From a3466a1796443a3a5b50221fd9f765a230581ed8 Mon Sep 17 00:00:00 2001 From: cora Date: Sun, 25 Sep 2022 22:20:05 +0200 Subject: [PATCH] Create inv only when actually used (and remove after) --- mods/ENTITIES/mcl_entity_invs/init.lua | 41 +++++++++++++++++++++----- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/mods/ENTITIES/mcl_entity_invs/init.lua b/mods/ENTITIES/mcl_entity_invs/init.lua index eddb29b84..26b7e58a6 100644 --- a/mods/ENTITIES/mcl_entity_invs/init.lua +++ b/mods/ENTITIES/mcl_entity_invs/init.lua @@ -33,8 +33,25 @@ local function load_inv(ent,size) return inv end +local function save_inv(ent) + if ent._inv then + ent._items = {} + for i,it in ipairs(ent._inv:get_list("main")) do + ent._items[i] = it:to_string() + end + end + minetest.remove_detached_inventory(ent._inv_id) +end + +local open_invs = {} + local function show_form(ent,player,show_name,size) if not ent._inv_id then return end + ent._inv = load_inv(ent,size) + if not open_invs[ent] then + open_invs[ent] = {} + end + table.insert(open_invs[ent],player:get_player_name()) local playername = player:get_player_name() local rows = 3 local cols = (math.ceil(size/rows)) @@ -57,12 +74,23 @@ end local function drop_inv(ent) local pos = ent.object:get_pos() - for i,it in pairs(ent._inv:get_list("main")) do + for i,it in pairs(ent._items) do local p = vector.add(pos,vector.new(math.random() - 0.5, math.random()-0.5, math.random()-0.5)) - minetest.add_item(p,it:to_string()) + minetest.add_item(p,it) end end +minetest.register_on_player_receive_fields(function(player, formname, fields) + for k,v in pairs(open_invs) do + if formname == k._inv_id then + if #v < 2 then + save_inv(k) + open_invs[k] = nil + end + end + end +end) + function mcl_entity_invs.register_inv(entity_name,show_name,size) assert(minetest.registered_entities[entity_name],"mcl_entity_invs.register_inv called with invalid entity: "..tostring(entity_name)) local old_oa = minetest.registered_entities[entity_name].on_activate @@ -77,9 +105,6 @@ function mcl_entity_invs.register_inv(entity_name,show_name,size) self._inv_id="entity_inv_"..minetest.sha1(minetest.get_gametime()..minetest.pos_to_string(self.object:get_pos())..tostring(math.random())) --gametime and position for collision safety and math.random salt to protect against position brute-force end - if self._inv_id then - self._inv = load_inv(self,size) - end return r end @@ -95,8 +120,10 @@ function mcl_entity_invs.register_inv(entity_name,show_name,size) assert(type(d) == "table","mcl_entity_invs currently only works with entities that return a (serialized) table in get_staticdata. "..tostring(self.name).." returned: "..tostring(old_sd)) d._inv_id = self._inv_id d._items = {} - for i,it in pairs(self._inv:get_list("main")) do - d._items[i] = it:to_string() + if self._items then + for i,it in ipairs(self._items) do + d._items[i] = it + end end return minetest.serialize(d) end