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MineClone2/mods
kabou ace0dc00c7 Remove `settlements_in_world` and `settlements.txt`
The global(!) table settlements_in_world` has no use, but is serialized and
saved to a file `settlements.txt` every time during generation of a new
village, adding more lag.  This commit removes all related code:
* Remove all instances of `settlements_in_world`.
* Remove `settlements.load()` and `settlements.save()`.
2022-04-02 21:52:03 +02:00
..
CORE Tiny comment fix. 2022-03-19 03:16:15 +01:00
ENTITIES Fix wrong player name accessor. 2022-03-30 01:31:38 +02:00
ENVIRONMENT replace nether dust particles with p. spawners 2022-03-30 10:21:32 +00:00
HELP ITEMS/mcl_anvils: fix renaming items w/o desc… 2022-03-05 15:35:39 +00:00
HUD Add shield 2022-03-15 15:58:27 +01:00
ITEMS Rework function comments. 2022-04-02 03:32:56 +02:00
MAPGEN Remove `settlements_in_world` and `settlements.txt` 2022-04-02 21:52:03 +02:00
MISC Fix typo and interact bug? 2022-03-27 18:08:43 +02:00
PLAYER Merge branch 'master' into shields2 2022-03-28 12:27:57 +00:00