diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 7ca405914..42a255036 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -1148,46 +1148,69 @@ minetest.register_node("default:chest", { local p = get_chest_neighborpos(pos, param2, "right") meta:set_string("formspec", "size[9,11.5]".. + default.inventory_header.. "list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,0;9,3;]".. "list[current_name;main;0,3;9,3;]".. "list[current_player;main;0,7;9,3;9]".. - "list[current_player;main;0,10.5;9,1;]") + "list[current_player;main;0,10.5;9,1;]".. + "listring[current_player;main]".. + "listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]".. + "listring[current_player;main]".. + "listring[current_name;main]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_left", param2) local m = minetest.env:get_meta(p) m:set_string("formspec", "size[9,11.5]".. + default.inventory_header.. "list[current_name;main;0,0;9,3;]".. "list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3;9,3;]".. "list[current_player;main;0,7;9,3;9]".. - "list[current_player;main;0,10.5;9,1;]") + "list[current_player;main;0,10.5;9,1;]".. + "listring[current_player;main]".. + "listring[current_name;main]".. + "listring[current_player;main]".. + "listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]") m:set_string("infotext", "Large Chest") elseif minetest.env:get_node(get_chest_neighborpos(pos, param2, "left")).name == "default:chest" then minetest.env:set_node(pos, {name="default:chest_left",param2=param2}) local p = get_chest_neighborpos(pos, param2, "left") meta:set_string("formspec", "size[9,11.5]".. + default.inventory_header.. "list[current_name;main;0,0;9,3;]".. "list[nodemeta:"..p.x..","..p.y..","..p.z..";main;0,3;9,3;]".. "list[current_player;main;0,7;9,3;9]".. - "list[current_player;main;0,10.5;9,1;]") + "list[current_player;main;0,10.5;9,1;]".. + "listring[current_player;main]".. + "listring[current_name;main]".. + "listring[current_player;main]".. + "listring[nodemeta:"..p.x..","..p.y..","..p.z..";main]") meta:set_string("infotext", "Large Chest") hacky_swap_node(p, "default:chest_right", param2) local m = minetest.env:get_meta(p) m:set_string("formspec", "size[9,11.5]".. + default.inventory_header.. "list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0;9,3;]".. "list[current_name;main;0,3;9,3;]".. "list[current_player;main;0,7;9,3;9]".. - "list[current_player;main;0,10.5;9,1;]") + "list[current_player;main;0,10.5;9,1;]".. + "listring[current_player;main]".. + "listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]".. + "listring[current_player;main]".. + "listring[current_name;main]") m:set_string("infotext", "Large Chest") else meta:set_string("formspec", "size[9,8.5]".. + default.inventory_header.. "list[current_name;main;0,0;9,3;]".. "list[current_player;main;0,4;9,3;9]".. - "list[current_player;main;0,7.5.5;9,1;]") - meta:set_string("infotext", "Coffre") + "list[current_player;main;0,7.5.5;9,1;]".. + "listring[current_name;main]".. + "listring[current_player;main]") + meta:set_string("infotext", "Chest") end local inv = meta:get_inventory() inv:set_size("main", 9*3) @@ -1241,10 +1264,13 @@ minetest.register_node("default:chest_left", { local meta = minetest.env:get_meta(p) meta:set_string("formspec", "size[9,8.5]".. + default.inventory_header.. "list[current_name;main;0,0;9,3;]".. "list[current_player;main;0,4;9,3;9]".. - "list[current_player;main;0,7.5.5;9,1;]") - meta:set_string("infotext", "Coffre") + "list[current_player;main;0,7.5.5;9,1;]".. + "listring[current_name;main]".. + "listring[current_player;main]") + meta:set_string("infotext", "Chest") hacky_swap_node(p, "default:chest") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) @@ -1296,9 +1322,12 @@ minetest.register_node("default:chest_right", { local meta = minetest.env:get_meta(p) meta:set_string("formspec", "size[9,8.5]".. + default.inventory_header.. "list[current_name;main;0,0;9,3;]".. "list[current_player;main;0,4;9,3;9]".. - "list[current_player;main;0,7.5.5;9,1;]") + "list[current_player;main;0,7.5.5;9,1;]".. + "listring[current_name;main]".. + "listring[current_player;main]") meta:set_string("infotext", "Chest") hacky_swap_node(p, "default:chest") end,