MineClone2/mods/ITEMS/mcl_wool/init.lua

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local S = minetest.get_translator("mcl_wool")
local mod_doc = minetest.get_modpath("doc")
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-- minetest/wool/init.lua
-- Backwards compatibility with jordach's 16-color wool mod
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minetest.register_alias("mcl_wool:dark_blue", "wool:blue")
minetest.register_alias("mcl_wool:gold", "wool:yellow")
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local wool = {}
-- This uses a trick: you can first define the recipes using all of the base
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
wool.dyes = {
-- name, texture, wool desc., carpet desc., dye, color_group
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{"white", "wool_white", S("White Wool"), S("White Carpet"), nil, "unicolor_white"},
{"grey", "wool_dark_grey", S("Grey Wool"), S("Grey Carpet"), "dark_grey", "unicolor_darkgrey"},
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{"silver", "wool_grey", S("Light Grey Wool"), S("Light Grey Carpet"), "grey", "unicolor_grey"},
{"black", "wool_black", S("Black Wool"), S("Black Carpet"), "black", "unicolor_black"},
{"red", "wool_red", S("Red Wool"), S("Red Carpet"), "red", "unicolor_red"},
{"yellow", "wool_yellow", S("Yellow Wool"), S("Yellow Carpet"), "yellow", "unicolor_yellow"},
{"green", "wool_dark_green", S("Green Wool"), S("Green Carpet"), "dark_green", "unicolor_dark_green"},
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{"cyan", "wool_cyan", S("Cyan Wool"), S("Cyan Carpet"), "cyan", "unicolor_cyan"},
{"blue", "wool_blue", S("Blue Wool"), S("Blue Carpet"), "blue", "unicolor_blue"},
{"magenta", "wool_magenta", S("Magenta Wool"), S("Magenta Carpet"), "magenta", "unicolor_red_violet"},
{"orange", "wool_orange", S("Orange Wool"), S("Orange Carpet"), "orange", "unicolor_orange"},
{"purple", "wool_violet", S("Purple Wool"), S("Purple Carpet"), "violet", "unicolor_violet"},
{"brown", "wool_brown", S("Brown Wool"), S("Brown Carpet"), "brown", "unicolor_dark_orange"},
{"pink", "wool_pink", S("Pink Wool"), S("Pink Carpet"), "pink", "unicolor_light_red"},
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{"lime", "mcl_wool_lime", S("Lime Wool"), S("Lime Carpet"), "green", "unicolor_green"},
{"light_blue", "mcl_wool_light_blue", S("Light Blue Wool"), S("Light Blue Carpet"), "lightblue", "unicolor_light_blue"},
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}
local canonical_color = "white"
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for _, row in ipairs(wool.dyes) do
local name = row[1]
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local texture = row[2]
local desc_wool = row[3]
local desc_carpet = row[4]
local dye = row[5]
local color_group = row[6]
local longdesc_wool, longdesc_carpet, create_entry, name_wool, name_carpet
local is_canonical = name == canonical_color
if mod_doc then
if is_canonical then
longdesc_wool = S("Wool is a decorative block which comes in many different colors.")
longdesc_carpet = S("Carpets are thin floor covers which come in many different colors.")
name_wool = S("Wool")
name_carpet = S("Carpet")
else
create_entry = false
end
end
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-- Node Definition
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minetest.register_node("mcl_wool:"..name, {
description = desc_wool,
_doc_items_create_entry = create_entry,
_doc_items_entry_name = name_wool,
_doc_items_longdesc = longdesc_wool,
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stack_max = 64,
is_ground_content = false,
tiles = {texture..".png"},
groups = {handy=1,shearsy_wool=1, flammable=1,fire_encouragement=30, fire_flammability=60, wool=1,building_block=1,[color_group]=1},
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sounds = mcl_sounds.node_sound_wool_defaults(),
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_mcl_hardness = 0.8,
_mcl_blast_resistance = 0.8,
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})
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minetest.register_node("mcl_wool:"..name.."_carpet", {
description = desc_carpet,
_doc_items_create_entry = create_entry,
_doc_items_entry_name = name_carpet,
_doc_items_longdesc = longdesc_carpet,
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walkable = false, -- See <https://minecraft.gamepedia.com/Materials>
is_ground_content = false,
tiles = {texture..".png"},
wield_image = texture..".png",
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wield_scale = { x=1, y=1, z=0.5 },
groups = {handy=1, carpet=1,attached_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, dig_by_water=1,deco_block=1,[color_group]=1},
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sounds = mcl_sounds.node_sound_wool_defaults(),
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paramtype = "light",
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sunlight_propagates = true,
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stack_max = 64,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
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_mcl_hardness = 0.1,
_mcl_blast_resistance = 0.1,
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})
if mod_doc and not is_canonical then
doc.add_entry_alias("nodes", "mcl_wool:"..canonical_color, "nodes", "mcl_wool:"..name)
doc.add_entry_alias("nodes", "mcl_wool:"..canonical_color.."_carpet", "nodes", "mcl_wool:"..name.."_carpet")
end
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if dye then
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-- Crafting from dye and white wool
minetest.register_craft({
type = "shapeless",
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output = 'mcl_wool:'..name,
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recipe = {"mcl_dye:"..dye, 'mcl_wool:white'},
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})
end
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minetest.register_craft({
output = 'mcl_wool:'..name..'_carpet 3',
recipe = {{'mcl_wool:'..name, 'mcl_wool:'..name}},
})
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end
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minetest.register_craft({
output = "mcl_wool:white",
recipe = {
{ "mcl_mobitems:string", "mcl_mobitems:string" },
{ "mcl_mobitems:string", "mcl_mobitems:string" },
},
})
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minetest.register_craft({
type = "fuel",
recipe = "group:wool",
burntime = 5,
})
minetest.register_craft({
type = "fuel",
recipe = "group:carpet",
-- Original value: 3.35
burntime = 3,
})