Merge branch 'master' into fix_dirt_dry_grass

This commit is contained in:
Michieal 2023-02-06 16:55:14 -05:00
commit 0e000e6491
3 changed files with 57 additions and 20 deletions

View File

@ -74,7 +74,7 @@ minetest.register_node("mcl_crimson:warped_fungus", {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1,compostability=65},
light_source = 1, light_source = 1,
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
node_placement_prediction = "", node_placement_prediction = "",
@ -109,7 +109,7 @@ minetest.register_node("mcl_crimson:twisting_vines", {
walkable = false, walkable = false,
climbable = true, climbable = true,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1}, groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1, compostability=50},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -184,7 +184,7 @@ minetest.register_node("mcl_crimson:weeping_vines", {
walkable = false, walkable = false,
climbable = true, climbable = true,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1}, groups = {dig_immediate=3, shearsy=1, vines=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, deco_block=1, compostability=50},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -258,7 +258,7 @@ minetest.register_node("mcl_crimson:nether_sprouts", {
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy=1,compostability=50},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -280,7 +280,7 @@ minetest.register_node("mcl_crimson:warped_roots", {
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy = 1,compostability=65},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",
@ -301,7 +301,7 @@ mcl_flowerpots.register_potted_flower("mcl_crimson:warped_roots", {
minetest.register_node("mcl_crimson:warped_wart_block", { minetest.register_node("mcl_crimson:warped_wart_block", {
description = S("Warped Wart Block"), description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"}, tiles = {"warped_wart_block.png"},
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1}, groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1, compostability = 85},
_mcl_hardness = 1, _mcl_hardness = 1,
sounds = mcl_sounds.node_sound_leaves_defaults({ sounds = mcl_sounds.node_sound_leaves_defaults({
footstep={name="default_dirt_footstep", gain=0.7}, footstep={name="default_dirt_footstep", gain=0.7},
@ -312,7 +312,7 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
minetest.register_node("mcl_crimson:shroomlight", { minetest.register_node("mcl_crimson:shroomlight", {
description = S("Shroomlight"), description = S("Shroomlight"),
tiles = {"shroomlight.png"}, tiles = {"shroomlight.png"},
groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1}, groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1, compostability = 65},
light_source = minetest.LIGHT_MAX, light_source = minetest.LIGHT_MAX,
_mcl_hardness = 1, _mcl_hardness = 1,
sounds = mcl_sounds.node_sound_leaves_defaults({ sounds = mcl_sounds.node_sound_leaves_defaults({
@ -458,7 +458,7 @@ minetest.register_node("mcl_crimson:crimson_fungus", {
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1}, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1,compostability=65},
light_source = 1, light_source = 1,
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
@ -496,7 +496,7 @@ minetest.register_node("mcl_crimson:crimson_roots", {
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
buildable_to = true, buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1}, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1,shearsy = 1,compostability=65},
sounds = mcl_sounds.node_sound_leaves_defaults(), sounds = mcl_sounds.node_sound_leaves_defaults(),
selection_box = { selection_box = {
type = "fixed", type = "fixed",

View File

@ -80,20 +80,29 @@ end
local mg_name = minetest.get_mapgen_setting("mg_name") local mg_name = minetest.get_mapgen_setting("mg_name")
if mg_name ~= "singlenode" then if mg_name ~= "singlenode" then
mcl_mapgen_core.register_generator("villages", nil, function(minp, maxp, blockseed) mcl_mapgen_core.register_generator("villages", nil, function(minp, maxp, blockseed)
-- don't build settlement underground
if maxp.y < 0 then return end if maxp.y < 0 then return end
-- randomly try to build settlements -- randomly try to build settlements
if blockseed % 77 ~= 17 then return end if blockseed % 77 ~= 17 then return end
--minetest.log("Rng good. Generate attempt")
-- needed for manual and automated settlement building -- needed for manual and automated settlement building
-- don't build settlements on (too) uneven terrain -- don't build settlements on (too) uneven terrain
local n=minetest.get_node_or_nil(minp) local n=minetest.get_node_or_nil(minp)
if n and n.name == "mcl_villages:structblock" then return end if n and n.name == "mcl_villages:structblock" then return end
--minetest.log("No existing village attempt here")
if villagegen[minetest.pos_to_string(minp)] ~= nil then return end if villagegen[minetest.pos_to_string(minp)] ~= nil then return end
--minetest.log("Not in village gen. Put down placeholder: " .. minetest.pos_to_string(minp) .. " || " .. minetest.pos_to_string(maxp))
minetest.set_node(minp,{name="mcl_villages:structblock"}) minetest.set_node(minp,{name="mcl_villages:structblock"})
local height_difference = settlements.evaluate_heightmap() local height_difference = settlements.evaluate_heightmap()
if height_difference > max_height_difference then return end if not height_difference or height_difference > max_height_difference then
minetest.log("action", "Do not spawn village here as heightmap not good")
return
end
--minetest.log("Build me a village: " .. minetest.pos_to_string(minp) .. " || " .. minetest.pos_to_string(maxp))
villagegen[minetest.pos_to_string(minp)]={minp=vector.new(minp), maxp=vector.new(maxp), blockseed=blockseed} villagegen[minetest.pos_to_string(minp)]={minp=vector.new(minp), maxp=vector.new(maxp), blockseed=blockseed}
end) end)
end end

View File

@ -198,6 +198,14 @@ end
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
function settlements.evaluate_heightmap() function settlements.evaluate_heightmap()
local heightmap = minetest.get_mapgen_object("heightmap") local heightmap = minetest.get_mapgen_object("heightmap")
if not heightmap then
minetest.log("action", "No heightmap. That should not happen")
return max_height_difference + 1
end
--minetest.log("action", "heightmap size: " .. tostring(#heightmap))
-- max height and min height, initialize with impossible values for easier first time setting -- max height and min height, initialize with impossible values for easier first time setting
local max_y = -50000 local max_y = -50000
local min_y = 50000 local min_y = 50000
@ -205,16 +213,32 @@ function settlements.evaluate_heightmap()
local square_start = 1621 local square_start = 1621
local square_end = 1661 local square_end = 1661
for j = 1 , 40, 1 do for j = 1 , 40, 1 do
if square_start >= #heightmap then
--minetest.log("action", "Heightmap size reached. Go no further outside")
break
end
for i = square_start, square_end, 1 do for i = square_start, square_end, 1 do
-- skip buggy heightmaps, return high value --minetest.log("action", "current hm index: " .. tostring(i) .. "current hm entry: " .. tostring(heightmap[i]))
if heightmap[i] == -31000 or heightmap[i] == 31000 then
return max_height_difference + 1 if i >= #heightmap then
--minetest.log("action", "Heightmap size reached. Go no further")
break
end end
if heightmap[i] < min_y then local current_hm_entry = heightmap[i]
min_y = heightmap[i] if current_hm_entry then
end -- skip buggy heightmaps, return high value. Converted mcl5 maps can be -31007
if heightmap[i] > max_y then if current_hm_entry == -31000 or heightmap[i] == 31000 then
max_y = heightmap[i] --minetest.log("action", "incorrect heighmap values. abandon")
return max_height_difference + 1
end
if current_hm_entry < min_y then
min_y = current_hm_entry
end
if current_hm_entry > max_y then
max_y = current_hm_entry
end
else
--minetest.log("action", "Failed to get hm index: " .. tostring(i) .. "and ... " .. tostring(#heightmap))
end end
end end
-- set next line -- set next line
@ -223,10 +247,14 @@ function settlements.evaluate_heightmap()
end end
-- return the difference between highest and lowest pos in chunk -- return the difference between highest and lowest pos in chunk
local height_diff = max_y - min_y local height_diff = max_y - min_y
--minetest.log("action", "height_diff = " .. tostring(height_diff))
-- filter buggy heightmaps -- filter buggy heightmaps
if height_diff <= 1 then if height_diff <= 1 then
return max_height_difference + 1 return max_height_difference + 1
end end
--minetest.log("action", "return heigh diff = " .. tostring(height_diff))
-- debug info -- debug info
settlements.debug("heightdiff ".. height_diff) settlements.debug("heightdiff ".. height_diff)
return height_diff return height_diff