MineClone5/mods/ENTITIES/mcl_mobs/api/mob_functions
kay27 49f84f194a Restore mob water damage 2022-02-13 06:18:50 +04:00
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ai.lua Restore mob water damage 2022-02-13 06:18:50 +04:00
animation.lua [mcl_mobs/api] Fix critical attempt to index local pos2 (a nil value) 2021-06-21 02:44:55 +04:00
attack_type_instructions.lua fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
backup_code_api.txt [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
breeding.lua fix some codestyle issues 2021-05-25 10:56:06 +02:00
collision.lua [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
death_logic.lua Merge branch 'master' into xp 2021-11-03 20:14:08 +01:00
environment.lua Merge remote-tracking branch 'origin/testing' into mapgen_issue 2022-01-06 02:07:16 +04:00
flow_lib.lua [mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech 2021-06-25 03:53:58 +04:00
head_logic.lua fix some codestyle issues 2021-05-25 10:56:06 +02:00
interaction.lua [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
mob_effects.lua Restore mob water damage 2022-02-13 06:18:50 +04:00
monster_light.lua Added a file that contains a table of every monsters light spawning levels 2022-01-05 10:45:15 -05:00
movement.lua #35 Fix floating slimes 2022-01-03 08:08:56 +04:00
projectile_handling.lua fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
set_up.lua Fix issue 26 2021-08-22 14:44:01 -03:00
sound_handling.lua Merge NEW MOBS by @jordan4ibanez from `mineclone5` branch 2021-04-29 04:11:33 +04:00