Fix #1718 (Give potion particles the same color as in mc) part1

This commit is contained in:
NO11 2021-05-14 10:07:42 +00:00
parent bcea5a35ef
commit f4c302e582
1 changed files with 31 additions and 31 deletions

View File

@ -459,7 +459,7 @@ local healing_def = {
_tt = S("+4 HP"),
_tt_2 = S("+8 HP"),
_longdesc = S("Instantly heals."),
color = "#CC0000",
color = "#F82423",
effect = 4,
instant = true,
on_use = mcl_potions.healing_func,
@ -473,7 +473,7 @@ local harming_def = {
_tt = S("-6 HP"),
_tt_II = S("-12 HP"),
_longdesc = S("Instantly deals damage."),
color = "#660099",
color = "#430A09",
effect = -6,
instant = true,
on_use = mcl_potions.healing_func,
@ -486,7 +486,7 @@ local night_vision_def = {
description = S("Night Vision"),
_tt = nil,
_longdesc = S("Increases the perceived brightness of light under a dark sky."),
color = "#1010AA",
color = "#1F1FA1",
effect = nil,
is_dur = true,
on_use = mcl_potions.night_vision_func,
@ -498,7 +498,7 @@ local swiftness_def = {
description = S("Swiftness"),
_tt = nil,
_longdesc = S("Increases walking speed."),
color = "#009999",
color = "#7CAFC6",
effect = 1.2,
is_dur = true,
on_use = mcl_potions.swiftness_func,
@ -511,7 +511,7 @@ local slowness_def = {
description = S("Slowness"),
_tt = nil,
_longdesc = S("Decreases walking speed."),
color = "#000080",
color = "#5A6C81",
effect = 0.85,
is_dur = true,
on_use = mcl_potions.swiftness_func,
@ -525,7 +525,7 @@ local leaping_def = {
description = S("Leaping"),
_tt = nil,
_longdesc = S("Increases jump strength."),
color = "#00CC33",
color = "#22FF4C",
effect = 1.15,
is_dur = true,
on_use = mcl_potions.leaping_func,
@ -538,7 +538,7 @@ local poison_def = {
description = S("Poison"),
_tt = nil,
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
color = "#447755",
color = "#4E9331",
effect = 2.5,
is_dur = true,
on_use = mcl_potions.poison_func,
@ -552,7 +552,7 @@ local regeneration_def = {
description = S("Regeneration"),
_tt = nil,
_longdesc = S("Regenerates health over time."),
color = "#B52CC2",
color = "#CD5CAB",
effect = 2.5,
is_dur = true,
on_use = mcl_potions.regeneration_func,
@ -565,7 +565,7 @@ local invisibility_def = {
description = S("Invisibility"),
_tt = nil,
_longdesc = S("Grants invisibility."),
color = "#B0B0B0",
color = "#7F8392",
is_dur = true,
on_use = mcl_potions.invisiblility_func,
is_plus = true,
@ -576,7 +576,7 @@ local water_breathing_def = {
description = S("Water Breathing"),
_tt = nil,
_longdesc = S("Grants limitless breath underwater."),
color = "#0000AA",
color = "#2E5299",
is_dur = true,
on_use = mcl_potions.water_breathing_func,
is_plus = true,
@ -587,7 +587,7 @@ local fire_resistance_def = {
description = S("Fire Resistance"),
_tt = nil,
_longdesc = S("Grants immunity to damage from heat sources like fire."),
color = "#D0A040",
color = "#E49A3A",
is_dur = true,
on_use = mcl_potions.fire_resistance_func,
is_plus = true,
@ -611,22 +611,22 @@ end
-- description = S("Weakness"),
-- _tt_help = TODO,
-- _doc_items_longdesc = brewhelp,
-- wield_image = potion_image("#6600AA"),
-- inventory_image = potion_image("#6600AA"),
-- wield_image = potion_image("#484D48"),
-- inventory_image = potion_image("#484D48"),
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
-- stack_max = 1,
--
-- on_place = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#6600AA")
-- mcl_potions._use_potion(itemstack, user, "#484D48")
-- return itemstack
-- end,
--
-- on_secondary_use = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#6600AA")
-- mcl_potions._use_potion(itemstack, user, "#484D48")
-- return itemstack
-- end
-- })
@ -635,22 +635,22 @@ end
-- description = S("Weakness +"),
-- _tt_help = TODO,
-- _doc_items_longdesc = brewhelp,
-- wield_image = potion_image("#7700BB"),
-- inventory_image = potion_image("#7700BB"),
-- wield_image = potion_image("#484D48"),
-- inventory_image = potion_image("#484D48"),
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
-- stack_max = 1,
--
-- on_place = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#7700BB")
-- mcl_potions._use_potion(itemstack, user, "#484D48")
-- return itemstack
-- end,
--
-- on_secondary_use = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#7700BB")
-- mcl_potions._use_potion(itemstack, user, "#484D48")
-- return itemstack
-- end
-- })
@ -659,22 +659,22 @@ end
-- description = S("Strength"),
-- _tt_help = TODO,
-- _doc_items_longdesc = brewhelp,
-- wield_image = potion_image("#D444D4"),
-- inventory_image = potion_image("#D444D4"),
-- wield_image = potion_image("#932423"),
-- inventory_image = potion_image("#932423"),
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
-- stack_max = 1,
--
-- on_place = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444D4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end,
--
-- on_secondary_use = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444D4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end
-- })
@ -683,22 +683,22 @@ end
-- description = S("Strength II"),
-- _tt_help = TODO,
-- _doc_items_longdesc = brewhelp,
-- wield_image = potion_image("#D444E4"),
-- inventory_image = potion_image("#D444E4"),
-- wield_image = potion_image("#932423"),
-- inventory_image = potion_image("#932423"),
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
-- stack_max = 1,
--
-- on_place = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444E4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end,
--
-- on_secondary_use = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444E4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end
-- })
@ -707,22 +707,22 @@ end
-- description = S("Strength +"),
-- _tt_help = TODO,
-- _doc_items_longdesc = brewhelp,
-- wield_image = potion_image("#D444F4"),
-- inventory_image = potion_image("#D444F4"),
-- wield_image = potion_image("#932423"),
-- inventory_image = potion_image("#932423"),
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
-- stack_max = 1,
--
-- on_place = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end,
--
-- on_secondary_use = function(itemstack, user, pointed_thing)
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
-- mcl_potions._use_potion(itemstack, user, "#932423")
-- return itemstack
-- end
-- })