diff --git a/mods/ITEMS/signs/init.lua b/mods/ITEMS/signs/init.lua index 0d668cb3b5..153386eebe 100644 --- a/mods/ITEMS/signs/init.lua +++ b/mods/ITEMS/signs/init.lua @@ -3,7 +3,6 @@ -- load characters map local chars_file = io.open(minetest.get_modpath("signs").."/characters", "r") local charmap = {} -local max_chars = 16 if not chars_file then minetest.log("error", "[signs] : character map file not found") else @@ -36,46 +35,36 @@ local string_to_array = function(str) return tab end -local string_to_word_array = function(str) +local string_to_line_array = function(str) local tab = {} local current = 1 + local linechar = 1 tab[1] = "" for _,char in ipairs(string_to_array(str)) do - if char ~= " " then - tab[current] = tab[current]..char - else - current = current+1 + -- New line + if char == "\n" then + current = current + 1 tab[current] = "" + linechar = 1 + -- This check cuts off overlong lines + elseif linechar <= LINE_LENGTH then + tab[current] = tab[current]..char + linechar = linechar + 1 end end return tab end local create_lines = function(text) - local line = "" local line_num = 1 local tab = {} - for _,word in ipairs(string_to_word_array(text)) do - if string.len(line)+string.len(word) <= LINE_LENGTH and word ~= "|" then - if line ~= "" then - line = line.." "..word - else - line = word - end - else - table.insert(tab, line) - if word ~= "|" then - line = word - else - line = "" - end - line_num = line_num+1 - if line_num > NUMBER_OF_LINES then - return tab - end + for _, line in ipairs(string_to_line_array(text)) do + if line_num > NUMBER_OF_LINES then + break end + table.insert(tab, line) + line_num = line_num + 1 end - table.insert(tab, line) return tab end @@ -84,7 +73,7 @@ local generate_line = function(s, ypos) local parsed = {} local width = 0 local chars = 0 - while chars < max_chars and i <= #s do + while chars <= LINE_LENGTH and i <= #s do local file = nil if charmap[s:sub(i, i)] ~= nil then file = charmap[s:sub(i, i)] @@ -115,7 +104,7 @@ end local generate_texture = function(lines) local texture = "[combine:"..SIGN_WIDTH.."x"..SIGN_WIDTH - local ypos = 12 + local ypos = 9 for i = 1, #lines do texture = texture..generate_line(lines[i], ypos) ypos = ypos + LINE_HEIGHT @@ -145,7 +134,7 @@ local sign_groups = {handy=1,axey=1, flammable=1, deco_block=1, material_wood=1} local construct_sign = function(pos) local meta = minetest.get_meta(pos) - meta:set_string("formspec", "field[text;;${text}]") + meta:set_string("formspec", "size[6,3]textarea[0.25,0;6,1.5;text;;]button_exit[2,2;2,1;submit;Write]") end local destruct_sign = function(pos) @@ -163,9 +152,9 @@ local update_sign = function(pos, fields, sender) local text = meta:get_string("text") if fields and sender:get_player_name() == owner or text == "" and fields then meta:set_string("text", fields.text) + text = fields.text meta:set_string("owner", sender:get_player_name() or "") end - text = meta:get_string("text") local objects = minetest.get_objects_inside_radius(pos, 0.5) for _, v in ipairs(objects) do if v:get_entity_name() == "signs:text" then @@ -184,10 +173,10 @@ local update_sign = function(pos, fields, sender) if sign_info == nil then return end - local text = minetest.add_entity({x = pos.x + sign_info.delta.x, + local text_entity = minetest.add_entity({x = pos.x + sign_info.delta.x, y = pos.y + sign_info.delta.y, z = pos.z + sign_info.delta.z}, "signs:text") - text:setyaw(sign_info.yaw) + text_entity:setyaw(sign_info.yaw) end minetest.register_node("signs:sign_wall", {