diff --git a/mods/ITEMS/minetest-3d_armor/3d_armor/init.lua b/mods/ITEMS/minetest-3d_armor/3d_armor/init.lua index acd6332769..ee4af5b5a7 100644 --- a/mods/ITEMS/minetest-3d_armor/3d_armor/init.lua +++ b/mods/ITEMS/minetest-3d_armor/3d_armor/init.lua @@ -1,12 +1,14 @@ +local S = minetest.get_translator("3d_armor") + dofile(minetest.get_modpath(minetest.get_current_modname()).."/armor.lua") -- Regisiter Head Armor -local longdesc = "This is a piece of equippable armor which reduces the amount of damage you receive." -local usage = "To equip it, put it on the corresponding armor slot in your inventory menu." +local longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive.") +local usage = S("To equip it, put it on the corresponding armor slot in your inventory menu.") minetest.register_tool("3d_armor:helmet_leather", { - description = "Leather Cap", + description = S("Leather Cap"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_helmet_leather.png", @@ -16,7 +18,7 @@ minetest.register_tool("3d_armor:helmet_leather", { }) minetest.register_tool("3d_armor:helmet_iron", { - description = "Iron Helmet", + description = S("Iron Helmet"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_helmet_iron.png", @@ -26,7 +28,7 @@ minetest.register_tool("3d_armor:helmet_iron", { }) minetest.register_tool("3d_armor:helmet_gold", { - description = "Golden Helmet", + description = S("Golden Helmet"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_helmet_gold.png", @@ -36,7 +38,7 @@ minetest.register_tool("3d_armor:helmet_gold", { }) minetest.register_tool("3d_armor:helmet_diamond",{ - description = "Diamond Helmet", + description = S("Diamond Helmet"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_helmet_diamond.png", @@ -46,7 +48,7 @@ minetest.register_tool("3d_armor:helmet_diamond",{ }) minetest.register_tool("3d_armor:helmet_chain", { - description = "Chain Helmet", + description = S("Chain Helmet"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_helmet_chain.png", @@ -58,7 +60,7 @@ minetest.register_tool("3d_armor:helmet_chain", { -- Regisiter Torso Armor minetest.register_tool("3d_armor:chestplate_leather", { - description = "Leather Tunic", + description = S("Leather Tunic"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_chestplate_leather.png", @@ -68,7 +70,7 @@ minetest.register_tool("3d_armor:chestplate_leather", { }) minetest.register_tool("3d_armor:chestplate_iron", { - description = "Iron Chestplate", + description = S("Iron Chestplate"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_chestplate_iron.png", @@ -78,7 +80,7 @@ minetest.register_tool("3d_armor:chestplate_iron", { }) minetest.register_tool("3d_armor:chestplate_gold", { - description = "Golden Chestplate", + description = S("Golden Chestplate"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_chestplate_gold.png", @@ -88,7 +90,7 @@ minetest.register_tool("3d_armor:chestplate_gold", { }) minetest.register_tool("3d_armor:chestplate_diamond",{ - description = "Diamond Chestplate", + description = S("Diamond Chestplate"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_chestplate_diamond.png", @@ -98,7 +100,7 @@ minetest.register_tool("3d_armor:chestplate_diamond",{ }) minetest.register_tool("3d_armor:chestplate_chain", { - description = "Chain Chestplate", + description = S("Chain Chestplate"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_chestplate_chain.png", @@ -110,7 +112,7 @@ minetest.register_tool("3d_armor:chestplate_chain", { -- Regisiter Leg Armor minetest.register_tool("3d_armor:leggings_leather", { - description = "Leather Pants", + description = S("Leather Pants"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_leggings_leather.png", @@ -120,7 +122,7 @@ minetest.register_tool("3d_armor:leggings_leather", { }) minetest.register_tool("3d_armor:leggings_iron", { - description = "Iron Leggings", + description = S("Iron Leggings"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_leggings_iron.png", @@ -130,7 +132,7 @@ minetest.register_tool("3d_armor:leggings_iron", { }) minetest.register_tool("3d_armor:leggings_gold", { - description = "Golden Leggings", + description = S("Golden Leggings"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_leggings_gold.png", @@ -140,7 +142,7 @@ minetest.register_tool("3d_armor:leggings_gold", { }) minetest.register_tool("3d_armor:leggings_diamond",{ - description = "Diamond Leggings", + description = S("Diamond Leggings"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_leggings_diamond.png", @@ -150,7 +152,7 @@ minetest.register_tool("3d_armor:leggings_diamond",{ }) minetest.register_tool("3d_armor:leggings_chain", { - description = "Chain Leggings", + description = S("Chain Leggings"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_leggings_chain.png", @@ -161,7 +163,7 @@ minetest.register_tool("3d_armor:leggings_chain", { -- Regisiter Boots minetest.register_tool("3d_armor:boots_leather", { - description = "Leather Boots", + description = S("Leather Boots"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_boots_leather.png", @@ -171,7 +173,7 @@ minetest.register_tool("3d_armor:boots_leather", { }) minetest.register_tool("3d_armor:boots_iron", { - description = "Iron Boots", + description = S("Iron Boots"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_boots_iron.png", @@ -181,7 +183,7 @@ minetest.register_tool("3d_armor:boots_iron", { }) minetest.register_tool("3d_armor:boots_gold", { - description = "Golden Boots", + description = S("Golden Boots"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_boots_gold.png", @@ -191,7 +193,7 @@ minetest.register_tool("3d_armor:boots_gold", { }) minetest.register_tool("3d_armor:boots_diamond",{ - description = "Diamond Boots", + description = S("Diamond Boots"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_boots_diamond.png", @@ -201,7 +203,7 @@ minetest.register_tool("3d_armor:boots_diamond",{ }) minetest.register_tool("3d_armor:boots_chain", { - description = "Chain Boots", + description = S("Chain Boots"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "3d_armor_inv_boots_chain.png", diff --git a/mods/ITEMS/minetest-3d_armor/3d_armor_stand/init.lua b/mods/ITEMS/minetest-3d_armor/3d_armor_stand/init.lua index cd378d6d38..775c1f531b 100644 --- a/mods/ITEMS/minetest-3d_armor/3d_armor_stand/init.lua +++ b/mods/ITEMS/minetest-3d_armor/3d_armor_stand/init.lua @@ -1,3 +1,5 @@ +local S = minetest.get_translator("3d_armor_stand") + local elements = {"head", "torso", "legs", "feet"} local function get_stand_object(pos) @@ -88,9 +90,9 @@ end -- FIXME: The armor stand should be an entity minetest.register_node("3d_armor_stand:armor_stand", { - description = "Armor Stand", - _doc_items_longdesc = "An armor stand is a decorative object which can display different pieces of armor. Anything which players can wear as armor can also be put on an armor stand.", - _doc_items_usagehelp = "Hold an armor item in your hand and rightclick the armor stand to put it on the armor stand. To take a piece of armor from the armor stand, select your hand and rightclick the armor stand. You'll retrieve the first armor item from above.", + description = S("Armor Stand"), + _doc_items_longdesc = S("An armor stand is a decorative object which can display different pieces of armor. Anything which players can wear as armor can also be put on an armor stand."), + _doc_items_usagehelp = S("Hold an armor item in your hand and rightclick the armor stand to put it on the armor stand. To take a piece of armor from the armor stand, select your hand and rightclick the armor stand. You'll retrieve the first armor item from above."), drawtype = "mesh", mesh = "3d_armor_stand.obj", inventory_image = "3d_armor_stand_item.png",