orwell96
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a05b7c8c85
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wtf did this file in here?
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2016-09-15 08:10:49 +02:00 |
orwell96
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d49e386bf7
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relicensing under CC-BY-NC-SA and updationg readme.
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2016-09-15 08:08:26 +02:00 |
orwell96
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c4a26de487
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various improvements on signals and bumpers
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2016-09-13 18:05:59 +02:00 |
orwell96
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a93fb4345e
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make switches not switchable when train is on it, and do neccessary stuff on switching
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2016-09-13 16:18:57 +02:00 |
orwell96
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173829fe59
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add electric signal and rotate signals for better placement
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2016-09-13 16:11:14 +02:00 |
orwell96
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1e93892d8a
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add mesecon support for switches and signals
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2016-09-13 14:44:35 +02:00 |
orwell96
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d3af97b63e
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adding a signal.
it is controllable by mesecons and by right click. it does not influence trains
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2016-09-12 22:58:18 +02:00 |
orwell96
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bdfe260780
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adding mbb's new textures
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2016-09-12 21:06:58 +02:00 |
orwell96
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f54d3b2e6c
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Adding crafting recipes
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2016-09-12 21:06:00 +02:00 |
orwell96
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1cffe6a9b6
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fix item drops on rails, and throw bumpers out of the trackplacer tables, because it caused confusion
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2016-09-12 13:05:14 +02:00 |
orwell96
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0343b7680a
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add bumpers
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2016-09-12 13:02:14 +02:00 |
orwell96
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d49c306431
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Fix two trackplacer issues
1. you can't place tracks on non-walkable nodes
2. in certain situations no rail was placed at all
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2016-08-30 10:20:43 +02:00 |
orwell96
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20b6e43501
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removed 2 very annoying debug messages that should not go with 1.0
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2016-08-29 23:10:10 +02:00 |
orwell96
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997f87b473
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Updating readme, and branching to v1.0
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2016-08-29 22:40:42 +02:00 |
orwell96
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38714bc2e8
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implement track placing algorithm better
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2016-08-29 21:53:41 +02:00 |
orwell96
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0db3276a25
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correcting an error that caused a crash
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2016-08-28 22:05:35 +02:00 |
orwell96
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0a5630011d
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correct wrongly rotated texture for subway
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2016-08-28 22:02:34 +02:00 |
orwell96
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d0e1588399
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Add a subway train (and fix spelling mistake resulting in collision not working
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2016-08-28 21:58:13 +02:00 |
orwell96
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30dd71ea5a
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Add a platform node, make some nodes (esp. fences) not blocking trains, implement benchmarking better and optimize some things
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2016-08-28 20:59:54 +02:00 |
orwell96
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0787e19751
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Fixing inventory and inventory images
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2016-08-28 15:39:24 +02:00 |
orwell96
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dfe1c44e8b
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Making everything visible in creative inventory, since the code that should do that does not work.
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2016-08-28 15:07:03 +02:00 |
orwell96
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b89419b129
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Re-implement collision in a less resource-intensive way that I should have used on from the beginning (ad fix some logical mistakes)
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2016-08-27 01:46:29 +02:00 |
orwell96
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c72d4770b8
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Creating new switches, and adding lbms to finally abandon old rails
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2016-08-26 18:13:16 +02:00 |
orwell96
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592731d83d
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Tidy up the workspace
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2016-08-25 13:02:09 +02:00 |
orwell96
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b369cb2051
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Fix shadow bug on some rail models
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2016-08-23 19:28:01 +02:00 |
orwell96
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c098b6ecdf
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finally fix train collisions (please work now)
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2016-08-22 23:28:25 +02:00 |
orwell96
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522a9ccd68
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tidying up the tracks and trackworker/placer code and making rail registration a lot more modular
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2016-08-22 22:41:09 +02:00 |
orwell96
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2593b1af16
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repairing the trackworker
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2016-08-21 21:46:16 +02:00 |
orwell96
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2ed61efc15
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add new-style vertical tracks
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2016-08-21 21:07:37 +02:00 |
orwell96
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4010825031
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fix error in real train index calculation
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2016-08-21 16:49:48 +02:00 |
orwell96
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931aaf82c4
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removing unused debug items
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2016-08-21 16:36:25 +02:00 |
orwell96
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af6212170e
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Extending to 30deg rails, creating and adding the models
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2016-08-21 16:30:36 +02:00 |
orwell96
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267434b2c1
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integrating the new rails (currently no verticals and switches) (fix mistake)
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2016-07-04 13:27:15 +02:00 |
orwell96
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d7bd68cfb3
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integrating the new rails (currently no verticals and switches)
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2016-07-04 13:26:46 +02:00 |
orwell96
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dad048a68b
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adding some dummy textures (dtrack) for new angles
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2016-07-04 13:18:17 +02:00 |
orwell96
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0e86992729
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Screwing everything up in order to extend to 16 possible directions with 1/8 precision
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2016-07-04 13:08:25 +02:00 |
orwell96
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a6e19b7651
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delete a comment
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2016-07-04 12:13:43 +02:00 |
orwell96
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8c34eb0b1d
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Hopefully fix collision finally (fix mistake)
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2016-07-04 12:12:59 +02:00 |
orwell96
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78b5520a88
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Hopefully fix collision finally
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2016-07-04 12:11:51 +02:00 |
orwell96
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209a42147c
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Merge pull request #2 from NaruTrey/master
Unlimited rails in creative mode
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2016-06-09 22:38:09 +02:00 |
orwell96
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bf83ec7ff1
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re-attach players to train when they left the game or the server was shut down
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2016-06-09 22:24:33 +02:00 |
orwell96
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4e6c147d56
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check for object load via the getyaw trick and not by checking the object table
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2016-06-09 22:16:24 +02:00 |
orwell96
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f9a7fa68b1
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remove horizontal view offset on engine and try to fix damage when sitting in train
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2016-06-09 21:59:06 +02:00 |
orwell96
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77de1965f9
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fix discouple appearing on wrong side on flipped wagons, and show discouples only when train stands
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2016-06-09 21:50:11 +02:00 |
orwell96
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14a7170332
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add new textures
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2016-06-09 21:39:59 +02:00 |
Andrey K
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f7cf9d773c
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Unlimited rails in creative mode
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2016-06-09 23:06:39 +04:00 |
orwell96
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40f3f2eb5d
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update readme with the latest contents of the forum post
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2016-06-09 17:39:19 +02:00 |
orwell96
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a879ce8d3c
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Fix train collision and coupling on opposing trains, and try to implement animation (currently does not work)
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2016-06-09 17:35:06 +02:00 |
orwell96
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e449704a92
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use real pos-in-train calculation also for trainlen calculation, fix bugs and add damage by trains
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2016-06-02 14:42:01 +02:00 |
orwell96
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a7bd6e96af
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re-implement train collisions
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2016-06-01 11:24:39 +02:00 |