diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index dd90c08868..600caf39da 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -1,5 +1,6 @@ minetest.register_node("mcl_farming:melon", { description = "Melon", + _doc_items_longdesc = "A melon is a block which has been grown from melon seeds. It has reached its full size and can be harvested for melon slices.", stack_max = 64, tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"}, groups = {handy=1,axey=1, building_block=1}, diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index 5f1a0b98c9..5a84eccd4d 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -74,6 +74,7 @@ minetest.register_node("mcl_farming:pumpkin_2", { minetest.register_node("mcl_farming:pumpkin_face", { description = "Pumpkin", + _doc_items_longdesc = "A pumpkin is a block which can be grown from pumpkin seeds.", stack_max = 64, paramtype2 = "facedir", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}, diff --git a/mods/ITEMS/mcl_farming/soil.lua b/mods/ITEMS/mcl_farming/soil.lua index 5e7fbfce07..e63d25a29b 100644 --- a/mods/ITEMS/mcl_farming/soil.lua +++ b/mods/ITEMS/mcl_farming/soil.lua @@ -1,6 +1,7 @@ minetest.register_node("mcl_farming:soil", { tiles = {"farming_soil.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}, description = "Farmland", + _doc_items_longdesc = "Farmland is used for farming, a necessary surface to plant crops. It is created when a hoe is used on dirt or a similar block. Plants are able to grow on farmland, but slowly. Farmland will become hydrated farmland (on which plants grow faster) when it rains or a water source is nearby.", drop = "mcl_core:dirt", drawtype = "nodebox", paramtype = "light", @@ -20,6 +21,7 @@ minetest.register_node("mcl_farming:soil", { minetest.register_node("mcl_farming:soil_wet", { tiles = {"farming_soil_wet.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png", "default_dirt.png"}, description = "Hydrated Farmland", + _doc_items_longdesc = "Hydrated farmland is used in farming, this is where you can plant and grow some plants. It is created when farmlands is under rain or near water.", drop = "mcl_core:dirt", drawtype = "nodebox", paramtype = "light",