Remove 3d_armor_trans.png

This commit is contained in:
Wuzzy 2020-02-17 17:31:39 +01:00
parent 113a49da41
commit 004013c3a4
2 changed files with 5 additions and 5 deletions

View File

@ -102,7 +102,7 @@ armor.set_player_armor = function(self, player)
if not name then if not name then
return return
end end
local armor_texture = "3d_armor_trans.png" local armor_texture = "blank.png"
local armor_level = 0 local armor_level = 0
local armor_heal = 0 local armor_heal = 0
local armor_fire = 0 local armor_fire = 0
@ -274,8 +274,8 @@ mcl_player.player_register_model("3d_armor_character.b3d", {
animation_speed = 30, animation_speed = 30,
textures = { textures = {
armor.default_skin..".png", armor.default_skin..".png",
"3d_armor_trans.png", "blank.png",
"3d_armor_trans.png", "blank.png",
}, },
animations = { animations = {
stand = {x=0, y=79}, stand = {x=0, y=79},
@ -383,8 +383,8 @@ minetest.register_on_joinplayer(function(player)
} }
armor.textures[name] = { armor.textures[name] = {
skin = armor.default_skin..".png", skin = armor.default_skin..".png",
armor = "3d_armor_trans.png", armor = "blank.png",
wielditem = "3d_armor_trans.png", wielditem = "blank.png",
preview = armor.default_skin.."_preview.png", preview = armor.default_skin.."_preview.png",
} }
if skin_mod == "mcl_skins" then if skin_mod == "mcl_skins" then

Binary file not shown.

Before

Width:  |  Height:  |  Size: 75 B