Commit Graph

155 Commits

Author SHA1 Message Date
orwell96 1e93892d8a add mesecon support for switches and signals 2016-09-13 14:44:35 +02:00
orwell96 d3af97b63e adding a signal.
it is controllable by mesecons and by right click. it does not influence trains
2016-09-12 22:58:18 +02:00
orwell96 bdfe260780 adding mbb's new textures 2016-09-12 21:06:58 +02:00
orwell96 f54d3b2e6c Adding crafting recipes 2016-09-12 21:06:00 +02:00
orwell96 1cffe6a9b6 fix item drops on rails, and throw bumpers out of the trackplacer tables, because it caused confusion 2016-09-12 13:05:14 +02:00
orwell96 0343b7680a add bumpers 2016-09-12 13:02:14 +02:00
orwell96 d49c306431 Fix two trackplacer issues
1. you can't place tracks on non-walkable nodes
2. in certain situations no rail was placed at all
2016-08-30 10:20:43 +02:00
orwell96 20b6e43501 removed 2 very annoying debug messages that should not go with 1.0 2016-08-29 23:10:10 +02:00
orwell96 997f87b473 Updating readme, and branching to v1.0 2016-08-29 22:40:42 +02:00
orwell96 38714bc2e8 implement track placing algorithm better 2016-08-29 21:53:41 +02:00
orwell96 0db3276a25 correcting an error that caused a crash 2016-08-28 22:05:35 +02:00
orwell96 0a5630011d correct wrongly rotated texture for subway 2016-08-28 22:02:34 +02:00
orwell96 d0e1588399 Add a subway train (and fix spelling mistake resulting in collision not working 2016-08-28 21:58:13 +02:00
orwell96 30dd71ea5a Add a platform node, make some nodes (esp. fences) not blocking trains, implement benchmarking better and optimize some things 2016-08-28 20:59:54 +02:00
orwell96 0787e19751 Fixing inventory and inventory images 2016-08-28 15:39:24 +02:00
orwell96 dfe1c44e8b Making everything visible in creative inventory, since the code that should do that does not work. 2016-08-28 15:07:03 +02:00
orwell96 b89419b129 Re-implement collision in a less resource-intensive way that I should have used on from the beginning (ad fix some logical mistakes) 2016-08-27 01:46:29 +02:00
orwell96 c72d4770b8 Creating new switches, and adding lbms to finally abandon old rails 2016-08-26 18:13:16 +02:00
orwell96 592731d83d Tidy up the workspace 2016-08-25 13:02:09 +02:00
orwell96 b369cb2051 Fix shadow bug on some rail models 2016-08-23 19:28:01 +02:00
orwell96 c098b6ecdf finally fix train collisions (please work now) 2016-08-22 23:28:25 +02:00
orwell96 522a9ccd68 tidying up the tracks and trackworker/placer code and making rail registration a lot more modular 2016-08-22 22:41:09 +02:00
orwell96 2593b1af16 repairing the trackworker 2016-08-21 21:46:16 +02:00
orwell96 2ed61efc15 add new-style vertical tracks 2016-08-21 21:07:37 +02:00
orwell96 4010825031 fix error in real train index calculation 2016-08-21 16:49:48 +02:00
orwell96 931aaf82c4 removing unused debug items 2016-08-21 16:36:25 +02:00
orwell96 af6212170e Extending to 30deg rails, creating and adding the models 2016-08-21 16:30:36 +02:00
orwell96 267434b2c1 integrating the new rails (currently no verticals and switches) (fix mistake) 2016-07-04 13:27:15 +02:00
orwell96 d7bd68cfb3 integrating the new rails (currently no verticals and switches) 2016-07-04 13:26:46 +02:00
orwell96 dad048a68b adding some dummy textures (dtrack) for new angles 2016-07-04 13:18:17 +02:00
orwell96 0e86992729 Screwing everything up in order to extend to 16 possible directions with 1/8 precision 2016-07-04 13:08:25 +02:00
orwell96 a6e19b7651 delete a comment 2016-07-04 12:13:43 +02:00
orwell96 8c34eb0b1d Hopefully fix collision finally (fix mistake) 2016-07-04 12:12:59 +02:00
orwell96 78b5520a88 Hopefully fix collision finally 2016-07-04 12:11:51 +02:00
orwell96 209a42147c Merge pull request #2 from NaruTrey/master
Unlimited rails in creative mode
2016-06-09 22:38:09 +02:00
orwell96 bf83ec7ff1 re-attach players to train when they left the game or the server was shut down 2016-06-09 22:24:33 +02:00
orwell96 4e6c147d56 check for object load via the getyaw trick and not by checking the object table 2016-06-09 22:16:24 +02:00
orwell96 f9a7fa68b1 remove horizontal view offset on engine and try to fix damage when sitting in train 2016-06-09 21:59:06 +02:00
orwell96 77de1965f9 fix discouple appearing on wrong side on flipped wagons, and show discouples only when train stands 2016-06-09 21:50:11 +02:00
orwell96 14a7170332 add new textures 2016-06-09 21:39:59 +02:00
Andrey K f7cf9d773c Unlimited rails in creative mode 2016-06-09 23:06:39 +04:00
orwell96 40f3f2eb5d update readme with the latest contents of the forum post 2016-06-09 17:39:19 +02:00
orwell96 a879ce8d3c Fix train collision and coupling on opposing trains, and try to implement animation (currently does not work) 2016-06-09 17:35:06 +02:00
orwell96 e449704a92 use real pos-in-train calculation also for trainlen calculation, fix bugs and add damage by trains 2016-06-02 14:42:01 +02:00
orwell96 a7bd6e96af re-implement train collisions 2016-06-01 11:24:39 +02:00
orwell96 8954740dd7 added discouple entity 2016-06-01 11:03:50 +02:00
orwell96 04e48bab20 removed useless file couple.png 2016-05-31 23:13:51 +02:00
orwell96 2a719d941a added couple entity, removed debug outputs and fixed code 2016-05-31 23:13:08 +02:00
orwell96 e8c9d6eb66 added license documents 2016-05-30 20:30:38 +02:00
orwell96 054a7b188e removed debug messages 2016-05-30 19:59:13 +02:00