forked from VoxeLibre/VoxeLibre
Add setting to bypass protection in mcl_explosions
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@ -149,6 +149,8 @@ end
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-- max_blast_resistance - The explosion will treat all non-indestructible nodes
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-- max_blast_resistance - The explosion will treat all non-indestructible nodes
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-- as having a blast resistance of no more than this
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-- as having a blast resistance of no more than this
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-- value
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-- value
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-- grief_protected - If true, the explosion will also destroy nodes which have
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-- been protected
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--
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--
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-- Note that this function has been optimized, it contains code which has been
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-- Note that this function has been optimized, it contains code which has been
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-- inlined to avoid function calls and unnecessary table creation. This was
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-- inlined to avoid function calls and unnecessary table creation. This was
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@ -178,6 +180,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
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local drop_chance = info.drop_chance
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local drop_chance = info.drop_chance
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local fire = info.fire
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local fire = info.fire
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local max_blast_resistance = info.max_blast_resistance
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local max_blast_resistance = info.max_blast_resistance
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local grief_protected = info.grief_protected
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-- Trace rays for environment destruction
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-- Trace rays for environment destruction
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if info.griefing then
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if info.griefing then
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@ -194,6 +197,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
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local npos_x = math.floor(rpos_x + 0.5)
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local npos_x = math.floor(rpos_x + 0.5)
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local npos_y = math.floor(rpos_y + 0.5)
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local npos_y = math.floor(rpos_y + 0.5)
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local npos_z = math.floor(rpos_z + 0.5)
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local npos_z = math.floor(rpos_z + 0.5)
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local npos = { x = npos_x, y = npos_y, z = npos_z }
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local idx = (npos_z - emin_z) * zstride + (npos_y - emin_y) * ystride +
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local idx = (npos_z - emin_z) * zstride + (npos_y - emin_y) * ystride +
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npos_x - emin_x + 1
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npos_x - emin_x + 1
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@ -203,7 +207,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
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br = max_blast_resistance
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br = max_blast_resistance
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end
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end
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local hash = minetest.hash_node_position({x=npos_x, y=npos_y, z=npos_z})
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local hash = minetest.hash_node_position(npos)
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rpos_x = rpos_x + STEP_LENGTH * rdir_x
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rpos_x = rpos_x + STEP_LENGTH * rdir_x
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rpos_y = rpos_y + STEP_LENGTH * rdir_y
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rpos_y = rpos_y + STEP_LENGTH * rdir_y
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@ -215,8 +219,10 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
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break
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break
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end
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end
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if cid ~= minetest.CONTENT_AIR and not minetest.is_protected({x = npos_x, y = npos_y, z = npos_z}, "") then
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if cid ~= minetest.CONTENT_AIR then
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destroy[hash] = idx
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if not minetest.is_protected(npos, "") or grief_protected then
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destroy[hash] = idx
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end
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end
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end
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end
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end
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end
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end
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@ -418,6 +424,8 @@ end
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-- particles - If true, the explosion will create particles (default: true)
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-- particles - If true, the explosion will create particles (default: true)
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-- fire - If true, 1/3 nodes become fire (default: false)
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-- fire - If true, 1/3 nodes become fire (default: false)
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-- griefing - If true, the explosion will destroy nodes (default: true)
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-- griefing - If true, the explosion will destroy nodes (default: true)
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-- grief_protected - If true, the explosion will also destroy nodes which have
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-- been protected (default: false)
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function mcl_explosions.explode(pos, strength, info, puncher)
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function mcl_explosions.explode(pos, strength, info, puncher)
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if info == nil then
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if info == nil then
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info = {}
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info = {}
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@ -437,6 +445,7 @@ function mcl_explosions.explode(pos, strength, info, puncher)
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if info.sound == nil then info.sound = true end
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if info.sound == nil then info.sound = true end
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if info.fire == nil then info.fire = false end
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if info.fire == nil then info.fire = false end
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if info.griefing == nil then info.griefing = true end
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if info.griefing == nil then info.griefing = true end
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if info.grief_protected == nil then info.grief_protected = false end
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if info.max_blast_resistance == nil then
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if info.max_blast_resistance == nil then
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info.max_blast_resistance = INDESTRUCT_BLASTRES
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info.max_blast_resistance = INDESTRUCT_BLASTRES
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end
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end
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