From 68426f32b02624c308b466773d99582d85e7428b Mon Sep 17 00:00:00 2001 From: bakawun Date: Thu, 7 Dec 2023 12:57:11 +0100 Subject: [PATCH] fix walking and running animation for horse donkey and mule no more gliding horses --- mods/ENTITIES/mobs_mc/horse.lua | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua index 5bf241758..02cf3cf88 100644 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ b/mods/ENTITIES/mobs_mc/horse.lua @@ -122,10 +122,10 @@ local horse = { stand_speed = 25, stand_start = 0, stand_end = 0, - walk_speed = 25, + walk_speed = 100, walk_start = 0, walk_end = 40, - run_speed = 60, + run_speed = 200, run_start = 0, run_end = 40, }, @@ -543,11 +543,6 @@ donkey.description = S("Donkey") donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}} donkey.spawn_in_group = 3 donkey.spawn_in_group_min = 1 -donkey.animation = { - speed_normal = 25, - stand_start = 0, stand_end = 0, - walk_start = 0, walk_end = 40, -} donkey.sounds = { random = "mobs_mc_donkey_random", damage = "mobs_mc_donkey_hurt",