Eliy21
c09c3aad47
Make fire aspect enchant respect attack reach limit
2023-12-14 09:32:08 +01:00
Eliy21
bac92efd8f
Add vertical lift & minimum pvp knockback
2023-12-14 09:31:53 +01:00
Eliy21
fafe585dde
Prevent knockback if player is beyond attack reach limit
2023-12-14 09:30:22 +01:00
Eliy21
589d7e660e
Fix a potential bug that could bypass attack reach limit when a stronger attack breaches the invul
2023-12-14 09:30:03 +01:00
Eliy21
d074ed6cc3
Readjust pvp enchant knockback to make the running knockback difference more pronounced
2023-12-14 09:29:50 +01:00
Eliy21
bf8c452165
Nerf long pvp enchanted knockbacks especially when running
2023-12-14 09:29:29 +01:00
Eliy21
2901eadc55
Add player invulnerability & fix not continuously damaging players when holding the attack key
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Player invulnerability is the same as Minecraft's Damage Immunity https://minecraft.wiki/w/Damage#Immunity
The old code for some reason only allows a few damage by holding and does not continuously damage other players after a few hits
2023-12-14 09:29:11 +01:00
the-real-herowl
d658b1977f
Nerfed vexes and evokers
2023-12-13 07:02:55 +01:00
the-real-herowl
2e30b2120c
Nerfed slime and magma cube attack range
2023-12-13 07:02:06 +01:00
Bakawun
8555afe7f7
Mobs:creeper: add another missing comma
2023-12-13 06:44:39 +01:00
Bakawun
89a2c3f681
Mobs:creeper: fix missing comma
2023-12-13 06:44:19 +01:00
the-real-herowl
80af7a29a9
Unified and refactored FOV API code
2023-12-13 06:42:35 +01:00
the-real-herowl
0aa2ff6a68
Made spyglass reset instant
2023-12-13 06:42:16 +01:00
bakawun
a30df7dcdc
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 into myserver
2023-12-13 06:41:29 +01:00
Wbjitscool
ebd733be82
update's the campfire's fire burning animation to make it look better ( #4077 )
...
improve the look of the campfire's flame/burning animation
Reviewed-on: MineClone2/MineClone2#4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
2023-12-13 05:22:41 +00:00
Wbjitscool
07eb70e9be
Update mods/ITEMS/mcl_stonecutter/init.lua
2023-12-13 02:39:25 +00:00
Zasco
351e31a889
Move deepslate ore registration within generation check
2023-12-12 23:16:51 +00:00
the-real-herowl
dd50112349
Fixed the exclusive modifiers not being exclusive
2023-12-12 09:52:02 +01:00
Michieal
d63cf1478d
Fixed a couple of errors
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Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-12 09:50:59 +01:00
the-real-herowl
b5112fd5c5
Script and documentation cleanup
2023-12-12 09:50:38 +01:00
the-real-herowl
9e1a2a480b
Updated credits
2023-12-12 09:50:23 +01:00
the-real-herowl
fafc28a694
Updated the api.md file
2023-12-12 09:50:03 +01:00
the-real-herowl
4314de9d88
Made bow unfocus faster
2023-12-12 09:49:46 +01:00
the-real-herowl
a37ebc0f87
Moved sprinting into the new FOV api
2023-12-12 09:49:30 +01:00
the-real-herowl
9dd524003d
Fixed modifier application and removal
2023-12-12 09:49:12 +01:00
the-real-herowl
7334416a53
Re-registered FOV mods using new API version
2023-12-12 09:48:55 +01:00
the-real-herowl
b4329d0b44
Made fovapi registration more robust
2023-12-12 09:48:38 +01:00
Michieal
fb13dfec4f
Reworked some of the Apply_Modifier code to help prevent errors.
2023-12-12 09:48:24 +01:00
Michieal
0e3c8f063f
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
2023-12-12 09:48:07 +01:00
Michieal
149097ff90
Put in checks to prevent repeatedly applying the same FOV modifier.
...
Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-12 09:47:51 +01:00
Michieal
03a4afa416
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
2023-12-12 09:47:32 +01:00
Michieal
a6a39cb8f0
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-12 09:47:12 +01:00
Michieal
a82ff254ff
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-12 09:46:56 +01:00
Michieal
a24e5f85c0
Fleshed out the API Documentation.
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Modified missing pieces of code.
2023-12-12 09:46:42 +01:00
Michieal
dd00dc4496
Initial API state.
2023-12-12 09:46:22 +01:00
Michieal
b4e8b0ea88
Initial Commit.
2023-12-12 09:46:06 +01:00
bakawun
8fad74c90f
core:explosions: fix blast radius rounding
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mc rounds to nearest int, do the same
simplify the calculation
2023-12-12 09:26:03 +01:00
bakawun
06132d01a8
controls:android:fix bow/rocket/spyglass/burger_follow
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this requires the following minetest pr
https://github.com/minetest/minetest/pull/14087
2023-12-12 09:25:35 +01:00
bakawun
ba564f843f
mobs:villager: reduce job/bed/bell search radius
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and turn it into a setting
this makes villager breeding possible on low end
hardware like android
2023-12-12 09:23:53 +01:00
bakawun
cff3d8d802
mapgen:villages:Increase village spawn chance
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from ~1.3% to ~3.3% to more close match mc 50% chance
per 500 blocks
2023-12-12 09:23:26 +01:00
bakawun
238031921a
obs: loot table updates
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fix table being defined twice for hoglin
enable looting enchantment effects wheee missing
use int 1 in N chances
correct some values to those from mc wiki
2023-12-12 09:22:46 +01:00
bakawun
e152a392e0
loot chance: fix 1 in N chance calculation.
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add mc 2nd roll when enchanted to base chance value
remove unused math.floor calculation from num to drop
remove looting_ignore_chance, only used for ghast and
its not needed.
2023-12-12 09:22:27 +01:00
bakawun
91880967cb
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-12-12 09:21:55 +01:00
bakawun
d2d04d77ca
Spawning: add a comment to clarify what the random select is doing
2023-12-12 09:21:28 +01:00
bakawun
8c7e26989f
Spawning: break mob selection loop when out of bounds
2023-12-12 09:21:10 +01:00
bakawun
31a56f6a2a
Spawning: remove unused summary_chance
2023-12-12 09:20:53 +01:00
bakawun
3a00986266
Spawning: remove another unused perlin var
2023-12-12 09:20:37 +01:00
cora
ad3a888e65
Mob spawning: Remove unused vars
2023-12-12 09:20:15 +01:00
bakawun
e86c8a8ac6
Spawning: fix random weighted choice
2023-12-12 09:20:00 +01:00
bakawun
d12cbbb706
mobs:shulker:use on_attack to set shoot interval
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to between 1 and 6 seconds
2023-12-12 09:19:28 +01:00