")
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mcl_autogroup.register_diggroup("hoey")
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-- Load files
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local modpath = minetest.get_modpath("mcl_core")
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@ -108,7 +108,19 @@ local register_leaves = function(subname, description, longdesc, tiles, sapling,
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tiles = tiles,
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paramtype = "light",
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stack_max = 64,
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groups = {handy=1,shearsy=1,swordy=1, leafdecay=leafdecay_distance, flammable=2, leaves=1, deco_block=1, dig_by_piston=1, fire_encouragement=30, fire_flammability=60},
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groups = {
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handy=1,
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hoey=1,
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shearsy=1,
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swordy=1,
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leafdecay=leafdecay_distance,
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flammable=2,
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leaves=1,
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deco_block=1,
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dig_by_piston=1,
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fire_encouragement=30,
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fire_flammability=60
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},
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drop = get_drops(0),
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_mcl_shears_drop = true,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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@ -45,6 +45,10 @@ end
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-- To make it more efficient it will first check a hash value to determine if
|
||||
-- the tool needs to be updated.
|
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function mcl_enchanting.update_groupcaps(itemstack)
|
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if not itemstack:get_tool_capabilities() then
|
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return
|
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end
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|
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local name = itemstack:get_name()
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local level = mcl_enchanting.get_enchantment(itemstack, "efficiency")
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local groupcaps = get_efficiency_groupcaps(name, level)
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|
|
|
@ -78,6 +78,9 @@ minetest.register_tool("mcl_farming:hoe_wood", {
|
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},
|
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_repair_material = "group:wood",
|
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_mcl_toollike_wield = true,
|
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_mcl_diggroups = {
|
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hoey = { speed = 2, level = 1, uses = 60 }
|
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},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -118,6 +121,9 @@ minetest.register_tool("mcl_farming:hoe_stone", {
|
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},
|
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_repair_material = "mcl_core:cobble",
|
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_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -154,6 +160,9 @@ minetest.register_tool("mcl_farming:hoe_iron", {
|
|||
},
|
||||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -196,6 +205,9 @@ minetest.register_tool("mcl_farming:hoe_gold", {
|
|||
},
|
||||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -240,6 +252,9 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
|
|||
},
|
||||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 303 B |
|
@ -146,7 +146,7 @@ minetest.register_node("mcl_farming:hay_block", {
|
|||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
on_place = mcl_util.rotate_axis,
|
||||
groups = {handy=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
on_rotate = on_rotate,
|
||||
_mcl_blast_resistance = 0.5,
|
||||
|
|
|
@ -50,69 +50,69 @@ local alldirs=
|
|||
-- 3 exptime variants because the animation is not tied to particle expiration time.
|
||||
-- 3 colorized variants to imitate minecraft's
|
||||
local smoke_pdef_base = {
|
||||
amount = 0.001,
|
||||
time = 0,
|
||||
-- minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 }),
|
||||
-- maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 }),
|
||||
minvel = { x = -0.1, y = 0.3, z = -0.1 },
|
||||
maxvel = { x = 0.1, y = 1.6, z = 0.1 },
|
||||
-- minexptime = 3 exptime variants,
|
||||
-- maxexptime = 3 exptime variants
|
||||
minsize = 4.0,
|
||||
maxsize = 4.5,
|
||||
-- texture = "mcl_particles_smoke_anim.png^[colorize:#000000:(3 colourize variants)",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 8,
|
||||
aspect_h = 8,
|
||||
-- length = 3 exptime variants
|
||||
},
|
||||
collisiondetection = true,
|
||||
amount = 0.001,
|
||||
time = 0,
|
||||
-- minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 }),
|
||||
-- maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 }),
|
||||
minvel = { x = -0.1, y = 0.3, z = -0.1 },
|
||||
maxvel = { x = 0.1, y = 1.6, z = 0.1 },
|
||||
-- minexptime = 3 exptime variants,
|
||||
-- maxexptime = 3 exptime variants
|
||||
minsize = 4.0,
|
||||
maxsize = 4.5,
|
||||
-- texture = "mcl_particles_smoke_anim.png^[colorize:#000000:(3 colourize variants)",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 8,
|
||||
aspect_h = 8,
|
||||
-- length = 3 exptime variants
|
||||
},
|
||||
collisiondetection = true,
|
||||
}
|
||||
local smoke_pdef_cached = {}
|
||||
local spawn_smoke = function(pos)
|
||||
local min = math.min
|
||||
local new_minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 })
|
||||
local new_maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 })
|
||||
local min = math.min
|
||||
local new_minpos = vector.add(pos, { x = -0.45, y = -0.45, z = -0.45 })
|
||||
local new_maxpos = vector.add(pos, { x = 0.45, y = 0.45, z = 0.45 })
|
||||
|
||||
-- populate the cache
|
||||
if not next(smoke_pdef_cached) then
|
||||
-- the last frame plays for 1/8 * N seconds, so we can take advantage of it
|
||||
-- to have varying exptime for each variant.
|
||||
local exptimes = { 0.75, 1.5, 4.0 }
|
||||
local colorizes = { "199", "209", "243" } -- round(78%, 82%, 90% of 256) - 1
|
||||
-- populate the cache
|
||||
if not next(smoke_pdef_cached) then
|
||||
-- the last frame plays for 1/8 * N seconds, so we can take advantage of it
|
||||
-- to have varying exptime for each variant.
|
||||
local exptimes = { 0.75, 1.5, 4.0 }
|
||||
local colorizes = { "199", "209", "243" } -- round(78%, 82%, 90% of 256) - 1
|
||||
|
||||
local id = 1
|
||||
for _,exptime in ipairs(exptimes) do
|
||||
for _,colorize in ipairs(colorizes) do
|
||||
smoke_pdef_base.minpos = new_minpos
|
||||
smoke_pdef_base.maxpos = new_maxpos
|
||||
smoke_pdef_base.maxexptime = exptime
|
||||
smoke_pdef_base.animation.length = exptime + 0.1
|
||||
-- minexptime must be set such that the last frame is actully rendered,
|
||||
-- even if its very short. Larger exptime -> larger range
|
||||
smoke_pdef_base.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
||||
smoke_pdef_base.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
|
||||
local id = 1
|
||||
for _,exptime in ipairs(exptimes) do
|
||||
for _,colorize in ipairs(colorizes) do
|
||||
smoke_pdef_base.minpos = new_minpos
|
||||
smoke_pdef_base.maxpos = new_maxpos
|
||||
smoke_pdef_base.maxexptime = exptime
|
||||
smoke_pdef_base.animation.length = exptime + 0.1
|
||||
-- minexptime must be set such that the last frame is actully rendered,
|
||||
-- even if its very short. Larger exptime -> larger range
|
||||
smoke_pdef_base.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
||||
smoke_pdef_base.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
|
||||
|
||||
smoke_pdef_cached[id] = table.copy(smoke_pdef_base)
|
||||
smoke_pdef_cached[id] = table.copy(smoke_pdef_base)
|
||||
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef_cached[id], "high")
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef_cached[id], "high")
|
||||
|
||||
id = id + 1
|
||||
end
|
||||
end
|
||||
id = id + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- cache already populated
|
||||
else
|
||||
for i, smoke_pdef in ipairs(smoke_pdef_cached) do
|
||||
smoke_pdef.minpos = new_minpos
|
||||
smoke_pdef.maxpos = new_maxpos
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
end
|
||||
end
|
||||
-- cache already populated
|
||||
else
|
||||
for i, smoke_pdef in ipairs(smoke_pdef_cached) do
|
||||
smoke_pdef.minpos = new_minpos
|
||||
smoke_pdef.maxpos = new_maxpos
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
end
|
||||
end
|
||||
|
||||
--[[ Old smoke pdef
|
||||
local spawn_smoke = function(pos)
|
||||
local spawn_smoke = function(pos)
|
||||
mcl_particles.add_node_particlespawner(pos, {
|
||||
amount = 0.1,
|
||||
time = 0,
|
||||
|
@ -132,7 +132,7 @@ local spawn_smoke = function(pos)
|
|||
length = 2.1,
|
||||
},
|
||||
}, "high")
|
||||
-- ]]
|
||||
-- ]]
|
||||
|
||||
end
|
||||
|
||||
|
|
|
@ -161,6 +161,12 @@ local function on_metadata_inventory_take(pos, listname, index, stack, player)
|
|||
end
|
||||
end
|
||||
|
||||
local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if from_list == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_flames(pos, param2)
|
||||
local minrelpos, maxrelpos
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
@ -477,10 +483,12 @@ minetest.register_node("mcl_furnaces:furnace", {
|
|||
give_xp(pos)
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos)
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
furnace_reset_delta_time(pos)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- Reset accumulated game time when player works with furnace:
|
||||
|
@ -494,9 +502,7 @@ minetest.register_node("mcl_furnaces:furnace", {
|
|||
-- start timer function, it will helpful if player clears dst slot
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
|
||||
if listname == "dst" then
|
||||
give_xp(pos, player)
|
||||
end
|
||||
on_metadata_inventory_take(pos, listname, index, stack, player)
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
|
@ -552,6 +558,7 @@ minetest.register_node("mcl_furnaces:furnace_active", {
|
|||
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
||||
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
||||
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
||||
on_metadata_inventory_move = on_metadata_inventory_move,
|
||||
on_metadata_inventory_take = on_metadata_inventory_take,
|
||||
on_receive_fields = receive_fields,
|
||||
_mcl_blast_resistance = 3.5,
|
||||
|
|
|
@ -176,7 +176,7 @@ minetest.register_node("mcl_nether:nether_wart_block", {
|
|||
stack_max = 64,
|
||||
tiles = {"mcl_nether_nether_wart_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {handy=1, building_block=1},
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(
|
||||
{
|
||||
footstep={name="default_dirt_footstep", gain=0.7},
|
||||
|
|
|
@ -275,7 +275,7 @@ minetest.register_node("mcl_ocean:dried_kelp_block", {
|
|||
description = S("Dried Kelp Block"),
|
||||
_doc_items_longdesc = S("A decorative block that serves as a great furnace fuel."),
|
||||
tiles = { "mcl_ocean_dried_kelp_top.png", "mcl_ocean_dried_kelp_bottom.png", "mcl_ocean_dried_kelp_side.png" },
|
||||
groups = { handy = 1, building_block = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60 },
|
||||
groups = { handy = 1, hoey = 1, building_block = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60 },
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_place = mcl_util.rotate_axis,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_portals
|
||||
description = Adds buildable portals to the Nether and End dimensions.
|
||||
depends = mcl_init, mcl_worlds, mcl_core, mcl_nether, mcl_end, mcl_particles, mcl_spawn
|
||||
depends = mcl_nether, mcl_end, mcl_particles, mcl_spawn
|
||||
optional_depends = awards, doc
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -48,7 +48,7 @@ minetest.register_node("mcl_sponges:sponge", {
|
|||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, building_block=1},
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pn = placer:get_player_name()
|
||||
if pointed_thing.type ~= "node" then
|
||||
|
@ -107,7 +107,7 @@ minetest.register_node("mcl_sponges:sponge_wet", {
|
|||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, building_block=1},
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
})
|
||||
|
|
|
@ -48,15 +48,16 @@ minetest.register_tool(":", {
|
|||
},
|
||||
groups = hand_groups,
|
||||
_mcl_diggroups = {
|
||||
handy = { tool_multiplier = 1, level = 1, uses = 0 },
|
||||
axey = { tool_multiplier = 1, level = 1, uses = 0 },
|
||||
shovely = { tool_multiplier = 1, level = 1, uses = 0 },
|
||||
pickaxey = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
swordy = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
swordy_cobweb = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
shearsy = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
shearsy_wool = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
shearsy_cobweb = { tool_multiplier = 1, level = 0, uses = 0 },
|
||||
handy = { speed = 1, level = 1, uses = 0 },
|
||||
axey = { speed = 1, level = 1, uses = 0 },
|
||||
shovely = { speed = 1, level = 1, uses = 0 },
|
||||
hoey = { speed = 1, level = 1, uses = 0 },
|
||||
pickaxey = { speed = 1, level = 0, uses = 0 },
|
||||
swordy = { speed = 1, level = 0, uses = 0 },
|
||||
swordy_cobweb = { speed = 1, level = 0, uses = 0 },
|
||||
shearsy = { speed = 1, level = 0, uses = 0 },
|
||||
shearsy_wool = { speed = 1, level = 0, uses = 0 },
|
||||
shearsy_cobweb = { speed = 1, level = 0, uses = 0 },
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -90,7 +91,7 @@ minetest.register_tool("mcl_tools:pick_wood", {
|
|||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { tool_multiplier = 2, level = 1, uses = 60 }
|
||||
pickaxey = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:pick_stone", {
|
||||
|
@ -110,7 +111,7 @@ minetest.register_tool("mcl_tools:pick_stone", {
|
|||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { tool_multiplier = 4, level = 3, uses = 132 }
|
||||
pickaxey = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:pick_iron", {
|
||||
|
@ -130,7 +131,7 @@ minetest.register_tool("mcl_tools:pick_iron", {
|
|||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { tool_multiplier = 6, level = 4, uses = 251 }
|
||||
pickaxey = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:pick_gold", {
|
||||
|
@ -150,7 +151,7 @@ minetest.register_tool("mcl_tools:pick_gold", {
|
|||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { tool_multiplier = 12, level = 2, uses = 33 }
|
||||
pickaxey = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:pick_diamond", {
|
||||
|
@ -170,7 +171,7 @@ minetest.register_tool("mcl_tools:pick_diamond", {
|
|||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
pickaxey = { tool_multiplier = 8, level = 5, uses = 1562 }
|
||||
pickaxey = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -262,7 +263,7 @@ minetest.register_tool("mcl_tools:shovel_wood", {
|
|||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shovely = { tool_multiplier = 2, level = 1, uses = 60 }
|
||||
shovely = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:shovel_stone", {
|
||||
|
@ -283,7 +284,7 @@ minetest.register_tool("mcl_tools:shovel_stone", {
|
|||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shovely = { tool_multiplier = 4, level = 3, uses = 132 }
|
||||
shovely = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:shovel_iron", {
|
||||
|
@ -304,7 +305,7 @@ minetest.register_tool("mcl_tools:shovel_iron", {
|
|||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shovely = { tool_multiplier = 6, level = 4, uses = 251 }
|
||||
shovely = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:shovel_gold", {
|
||||
|
@ -325,7 +326,7 @@ minetest.register_tool("mcl_tools:shovel_gold", {
|
|||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shovely = { tool_multiplier = 12, level = 2, uses = 33 }
|
||||
shovely = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:shovel_diamond", {
|
||||
|
@ -346,7 +347,7 @@ minetest.register_tool("mcl_tools:shovel_diamond", {
|
|||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shovely = { tool_multiplier = 8, level = 5, uses = 1562 }
|
||||
shovely = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -368,7 +369,7 @@ minetest.register_tool("mcl_tools:axe_wood", {
|
|||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
axey = { tool_multiplier = 2, level = 1, uses = 60 }
|
||||
axey = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:axe_stone", {
|
||||
|
@ -387,7 +388,7 @@ minetest.register_tool("mcl_tools:axe_stone", {
|
|||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
axey = { tool_multiplier = 4, level = 3, uses = 132 }
|
||||
axey = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:axe_iron", {
|
||||
|
@ -407,7 +408,7 @@ minetest.register_tool("mcl_tools:axe_iron", {
|
|||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
axey = { tool_multiplier = 6, level = 4, uses = 251 }
|
||||
axey = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:axe_gold", {
|
||||
|
@ -426,7 +427,7 @@ minetest.register_tool("mcl_tools:axe_gold", {
|
|||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
axey = { tool_multiplier = 12, level = 2, uses = 33 }
|
||||
axey = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:axe_diamond", {
|
||||
|
@ -445,7 +446,7 @@ minetest.register_tool("mcl_tools:axe_diamond", {
|
|||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
axey = { tool_multiplier = 8, level = 5, uses = 1562 }
|
||||
axey = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -467,8 +468,8 @@ minetest.register_tool("mcl_tools:sword_wood", {
|
|||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { tool_multiplier = 2, level = 1, uses = 60 },
|
||||
swordy_cobweb = { tool_multiplier = 2, level = 1, uses = 60 }
|
||||
swordy = { speed = 2, level = 1, uses = 60 },
|
||||
swordy_cobweb = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:sword_stone", {
|
||||
|
@ -487,8 +488,8 @@ minetest.register_tool("mcl_tools:sword_stone", {
|
|||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { tool_multiplier = 4, level = 3, uses = 132 },
|
||||
swordy_cobweb = { tool_multiplier = 4, level = 3, uses = 132 }
|
||||
swordy = { speed = 4, level = 3, uses = 132 },
|
||||
swordy_cobweb = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:sword_iron", {
|
||||
|
@ -507,8 +508,8 @@ minetest.register_tool("mcl_tools:sword_iron", {
|
|||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { tool_multiplier = 6, level = 4, uses = 251 },
|
||||
swordy_cobweb = { tool_multiplier = 6, level = 4, uses = 251 }
|
||||
swordy = { speed = 6, level = 4, uses = 251 },
|
||||
swordy_cobweb = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:sword_gold", {
|
||||
|
@ -527,8 +528,8 @@ minetest.register_tool("mcl_tools:sword_gold", {
|
|||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { tool_multiplier = 12, level = 2, uses = 33 },
|
||||
swordy_cobweb = { tool_multiplier = 12, level = 2, uses = 33 }
|
||||
swordy = { speed = 12, level = 2, uses = 33 },
|
||||
swordy_cobweb = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
minetest.register_tool("mcl_tools:sword_diamond", {
|
||||
|
@ -547,8 +548,8 @@ minetest.register_tool("mcl_tools:sword_diamond", {
|
|||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
swordy = { tool_multiplier = 8, level = 5, uses = 1562 },
|
||||
swordy_cobweb = { tool_multiplier = 8, level = 5, uses = 1562 }
|
||||
swordy = { speed = 8, level = 5, uses = 1562 },
|
||||
swordy_cobweb = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
|
@ -569,9 +570,9 @@ minetest.register_tool("mcl_tools:shears", {
|
|||
sound = { breaks = "default_tool_breaks" },
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
shearsy = { tool_multiplier = 1.5, level = 1, uses = 238 },
|
||||
shearsy_wool = { tool_multiplier = 5, level = 1, uses = 238 },
|
||||
shearsy_cobweb = { tool_multiplier = 15, level = 1, uses = 238 }
|
||||
shearsy = { speed = 1.5, level = 1, uses = 238 },
|
||||
shearsy_wool = { speed = 5, level = 1, uses = 238 },
|
||||
shearsy_cobweb = { speed = 15, level = 1, uses = 238 }
|
||||
},
|
||||
})
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ local function add_chunk(pos)
|
|||
end
|
||||
prev = d
|
||||
end
|
||||
chunks[#chunks] = {n, n}
|
||||
chunks[#chunks+1] = {n, n}
|
||||
end
|
||||
function mcl_mapgen_core.is_generated(pos)
|
||||
local n = mcl_vars.get_chunk_number(pos) -- unsigned int
|
||||
|
@ -1790,6 +1790,8 @@ local generate_nether_decorations = function(minp, maxp, seed)
|
|||
return
|
||||
end
|
||||
|
||||
minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
|
||||
|
||||
-- TODO: Generate everything based on Perlin noise instead of PseudoRandom
|
||||
|
||||
local bpos
|
||||
|
@ -1847,6 +1849,7 @@ local generate_nether_decorations = function(minp, maxp, seed)
|
|||
end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
minetest.log("action", "[mcl_mapgen_core] Generating chunk " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
|
||||
add_chunk(minp)
|
||||
local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
|
||||
if lvm > 0 then
|
||||
|
@ -2132,24 +2135,32 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
|||
-- * Replace water with Nether lava.
|
||||
-- * Replace stone, sand dirt in v6 so the Nether works in v6.
|
||||
elseif minp.y <= mcl_vars.mg_nether_max and maxp.y >= mcl_vars.mg_nether_min then
|
||||
local nodes
|
||||
if mg_name == "v6" then
|
||||
nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
else
|
||||
nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source"})
|
||||
end
|
||||
for n=1, #nodes do
|
||||
local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
|
||||
if data[p_pos] == c_water then
|
||||
data[p_pos] = c_nether_lava
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_stone then
|
||||
data[p_pos] = c_netherrack
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_sand or data[p_pos] == c_dirt then
|
||||
data[p_pos] = c_soul_sand
|
||||
lvm_used = true
|
||||
local nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
for n=1, #nodes do
|
||||
local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
|
||||
if data[p_pos] == c_water then
|
||||
data[p_pos] = c_nether_lava
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_stone then
|
||||
data[p_pos] = c_netherrack
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_sand or data[p_pos] == c_dirt then
|
||||
data[p_pos] = c_soul_sand
|
||||
lvm_used = true
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining > 0 then return end
|
||||
-- local nodes = minetest.find_nodes_in_area(param.minp, param.maxp, {"mcl_core:water_source"})
|
||||
local nodes = minetest.find_nodes_in_area(param.minp, param.maxp, {"group:water"})
|
||||
local sn=(mcl_observers and mcl_observers.swap_node) or minetest.swap_node
|
||||
local l = {name="mcl_nether:nether_lava_source"}
|
||||
for _, n in pairs(nodes) do
|
||||
sn(n, l)
|
||||
end
|
||||
end, {minp=vector.new(minp), maxp=vector.new(maxp)})
|
||||
end
|
||||
|
||||
-- End block fixes:
|
||||
|
|
|
@ -534,7 +534,7 @@ end
|
|||
|
||||
-- Debug command
|
||||
minetest.register_chatcommand("spawnstruct", {
|
||||
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine | dungeon",
|
||||
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine | nether_portal | dungeon",
|
||||
description = S("Generate a pre-defined structure near your position."),
|
||||
privs = {debug = true},
|
||||
func = function(name, param)
|
||||
|
@ -570,6 +570,8 @@ minetest.register_chatcommand("spawnstruct", {
|
|||
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
||||
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
||||
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
||||
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
|
||||
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
|
||||
elseif param == "" then
|
||||
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
||||
errord = true
|
||||
|
|
|
@ -96,6 +96,8 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
local player_velocity = player:get_velocity() or player:get_player_velocity()
|
||||
|
||||
local wielded = player:get_wielded_item()
|
||||
|
||||
-- controls head bone
|
||||
local pitch = - degrees(player:get_look_vertical())
|
||||
local yaw = degrees(player:get_look_horizontal())
|
||||
|
@ -107,13 +109,19 @@ minetest.register_globalstep(function(dtime)
|
|||
player_vel_yaw = limit_vel_yaw(player_vel_yaw, yaw)
|
||||
player_vel_yaws[name] = player_vel_yaw
|
||||
|
||||
-- controls right and left arms pitch when shooting a bow or punching
|
||||
if string.find(player:get_wielded_item():get_name(), "mcl_bows:bow") and controls.RMB and not controls.LMB and not controls.up and not controls.down and not controls.left and not controls.right then
|
||||
-- controls right and left arms pitch when shooting a bow
|
||||
if string.find(wielded:get_name(), "mcl_bows:bow") and controls.RMB and not controls.LMB and not controls.up and not controls.down and not controls.left and not controls.right then
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch+90,-30,pitch * -1 * .35))
|
||||
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3.5,5.785,0), vector.new(pitch+90,43,pitch * .35))
|
||||
-- when punching
|
||||
elseif controls.LMB and player:get_attach() == nil then
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch,0,0))
|
||||
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3,5.785,0), vector.new(0,0,0))
|
||||
-- when holding an item.
|
||||
elseif wielded:get_name() ~= "" then
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(20,0,0))
|
||||
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3,5.785,0), vector.new(0,0,0))
|
||||
-- resets arms pitch
|
||||
else
|
||||
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3,5.785,0), vector.new(0,0,0))
|
||||
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0))
|
||||
|
@ -244,13 +252,7 @@ minetest.register_globalstep(function(dtime)
|
|||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Reset speed decrease
|
||||
playerphysics.remove_physics_factor(player, "speed", "mcl_playerplus:surface")
|
||||
end
|
||||
|
||||
-- Swimming? Check if boots are enchanted with depth strider
|
||||
if get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then
|
||||
elseif get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then
|
||||
local boots = player:get_inventory():get_stack("armor", 5)
|
||||
local depth_strider = mcl_enchanting.get_enchantment(boots, "depth_strider")
|
||||
|
||||
|
|
|
@ -106,14 +106,18 @@ minetest.register_entity("wieldview:wieldnode", {
|
|||
if player then
|
||||
local wielded = player:get_wielded_item()
|
||||
local itemstring = wielded:get_name()
|
||||
|
||||
if self.itemstring ~= itemstring then
|
||||
local def = minetest.registered_items[itemstring]
|
||||
self.object:set_properties({glow = def and def.light_source or 0})
|
||||
|
||||
-- wield item as cubic
|
||||
if armor.textures[self.wielder].wielditem == "blank.png" then
|
||||
self.object:set_properties({textures = {itemstring}})
|
||||
else
|
||||
else -- wield item as flat
|
||||
self.object:set_properties({textures = {""}})
|
||||
end
|
||||
|
||||
self.itemstring = itemstring
|
||||
end
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue