499 lines
14 KiB
Lua
499 lines
14 KiB
Lua
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local lot = os.clock()
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minetest.log("action", "[advtrains] Loading...")
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-- Boilerplate to support localized strings if intllib mod is installed.
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if minetest.get_modpath("intllib") then
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attrans = intllib.Getter()
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else
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attrans = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
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end
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--advtrains
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DUMP_DEBUG_SAVE = false
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GENERATE_ATRICIFIAL_LAG = false
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--Constant for maximum connection value/division of the circle
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AT_CMAX = 16
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advtrains = {trains={}, player_to_train_mapping={}}
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--pcall
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local no_action=false
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local function reload_saves()
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atwarn("Restoring saved state in 1 second...")
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no_action=true
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--read last save state and continue, as if server was restarted
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for aoi, le in pairs(minetest.luaentities) do
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if le.is_wagon then
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le.object:remove()
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end
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end
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minetest.after(1, function()
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advtrains.load()
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atwarn("Reload successful!")
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advtrains.ndb.restore_all()
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end)
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end
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function advtrains.pcall(fun)
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if no_action then return end
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local succ, return1, return2, return3, return4=xpcall(fun, function(err)
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atwarn("Lua Error occured: ", err)
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atwarn(debug.traceback())
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if advtrains.atprint_context_tid then
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advtrains.path_print(advtrains.trains[advtrains.atprint_context_tid], atdebug)
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atwarn(advtrains.trains[advtrains.atprint_context_tid].debug)
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end
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end)
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if not succ then
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reload_saves()
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else
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return return1, return2, return3, return4
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end
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end
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advtrains.modpath = minetest.get_modpath("advtrains")
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--Advtrains dump (special treatment of pos and sigd)
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function atdump(t, intend)
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local str
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if type(t)=="table" then
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if t.x and t.y and t.z then
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str=minetest.pos_to_string(t)
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elseif t.p and t.s then -- interlocking sigd
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str="S["..minetest.pos_to_string(t.p).."/"..t.s.."]"
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else
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str="{"
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local intd = (intend or "") .. " "
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for k,v in pairs(t) do
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if type(k)~="string" or not string.match(k, "^path[_]?") then
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-- do not print anything path-related
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str = str .. "\n" .. intd .. atdump(k, intd) .. " = " ..atdump(v, intd)
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end
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end
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str = str .. "\n" .. (intend or "") .. "}"
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end
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elseif type(t)=="boolean" then
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if t then
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str="true"
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else
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str="false"
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end
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elseif type(t)=="function" then
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str="<function>"
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elseif type(t)=="userdata" then
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str="<userdata>"
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else
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str=""..t
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end
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return str
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end
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function advtrains.print_concat_table(a)
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local str=""
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local stra=""
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local t
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for i=1,20 do
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t=a[i]
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if t==nil then
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stra=stra.."nil "
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else
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str=str..stra
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stra=""
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str=str..atdump(t).." "
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end
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end
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return str
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end
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atprint=function() end
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atlog=function(t, ...)
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local text=advtrains.print_concat_table({t, ...})
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minetest.log("action", "[advtrains]"..text)
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end
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atwarn=function(t, ...)
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local text=advtrains.print_concat_table({t, ...})
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minetest.log("warning", "[advtrains]"..text)
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minetest.chat_send_all("[advtrains] -!- "..text)
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end
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sid=function(id) if id then return string.sub(id, -6) end end
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--ONLY use this function for temporary debugging. for consistent debug prints use atprint
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atdebug=function(t, ...)
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local text=advtrains.print_concat_table({t, ...})
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minetest.log("action", "[advtrains]"..text)
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minetest.chat_send_all("[advtrains]"..text)
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end
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if minetest.settings:get_bool("advtrains_enable_debugging") then
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atprint=function(t, ...)
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local context=advtrains.atprint_context_tid or ""
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if not context then return end
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local text=advtrains.print_concat_table({t, ...})
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advtrains.drb_record(context, text)
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--atlog("@@",advtrains.atprint_context_tid,t,...)
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end
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dofile(advtrains.modpath.."/debugringbuffer.lua")
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end
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function assertt(var, typ)
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if type(var)~=typ then
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error("Assertion failed, variable has to be of type "..typ)
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end
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end
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dofile(advtrains.modpath.."/helpers.lua");
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--dofile(advtrains.modpath.."/debugitems.lua");
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advtrains.meseconrules =
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{{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-2, z=0}}
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advtrains.fpath=minetest.get_worldpath().."/advtrains"
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dofile(advtrains.modpath.."/path.lua")
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dofile(advtrains.modpath.."/trainlogic.lua")
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dofile(advtrains.modpath.."/trainhud.lua")
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dofile(advtrains.modpath.."/trackplacer.lua")
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dofile(advtrains.modpath.."/tracks.lua")
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dofile(advtrains.modpath.."/occupation.lua")
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dofile(advtrains.modpath.."/atc.lua")
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dofile(advtrains.modpath.."/wagons.lua")
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dofile(advtrains.modpath.."/protection.lua")
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dofile(advtrains.modpath.."/trackdb_legacy.lua")
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dofile(advtrains.modpath.."/nodedb.lua")
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dofile(advtrains.modpath.."/couple.lua")
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dofile(advtrains.modpath.."/signals.lua")
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dofile(advtrains.modpath.."/misc_nodes.lua")
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dofile(advtrains.modpath.."/crafting.lua")
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dofile(advtrains.modpath.."/craft_items.lua")
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dofile(advtrains.modpath.."/log.lua")
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dofile(advtrains.modpath.."/passive.lua")
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--load/save
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-- backup variables, used if someone should accidentally delete a sub-mod
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local MDS_interlocking, MDS_lines
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advtrains.fpath=minetest.get_worldpath().."/advtrains"
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dofile(advtrains.modpath.."/log.lua")
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function advtrains.avt_load()
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local file, err = io.open(advtrains.fpath, "r")
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if not file then
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minetest.log("warning", " Failed to read advtrains save data from file "..advtrains.fpath..": "..(err or "Unknown Error"))
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minetest.log("warning", " (this is normal when first enabling advtrains on this world)")
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else
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local tbl = minetest.deserialize(file:read("*a"))
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if type(tbl) == "table" then
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if tbl.version then
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--congrats, we have the new save format.
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advtrains.trains = tbl.trains
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--Save the train id into the train table to avoid having to pass id around
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for id, train in pairs(advtrains.trains) do
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train.id = id
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end
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advtrains.wagons = tbl.wagon_save
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advtrains.player_to_train_mapping = tbl.ptmap or {}
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advtrains.ndb.load_data(tbl.ndb)
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advtrains.atc.load_data(tbl.atc)
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if advtrains.interlocking then
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advtrains.interlocking.db.load(tbl.interlocking)
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else
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MDS_interlocking = tbl.interlocking
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end
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if advtrains.lines then
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advtrains.lines.load(tbl.lines)
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else
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MDS_lines = tbl.lines
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end
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--remove wagon_save entries that are not part of a train
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local todel=advtrains.merge_tables(advtrains.wagon_save)
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for tid, train in pairs(advtrains.trains) do
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train.id = tid
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for _, wid in ipairs(train.trainparts) do
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todel[wid]=nil
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end
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end
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for wid, _ in pairs(todel) do
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atwarn("Removing unused wagon", wid, "from wagon_save table.")
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advtrains.wagon_save[wid]=nil
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end
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else
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--oh no, its the old one...
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advtrains.trains=tbl
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--load ATC
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advtrains.fpath_atc=minetest.get_worldpath().."/advtrains_atc"
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local file, err = io.open(advtrains.fpath_atc, "r")
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if not file then
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local er=err or "Unknown Error"
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atprint("Failed loading advtrains atc save file "..er)
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else
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local tbl = minetest.deserialize(file:read("*a"))
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if type(tbl) == "table" then
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advtrains.atc.controllers=tbl.controllers
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end
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file:close()
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end
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--load wagon saves
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advtrains.fpath_ws=minetest.get_worldpath().."/advtrains_wagon_save"
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local file, err = io.open(advtrains.fpath_ws, "r")
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if not file then
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local er=err or "Unknown Error"
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atprint("Failed loading advtrains save file "..er)
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else
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local tbl = minetest.deserialize(file:read("*a"))
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if type(tbl) == "table" then
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advtrains.wagon_save=tbl
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end
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file:close()
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end
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end
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else
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minetest.log("error", " Failed to deserialize advtrains save data: Not a table!")
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end
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file:close()
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end
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end
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advtrains.avt_save = function(remove_players_from_wagons)
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--atprint("saving")
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if remove_players_from_wagons then
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for w_id, data in pairs(advtrains.wagons) do
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data.seatp={}
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end
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advtrains.player_to_train_mapping={}
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end
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local tmp_trains={}
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for id, train in pairs(advtrains.trains) do
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--first, deep_copy the train
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if #train.trainparts > 0 then
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local v=advtrains.save_keys(train, {
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"last_pos", "last_connid", "last_frac", "velocity", "tarvelocity",
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"trainparts", "recently_collided_with_env",
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"atc_brake_target", "atc_wait_finish", "atc_command", "atc_delay", "door_open",
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"text_outside", "text_inside", "line", "routingcode",
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"il_sections", "speed_restriction", "is_shunt",
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})
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--then save it
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tmp_trains[id]=v
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else
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atwarn("Train",id,"had no wagons left because of some bug. It is being deleted. Wave it goodbye!")
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advtrains.remove_train(id)
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end
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end
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for id, wdata in pairs(advtrains.wagons) do
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local _,proto = advtrains.get_wagon_prototype(wdata)
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if proto.has_inventory then
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local inv=minetest.get_inventory({type="detached", name="advtrains_wgn_"..id})
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if inv then -- inventory is not initialized when wagon was never loaded
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-- TOOD: What happens with unloading rails when they don't find the inventory?
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wdata.ser_inv=advtrains.serialize_inventory(inv)
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end
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end
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-- TODO apply save-keys here too
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-- TODO temp
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wdata.dcpl_lock = nil
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end
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--versions:
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-- 1 - Initial new save format.
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-- 2 - version as of tss branch 11-2018+
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local il_save
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if advtrains.interlocking then
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il_save = advtrains.interlocking.db.save()
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else
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il_save = MDS_interlocking
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end
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local ln_save
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if advtrains.lines then
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ln_save = advtrains.lines.save()
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else
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ln_save = MDS_lines
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end
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local save_tbl={
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trains = tmp_trains,
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wagon_save = advtrains.wagons,
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ptmap = advtrains.player_to_train_mapping,
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atc = advtrains.atc.save_data(),
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ndb = advtrains.ndb.save_data(),
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interlocking = il_save,
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lines = ln_save,
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version = 2,
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}
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local datastr = minetest.serialize(save_tbl)
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if not datastr then
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minetest.log("error", " Failed to serialize advtrains save data!")
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return
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end
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local file, err = io.open(advtrains.fpath, "w")
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if err then
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minetest.log("error", " Failed to write advtrains save data to file "..advtrains.fpath..": "..(err or "Unknown Error"))
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return
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end
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file:write(datastr)
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file:close()
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if DUMP_DEBUG_SAVE then
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local file, err = io.open(advtrains.fpath.."_DUMP", "w")
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if err then
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return
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end
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file:write(dump(save_tbl))
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file:close()
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end
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end
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--## MAIN LOOP ##--
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--Calls all subsequent main tasks of both advtrains and atlatc
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local init_load=false
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local save_interval=20
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local save_timer=save_interval
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advtrains.mainloop_runcnt=0
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local t = 0
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minetest.register_globalstep(function(dtime_mt)
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return advtrains.pcall(function()
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advtrains.mainloop_runcnt=advtrains.mainloop_runcnt+1
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--atprint("Running the main loop, runcnt",advtrains.mainloop_runcnt)
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--call load once. see advtrains.load() comment
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if not init_load then
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advtrains.load()
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end
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local dtime
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if GENERATE_ATRICIFIAL_LAG then
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dtime = 0.2
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if os.clock()<t then
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return
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end
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t = os.clock()+0.2
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else
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--limit dtime: if trains move too far in one step, automation may cause stuck and wrongly braking trains
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dtime=dtime_mt
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if dtime>0.2 then
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atprint("Limiting dtime to 0.2!")
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dtime=0.2
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end
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end
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advtrains.mainloop_trainlogic(dtime)
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if advtrains_itm_mainloop then
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advtrains_itm_mainloop(dtime)
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end
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if atlatc then
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atlatc.mainloop_stepcode(dtime)
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atlatc.interrupt.mainloop(dtime)
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end
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--trigger a save when necessary
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save_timer=save_timer-dtime
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if save_timer<=0 then
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local t=os.clock()
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--save
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advtrains.save()
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save_timer=save_interval
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atprintbm("saving", t)
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end
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end)
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end)
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--if something goes wrong in these functions, there is no help. no pcall here.
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--## MAIN LOAD ROUTINE ##
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-- Causes the loading of everything
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-- first time called in main loop (after the init phase) because luaautomation has to initialize first.
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function advtrains.load()
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advtrains.avt_load() --loading advtrains. includes ndb at advtrains.ndb.load_data()
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if atlatc then
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atlatc.load() --includes interrupts
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end
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if advtrains_itm_init then
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advtrains_itm_init()
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end
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init_load=true
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no_action=false
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atlog("[load_all]Loaded advtrains save files")
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end
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--## MAIN SAVE ROUTINE ##
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-- Causes the saving of everything
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function advtrains.save(remove_players_from_wagons)
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if not init_load then
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--wait... we haven't loaded yet?!
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atwarn("Instructed to save() but load() was never called!")
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return
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end
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advtrains.avt_save(remove_players_from_wagons) --saving advtrains. includes ndb at advtrains.ndb.save_data()
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if atlatc then
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atlatc.save()
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end
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atprint("[save_all]Saved advtrains save files")
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end
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minetest.register_on_shutdown(advtrains.save)
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-- This chat command provides a solution to the problem known on the LinuxWorks server
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-- There are many players that joined a single time, got on a train and then left forever
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-- These players still occupy seats in the trains.
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minetest.register_chatcommand("at_empty_seats",
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{
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params = "", -- Short parameter description
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description = "Detach all players, especially the offline ones, from all trains. Use only when no one serious is on a train.", -- Full description
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privs = {train_operator=true, server=true}, -- Require the "privs" privilege to run
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func = function(name, param)
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return advtrains.pcall(function()
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atwarn("Data is being saved. While saving, advtrains will remove the players from trains. Save files will be reloaded afterwards!")
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advtrains.save(true)
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reload_saves()
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end)
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end,
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})
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-- This chat command solves another problem: Trains getting randomly stuck.
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minetest.register_chatcommand("at_reroute",
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{
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params = "",
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description = "Delete all train routes, force them to recalculate",
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privs = {train_operator=true}, -- Only train operator is required, since this is relatively safe.
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func = function(name, param)
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return advtrains.pcall(function()
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advtrains.invalidate_all_paths()
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return true, "Successfully invalidated train routes"
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end)
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end,
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})
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local tot=(os.clock()-lot)*1000
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minetest.log("action", "[advtrains] Loaded in "..tot.."ms")
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