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Noteblocks play current sound when punched

This commit is contained in:
Wuzzy 2017-03-11 06:17:35 +01:00
parent 1466c87e7a
commit c009dd2466
1 changed files with 4 additions and 1 deletions

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@ -6,11 +6,14 @@ minetest.register_node("mesecons_noteblock:noteblock", {
groups = {handy=1,axey=1, material_wood=1}, groups = {handy=1,axey=1, material_wood=1},
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
on_rightclick = function (pos, node) -- change sound when punched on_rightclick = function (pos, node) -- change sound when rightclicked
node.param2 = (node.param2+1)%24 node.param2 = (node.param2+1)%24
mesecon.noteblock_play(pos, node.param2) mesecon.noteblock_play(pos, node.param2)
minetest.set_node(pos, node) minetest.set_node(pos, node)
end, end,
on_punch = function (pos, node) -- play current sound when punched
mesecon.noteblock_play(pos, node.param2)
end,
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
mesecons = {effector = { -- play sound when activated mesecons = {effector = { -- play sound when activated
action_on = function (pos, node) action_on = function (pos, node)