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orwell96 83df46d786 Change name of update_animation function
I will use this for sounds, and so it needs to be changed to a more general name
2017-11-29 17:20:46 +01:00
advtrains Change name of update_animation function 2017-11-29 17:20:46 +01:00
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 2017-10-25 11:49:34 +02:00
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advtrains_train_industrial Moved default train track to separate mod, for integration with advcarts. 2017-10-25 09:52:10 +02:00
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readme.txt

## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey
Major code contributions    : gpcf
Mod Description             : hajo
If I forgot someone please punish me for that.

You can see this mod in action on Linuxworks Next Generation server.