From 77e2beea178f7ec533bb011ede4b9ae18b093b0e Mon Sep 17 00:00:00 2001 From: Bakawun Date: Thu, 16 Nov 2023 06:44:11 +0000 Subject: [PATCH] Ghast: align attributes with mc Ghast should spawn much more rarely than they currently do I set the value to 1/4th of the original value before 72000 was set as an attempt to lower spawn rates, it actually increased them. Align View distance, sound distance and shot interval with mc wiki. https://minecraft.fandom.com/wiki/Ghast Align fireball velocity with mc issue tracker https://bugs.mojang.com/browse/MC-238286 --- mods/ENTITIES/mobs_mc/ghast.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua index 1a3d34e1b..9a396fb2b 100644 --- a/mods/ENTITIES/mobs_mc/ghast.lua +++ b/mods/ENTITIES/mobs_mc/ghast.lua @@ -33,7 +33,7 @@ mcl_mobs.register_mob("mobs_mc:ghast", { death = "mobs_mc_zombie_death", attack = "mobs_fireball", random = "mobs_eerie", - distance = 16, + distance = 80, -- TODO: damage -- TODO: better death }, @@ -50,10 +50,10 @@ mcl_mobs.register_mob("mobs_mc:ghast", { run_start = 0, run_end = 40, }, fall_damage = 0, - view_range = 100, + view_range = 64, attack_type = "dogshoot", arrow = "mobs_mc:fireball", - shoot_interval = 3.5, + shoot_interval = 3, shoot_offset = -5, dogshoot_switch = 1, dogshoot_count_max =1, @@ -107,7 +107,7 @@ mcl_mobs.register_arrow("mobs_mc:fireball", { visual = "sprite", visual_size = {x = 1, y = 1}, textures = {"mcl_fire_fire_charge.png"}, - velocity = 15, + velocity = 5, collisionbox = {-.5, -.5, -.5, .5, .5, .5}, _is_fireball = true,