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Remove redundant wood stair register

This commit is contained in:
Wuzzy 2018-05-29 13:30:23 +02:00
parent cf8415f87a
commit 644387c0ad
1 changed files with 2 additions and 24 deletions

View File

@ -3,7 +3,7 @@
-- slabs actually take slightly longer to be dug than their stair counterparts.
-- Note sure if it is a good idea to preserve this oddity.
local function make_wood_corner_texture(subname)
local function make_corner_texture(subname)
local t = minetest.registered_nodes["mcl_core:"..subname].tiles[1]
return {
{
@ -35,7 +35,7 @@ for w=1, #woods do
wood[3],
mcl_sounds.node_sound_wood_defaults(),
2,
make_wood_corner_texture(wood[1]))
make_corner_texture(wood[1]))
mcl_stairs.register_slab(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{wood[2]},
@ -129,25 +129,3 @@ mcl_stairs.register_stair_and_slab_simple("prismarine", "mcl_ocean:prismarine",
mcl_stairs.register_stair_and_slab_simple("prismarine_brick", "mcl_ocean:prismarine_brick", "Prismarine Brick Stairs", "Prismarine Brick Slab", "Double Prismarine Brick Slab")
mcl_stairs.register_stair_and_slab_simple("prismarine_dark", "mcl_ocean:prismarine_dark", "Dark Prismarine Stairs", "Dark Prismarine Slab", "Double Dark Prismarine Slab")
for _,v in ipairs({
"wood",
"junglewood",
"sprucewood",
"acaciawood",
"birchwood",
"darkwood"
}) do
local t = minetest.registered_nodes["mcl_core:"..v].tiles[1]
mcl_stairs.cornerstair.add("mcl_stairs:stair_"..v, {
{
t.."^("..t.."^[transformR90^mcl_stairs_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcl_stairs_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcl_stairs_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcl_stairs_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
})
end