ancientmarinerdev
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ce6d9d561f
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When mob out of range, avoid processing expensive or unneccessary things
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2023-03-11 00:05:53 +00:00 |
ancientmarinerdev
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2fd7f8c69f
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Fix hungry sheep and hyrdophobic passive mobs
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2023-02-11 00:37:16 +00:00 |
ancientmarinerdev
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39d4434df1
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Reorder on_step calls
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2023-02-08 19:34:04 +00:00 |
ancientmarinerdev
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84317afc93
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Review feedback implemented and planned changes
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2023-01-23 20:10:28 +00:00 |
ancientmarinerdev
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f8ae702ce4
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Function name consistency
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2023-01-02 00:58:23 +00:00 |
ancientmarinerdev
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5faf060122
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Fix crash and remove unused duplicate variables
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2023-01-02 00:54:08 +00:00 |
ancientmarinerdev
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8c648d1fc3
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Refactor mob_step and do_states
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2023-01-02 00:00:40 +00:00 |
ancientmarinerdev
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254caaff37
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Merge conflict fixes for release 0.81.1
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2022-12-14 21:38:53 +00:00 |
CyberMango
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f7f2b97b13
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Fixed #2313 - baby mobs cant jump over blocks.
Simply removed a line that specifies they shouldnt do that.
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2022-12-10 19:54:44 +02:00 |
cora
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318da7e3c9
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Fix local go_to_pos call
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2022-11-28 03:26:51 +01:00 |
cora
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7bd0b5a9b1
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Some more missing arg fixes
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2022-11-27 14:53:16 +01:00 |
cora
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2b691dea07
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Fix some more global var warnings
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2022-11-27 14:53:16 +01:00 |
cora
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db63f1c453
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fix leftover pi shortcut
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2022-11-27 14:53:16 +01:00 |
cora
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faa38ffab8
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Fix some warnings
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2022-11-27 14:53:16 +01:00 |
cora
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80490b4c11
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Move smooth rotation to separate function
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2022-11-27 14:53:16 +01:00 |
cora
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a25cd921f2
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move do_states to movement.lua
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2022-11-27 14:53:16 +01:00 |
cora
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148b30694f
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Fix monster_attack and some other settings issues
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2022-11-27 14:53:16 +01:00 |
cora
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6548b7fe47
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move stray pathfinding funcs to pathfinding file
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2022-11-27 14:53:16 +01:00 |
cora
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c7681af53e
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Move registration functions to init.lua
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2022-11-27 14:53:16 +01:00 |
cora
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cc77e109f5
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Split off general movement functions
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2022-11-27 14:53:16 +01:00 |
cora
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e7d9ded9ab
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Split off combat funcs
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2022-11-27 14:53:16 +01:00 |