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Compass stack size 64, fix compass crashing w/ static_spawnpoint

This commit is contained in:
Wuzzy 2017-02-08 16:59:34 +01:00
parent 97ae823fde
commit 3c05f1a4fb
1 changed files with 16 additions and 5 deletions

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@ -13,7 +13,17 @@ minetest.register_globalstep(function(dtime)
return false return false
end end
if has_compass(player) then if has_compass(player) then
local spawn = minetest.setting_get("static_spawnpoint") or {x=0,y=0,z=0} local spawn = {x=0,y=0,z=0}
local s = minetest.setting_get("static_spawnpoint")
if s then
local numbers = string.split(s, ",")
spawn.x = tonumber(numbers[1])
spawn.y = tonumber(numbers[2])
spawn.z = tonumber(numbers[3])
if type(spawn.x) ~= "number" and type(spawn.y) ~= "number" and type(spawn.z) ~= "number" then
spawn = {x=0,y=0,z=0}
end
end
local pos = player:getpos() local pos = player:getpos()
local dir = player:get_look_horizontal() local dir = player:get_look_horizontal()
local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z)) local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
@ -25,7 +35,8 @@ minetest.register_globalstep(function(dtime)
for j,stack in ipairs(player:get_inventory():get_list("main")) do for j,stack in ipairs(player:get_inventory():get_list("main")) do
if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and
minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then
player:get_inventory():set_stack("main", j, "mcl_compass:"..compass_image) local count = stack:get_count()
player:get_inventory():set_stack("main", j, ItemStack("mcl_compass:"..compass_image.." "..count))
end end
end end
end end
@ -43,11 +54,11 @@ for i,img in ipairs(images) do
if i == stereotype_frame then if i == stereotype_frame then
inv = 0 inv = 0
end end
minetest.register_tool("mcl_compass:"..(i-1), { minetest.register_craftitem("mcl_compass:"..(i-1), {
description = "Compass", description = "Compass",
inventory_image = img, inventory_image = img,
wield_image = img, wield_image = img,
stack_max = 1, stack_max = 64,
groups = {not_in_creative_inventory=inv, compass=i, tool=1} groups = {not_in_creative_inventory=inv, compass=i, tool=1}
}) })
end end