Commit Graph

250 Commits

Author SHA1 Message Date
Marcin Serwin 321caa0632 Minor translation fixes 2021-04-12 11:27:41 +02:00
Marcin Serwin 958fee0a73 Add polish translation of mcl_mobs 2021-04-12 09:55:36 +02:00
kay27 a76fe2b487 [mcl_mobs] Replace `goto` to `repeat-break-until true` in spawning.lua 2021-04-11 02:11:06 +04:00
kay27 b14ca5a843 Revert "[mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834.
2021-04-11 02:10:27 +04:00
kay27 ea41c82834 [mcl_mobs, mobs_mc] TEMP! Remove `goto` to run on RasbPI4, Oil_boi free to revert 2021-04-10 20:47:55 +02:00
jordan4ibanez 6279f5eb41 test 2021-04-08 23:58:12 +04:00
jordan4ibanez 9789cf5dcd Adjust spawning to be closer and more frequent 2021-04-08 23:58:12 +04:00
jordan4ibanez 26847bbb54 Finish mob limiter 2021-04-08 23:58:12 +04:00
jordan4ibanez 4fca50dead Fix spawn timer reset debug 2021-04-08 23:58:12 +04:00
jordan4ibanez 310dcf9660 Fix forgotten biome check 2021-04-08 23:58:11 +04:00
jordan4ibanez ba9866db49 merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 282ba2614a merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 26ef8c2674 Fix silverfish typo 2021-04-08 23:58:11 +04:00
jordan4ibanez f5cc2bab09 Readjust mobs internal settings to not cause insane memory usage 2021-04-08 23:58:11 +04:00
jordan4ibanez ae0c235c1f Combine air and ground type spawning into ground 2021-04-08 23:58:11 +04:00
jordan4ibanez 668b67158c merge 2021-04-08 23:58:11 +04:00
jordan4ibanez 249a3c8891 Add bats, chicken, and blaze spawn info 2021-04-08 23:58:11 +04:00
jordan4ibanez 34b66acc9d Make reference list copy-pastable 2021-04-08 23:58:11 +04:00
jordan4ibanez 89f35c06af Ignore default or void dimensions 2021-04-08 23:58:11 +04:00
jordan4ibanez cb093b774c Add biome list 2021-04-08 23:58:10 +04:00
jordan4ibanez abc68f4dc6 Refactor spawning into it's own file 2021-04-08 23:58:10 +04:00
jordan4ibanez 38dcbcb3d4 Fix mobs colliding with other mobs/players 2021-04-08 23:58:10 +04:00
jordan4ibanez d65a5e3be0 Fix mobs colliding with objects 2021-04-08 23:58:10 +04:00
kay27 de41a4c26b merge 2021-04-08 23:58:10 +04:00
kay27 5e0bd2281c Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba.
2021-04-08 23:58:10 +04:00
Lizzy Fleckenstein 6a1a634cba Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db0, reversing
changes made to 0970981252.
2021-04-07 17:20:56 +02:00
jordan4ibanez ec6eb51726 Massively overhaul spawning algorithm for mobs 2021-04-07 02:39:15 -04:00
jordan4ibanez 6cdf7c98c2 Rework all mobs spawning - preprototype stage 2021-04-07 00:55:57 -04:00
jordan4ibanez 7cecc71b91 Make mobs not collide with objects to stop weird glitches 2021-04-06 22:08:10 -04:00
jordan4ibanez 6aaf25bbc9 Increase unmounting force 2021-04-06 22:02:52 -04:00
jordan4ibanez 4a1faa44de Make unmounting a mob less of a jolt 2021-04-06 21:59:51 -04:00
jordan4ibanez 8e2493dd9a Remove 47 node object check from mobs 2021-04-06 10:40:16 -04:00
Lizzy Fleckenstein f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
kay27 beb2484224 Merge MineClone2/MineClone2#1366 2021-04-05 13:50:26 +04:00
Saku Laesvuori 4a085c9526 Fix passive mobs despawning
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.

<https://minecraft.fandom.com/wiki/Spawn#Despawning>
<https://minecraft.fandom.com/wiki/Mob#Despawning>
2021-04-04 09:15:25 +03:00
epCode ac87e0604e make ghast firing more MC-like 2021-04-03 18:39:20 -07:00
epCode 40b07e466b make ghast fireballs deflectible 2021-04-03 18:07:51 -07:00
epCode 0dbe66f3b4 make mob drops similar to MC 2021-04-01 14:12:07 -07:00
Lizzy Fleckenstein 46c6328432 Something secret :P 2021-03-25 09:24:38 +01:00
epCode 01df02667b Make setting for swim on lava 2021-03-21 17:53:57 -07:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, MineClone2/MineClone2#1267

Implement better suitable place search, MineClone2/MineClone2#1126

Implement object queue not to trigger the same search again

Avoid lava lakes, MineClone2/MineClone2#1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
Elias Åström 7441f0269b Use get_node_light for sunlight in 5.3
Avoids servers running 5.3 crashing.
2021-03-17 09:12:02 +01:00
Elias Åström 0805431231 Fix #1293 2021-03-16 23:51:20 +01:00
AFCMS 5d17a6b699 fix SO MANY pairs/ipairs 2021-03-16 17:35:46 +01:00
epCode cb10a5508b Make mob damage more red (MC-like) 2021-03-11 19:40:36 -08:00
epCode d12009538e Better mob_mount animations (riding) 2021-03-10 12:27:42 -08:00
Lizzy Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
Lizzy Fleckenstein 5de9d90569 Simplify mcl_burning API 2021-02-22 10:55:14 +01:00
kay27 0ba7e4fc4d Fix Runtime error: attempt to index a nil value (api.lua:399 <- is_node_dangerous <- is_at_cliff_or_danger <- on_step_old <- void_damage:16) 2021-02-22 13:40:40 +04:00
epCode 512765a37d Make use_texture_alpha an mobs_mc.entity setting 2021-02-21 17:10:04 -08:00