Rotate redstone repeaters and change textures
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@ -1,6 +1,6 @@
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-- Function that get the input/output rules of the delayer
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local delayer_get_output_rules = function(node)
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local rules = {{x = 0, y = 0, z = 1}}
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local rules = {{x = -1, y = 0, z = 0}}
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for i = 0, node.param2 do
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rules = mesecon:rotate_rules_left(rules)
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end
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@ -8,7 +8,7 @@ local delayer_get_output_rules = function(node)
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end
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local delayer_get_input_rules = function(node)
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local rules = {{x = 0, y = 0, z = -1}}
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local rules = {{x = 1, y = 0, z = 0}}
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for i = 0, node.param2 do
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rules = mesecon:rotate_rules_left(rules)
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end
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@ -62,26 +62,26 @@ local boxes
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if i == 1 then
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boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ 6/16, -6/16, -1/16, 4/16, -1/16, 1/16}, -- still torch
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{ 0/16, -6/16, -1/16, 2/16, -1/16, 1/16}, -- moved torch
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
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}
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elseif i == 2 then
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||||
boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ 6/16, -6/16, -1/16, 4/16, -1/16, 1/16}, -- still torch
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||||
{ -2/16, -6/16, -1/16, 0/16, -1/16, 1/16}, -- moved torch
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||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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||||
{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
|
||||
}
|
||||
elseif i == 3 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ 6/16, -6/16, -1/16, 4/16, -1/16, 1/16}, -- still torch
|
||||
{ -4/16, -6/16, -1/16, -2/16, -1/16, 1/16}, -- moved torch
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||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
|
||||
}
|
||||
elseif i == 4 then
|
||||
boxes = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||
{ 6/16, -6/16, -1/16, 4/16, -1/16, 1/16}, -- still torch
|
||||
{ -6/16, -6/16, -1/16, -4/16, -1/16, 1/16}, -- moved torch
|
||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||
{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
|
||||
}
|
||||
end
|
||||
|
||||
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@ -100,11 +100,11 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
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drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_off.png",
|
||||
"mesecons_delayer_bottom.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
"stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_sides_off.png"
|
||||
"mesecons_delayer_sides_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
"mesecons_delayer_ends_off.png",
|
||||
},
|
||||
wield_image = "mesecons_delayer_off.png",
|
||||
walkable = true,
|
||||
|
@ -156,16 +156,16 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
|||
|
||||
|
||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
description = "You hacker you",
|
||||
description = "Redstone Repeater (Powered)",
|
||||
_doc_items_create_entry = false,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"mesecons_delayer_on.png",
|
||||
"mesecons_delayer_bottom.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
"stairs_stone_slab_top.png",
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_sides_on.png"
|
||||
"mesecons_delayer_sides_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
"mesecons_delayer_ends_on.png",
|
||||
},
|
||||
walkable = true,
|
||||
selection_box = {
|
||||
|
|
Before Width: | Height: | Size: 178 B |
Before Width: | Height: | Size: 171 B After Width: | Height: | Size: 440 B |
Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 443 B |
Before Width: | Height: | Size: 314 B After Width: | Height: | Size: 776 B |
Before Width: | Height: | Size: 319 B After Width: | Height: | Size: 793 B |
Before Width: | Height: | Size: 174 B After Width: | Height: | Size: 451 B |
Before Width: | Height: | Size: 176 B After Width: | Height: | Size: 456 B |