forked from VoxeLibre/VoxeLibre
Make fire aspect enchant respect attack reach limit
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@ -133,7 +133,11 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
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if wielditem then
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local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
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if fire_aspect_level > 0 then
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mcl_burning.set_on_fire(player, fire_aspect_level * 4)
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local player_pos = player:get_pos()
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local hitter_pos = hitter:get_pos()
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if vector.distance(hitter_pos, player_pos) <= 3 then
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mcl_burning.set_on_fire(player, fire_aspect_level * 4)
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end
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end
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end
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end
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