From 0ae2c5b25f0cb8394010a5b6cdaf7db087ce613b Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 6 Jan 2020 14:49:44 +0100 Subject: [PATCH] Mention mob glitch workaround --- mods/ENTITIES/mcl_mobs/api.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_mobs/api.txt b/mods/ENTITIES/mcl_mobs/api.txt index 96ae363b4..7cc5725b9 100644 --- a/mods/ENTITIES/mcl_mobs/api.txt +++ b/mods/ENTITIES/mcl_mobs/api.txt @@ -165,7 +165,9 @@ functions needed for the mob to work properly which contains the following: 'mesh' uses separate object file to define mob. 'visual_size' has the size of the mob, defaults to {x = 1, y = 1} 'collisionbox' has the box in which mob can be interacted with the - world e.g. {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} + world e.g. {-0.5, -0.5, -0.5, 0.5, 0.8, 0.5}. + NOTE: Due to a workaround, the upper Y coordinate will be forced + to a minimum value of 0.79. 'selectionbox' has the box in which player can interact with mob 'textures' holds a table list of textures to be used for mob, or you could use multiple lists inside another table for random