forked from VoxeLibre/VoxeLibre
Fix crash when obj tele's Nether→Overworld @ rain
This commit is contained in:
parent
58b9c3dbf5
commit
c2d0414255
|
@ -104,6 +104,7 @@ local last_dimension = {}
|
||||||
|
|
||||||
-- Notifies this mod about a dimension change of a player.
|
-- Notifies this mod about a dimension change of a player.
|
||||||
-- * player: Player who changed the dimension
|
-- * player: Player who changed the dimension
|
||||||
|
-- * dimension: New dimension ("overworld", "nether", "end", "void")
|
||||||
function mcl_worlds.dimension_change(player, dimension)
|
function mcl_worlds.dimension_change(player, dimension)
|
||||||
for i=1, #mcl_worlds.registered_on_dimension_change do
|
for i=1, #mcl_worlds.registered_on_dimension_change do
|
||||||
mcl_worlds.registered_on_dimension_change[i](player, dimension)
|
mcl_worlds.registered_on_dimension_change[i](player, dimension)
|
||||||
|
|
|
@ -91,7 +91,7 @@ end
|
||||||
-- it is costly to generate many particles around player so goal is focus mainly on front view.
|
-- it is costly to generate many particles around player so goal is focus mainly on front view.
|
||||||
mcl_weather.get_random_pos_by_player_look_dir = function(player)
|
mcl_weather.get_random_pos_by_player_look_dir = function(player)
|
||||||
local look_dir = player:get_look_dir()
|
local look_dir = player:get_look_dir()
|
||||||
local player_pos = player:getpos()
|
local player_pos = player:get_pos()
|
||||||
|
|
||||||
local random_pos_x = 0
|
local random_pos_x = 0
|
||||||
local random_pos_y = 0
|
local random_pos_y = 0
|
||||||
|
|
|
@ -434,8 +434,8 @@ minetest.register_abm({
|
||||||
|
|
||||||
-- Teleport
|
-- Teleport
|
||||||
obj:set_pos(target)
|
obj:set_pos(target)
|
||||||
mcl_worlds.dimension_change(obj, mcl_worlds.pos_to_dimension(target))
|
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
|
mcl_worlds.dimension_change(obj, mcl_worlds.pos_to_dimension(target))
|
||||||
minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
|
minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue