kay27
da606acfd1
Add old structures to new mod
2022-01-18 19:17:20 +04:00
kay27
a25770ecae
Spawn Nice Jungle Temple by cora
2022-01-18 12:28:08 +04:00
kay27
4e832ba323
Use per-chunk probability and 1-octave Perlin noise to simplify spawning temples
2022-01-17 20:43:30 +04:00
kay27
30a0eb1d4a
Restore nether_portal in spawnstruct list
2022-01-17 20:03:46 +04:00
kay27
6eb126da40
Disable debugging tools
2022-01-17 06:48:59 +04:00
kay27
0e70e386ea
Add loot into jungle temple trapped chests
2022-01-17 06:37:15 +04:00
kay27
8caf8c91dd
Add more complex temple spawn conditions
2022-01-17 06:17:52 +04:00
kay27
d3265a2f72
Find better place for jungle temples again, add cobbles to support some stair parts
2022-01-17 05:54:36 +04:00
kay27
93922a00d5
Find better places for Jungle Templates
2022-01-17 04:26:37 +04:00
kay27
66fded90d5
Fix vines
2022-01-17 03:25:47 +04:00
kay27
e528cc7d8b
Place Jungle Temple by cora
2022-01-17 00:39:53 +04:00
kay27
12e85f9f12
Add Jungle Temple schematic by cora
2022-01-16 22:50:58 +04:00
kay27
2cfca05186
Move noise indicator into separate file
2022-01-16 19:20:42 +04:00
kay27
fefa9c8b4f
Initialize temples
2022-01-16 06:42:18 +04:00
kay27
6d4f7d2e62
Fix strongholds
2022-01-16 05:20:34 +04:00
kay27
95fd9e9105
Flush current work on spawnstruct, refactor strongholds
2022-01-16 04:46:07 +04:00
kay27
37725cc1dc
Refactor desert temples and structs in general (unfinished)
2022-01-15 20:32:48 +04:00
kay27
e2928c4afc
Add red desert temples
2022-01-15 08:04:43 +04:00
kay27
096b384676
Spawn desert temples from seeds
2022-01-14 04:25:39 +04:00
kay27
41b8ff5cb0
Merge pull request 'Breaking range parity with Minecraft: Java Edition' ( #115 ) from GuyLiner/MineClone5:break_range_fix into testing
...
Reviewed-on: MineClone5/MineClone5#115
2022-01-12 07:23:55 +00:00
kay27
79170e2386
Fix attempt to perform arithmetic on a nil value in mount.lua:232
2022-01-12 04:33:55 +04:00
kay27
9d171a6b7b
Fix Nether roof light
2022-01-12 04:02:56 +04:00
kay27
c6754fd39e
Start adding new structures API
2022-01-12 03:27:28 +04:00
GuyLiner
26cc290342
Merge branch 'testing' into break_range_fix
2022-01-11 21:44:01 +00:00
Guy Liner
8a7db3de9a
Breaking range parity with Minecraft: Java Edition
2022-01-11 16:40:50 -05:00
kay27
c9e56e68c4
Merge GuyLiner/rotate-fix into testing
2022-01-11 21:59:55 +04:00
kay27
1f55e6da1c
Merge remote-tracking branch 'origin/spawner' into testing
2022-01-11 21:56:47 +04:00
kay27
749bc379e7
Merge MineClone 2/master into testing
2022-01-11 21:52:45 +04:00
GuyLiner
cb836541c6
Merge branch 'testing' into rotate-fix
2022-01-11 15:46:14 +00:00
Guy Liner
49201116e8
Fixes problem where pillar like nodes could not be placed on
...
nodes that had the "on_rightclick" attribute.
Merge remote-tracking branch 'mcl2/rotate_fix' into rotate-fix
2022-01-11 10:37:53 -05:00
Guy Liner
bc3ecb175e
Merge remote-tracking branch 'spawner/spawner' into spawner
...
These are my changes that fix a spawning bug that allowed monsters
to spawn no matter what light level if you had manually created
the spawner
2022-01-11 09:24:19 -05:00
kay27
dd5803908b
#110 Add trident model by epCode
2022-01-10 19:49:18 +04:00
kay27
f207832c5a
Merge master into testing
2022-01-10 19:38:12 +04:00
kay27
16116df4c6
Generate only desert seeds for some structs and lots of debugging glass blocks in the sky
2022-01-10 19:35:04 +04:00
Daniel Cassidy
d0d7ebe53b
Really move mcl_stairs_stone_slab_top.png into mcl_core
...
This is a fix for #105 where I accidentally moved it to the wrong place.
Sorry.
mcl_core uses this texture for Polished Stone (mcl_core:stone_smooth),
which means mcl_core had an undeclared dependency on mcl_stairs.
Since mcl_stairs depends on mcl_core, it makes sense to move the texture
to mcl_core.
2022-01-07 21:56:37 +00:00
GuyLiner
cade03cedf
Merge branch 'master' into spawner
2022-01-07 15:40:45 +00:00
kay27
667ebf1385
Fix several mapgen_issue warnings
2022-01-07 08:41:04 +04:00
GuyLiner
bdc5252c59
Merge branch 'master' into rotate_fix
2022-01-07 03:18:15 +00:00
kay27
da8e92e071
Fix layers
2022-01-07 07:16:31 +04:00
kay27
7868cf7dc5
Merge master into mapgen_issue
2022-01-07 06:47:11 +04:00
kay27
726159e796
Dedicate clay and structures from mapgen core
2022-01-07 06:24:11 +04:00
epCode
9b881df465
Temporarily remove glitchy Elytra crash-damage
...
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
Daniel Cassidy
978f23c70e
mcl_mapgen_core: Rename cocoa to c_cocoas.
...
This is more consistent and should hopefully be clearer.
2022-01-06 02:56:51 +00:00
Daniel Cassidy
802d214d7b
mcl_mapgen_core: Make mcl_nether an optional dependency.
...
mcl_nether was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:55:33 +00:00
Daniel Cassidy
a0708abb9c
mcl_mapgen_core: Make mcl_mushrooms an optional dependency.
...
mcl_mushrooms was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:46:02 +00:00
Daniel Cassidy
554f22b802
mcl_mapgen_core: Make mcl_farming an optional dependency.
...
mcl_farming was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:33:04 +00:00
Daniel Cassidy
1d03a3d150
mcl_mapgen_core: Make mcl_flowers an optional dependency.
...
mcl_flowers was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:30:24 +00:00
Daniel Cassidy
7c72ce1d0d
mcl_mapgen_core: Fix check for wrong mod.
2022-01-06 02:11:06 +00:00
Daniel Cassidy
2bdaa77932
mcl_mapgen_core: Make mcl_structures an optional dependency.
2022-01-06 01:20:06 +00:00
Daniel Cassidy
5cad35dbfe
mcl_mapgen_core: Make mcl_stairs an optional dependency.
...
The "mapgen_stair" aliases are only used by v6, and even then appear to
be optional in practice, so there's no reason for mcl_mapgen_core to
require mcl_stairs.
2022-01-06 01:20:06 +00:00
Daniel Cassidy
51cdc69b99
mcl_mapgen_core: Make mcl_monster_eggs an optional dependency.
...
The only purpose of this dependency appears to be to force
mcl_monster_eggs to load before mcl_mapgen_core. It is not actually
used in the code.
mcl_monster_eggs is an undeclared dependency of mobs_mc_gameconfig,
mcl_biomes, and mcl_structures, all of which are either transitive
or direct dependencies of mcl_mapgen_core.
It's not possible to add a dependency on mcl_monster_eggs directly
to mobs_mc_gameconfig, because that would lead to a circular
dependency. So it seems like a dependency on mcl_monster_eggs is
declared as a dependency of mcl_mapgen_core as a workaround to
ensure that mcl_monster_eggs at least gets loaded before
mcl_mapgen_core.
I've moved mcl_monster_eggs to the optional dependencies which
should achieve the same aim without complaining if mcl_monster_eggs
is missing, but this should probably be cleaned up in future to
remove the circular dependency.
2022-01-06 01:18:40 +00:00
kay27
54adfe9e30
Merge remote-tracking branch 'origin/testing' into mapgen_issue
2022-01-06 02:07:16 +04:00
Daniel Cassidy
b73c0e8f2c
mcl_mapgen_core: Make mcl_ocean an optional dependency.
2022-01-05 21:34:56 +00:00
Daniel Cassidy
012d0bd942
mcl_mapgen_core: Make mcl_sponges an optional dependency.
2022-01-05 20:52:53 +00:00
Daniel Cassidy
c52f598e64
mcl_mapgen_core: Make mcl_cocoas an optional dependency.
2022-01-05 20:46:28 +00:00
Guy Liner
502f85f637
Added a file that contains a table of every monsters light spawning levels
2022-01-05 10:45:15 -05:00
Guy Liner
a9eb6cb747
Moved that table that contains every monster's light spawning levels to a different file, added some comments
2022-01-05 10:44:01 -05:00
Guy Liner
04a81af4a1
Make sure that the player is not in creative mode before giving them experience points
2022-01-05 10:42:50 -05:00
Guy Liner
385d34df33
Added comments and figured out away to fix mob spawning bug
2022-01-04 23:15:48 -05:00
kay27
fc3dc63f01
Merge pull request 'Move texture mcl_stairs_stone_slab_top to mcl_core.' ( #105 ) from djc/MineClone5:polished-stone into master
...
Reviewed-on: MineClone5/MineClone5#105
2022-01-05 03:05:20 +00:00
kay27
806edcda19
Fix crash at startup
2022-01-05 06:47:06 +04:00
kay27
6c1d30a130
Polish new mapgen stuff
2022-01-05 06:43:16 +04:00
Daniel Cassidy
af03b030a0
Move texture mcl_stairs_stone_slab_top to mcl_core.
...
mcl_core uses this texture for Polished Stone (mcl_core:stone_smooth),
which means mcl_core has an undeclared dependency on mcl_stairs.
Since mcl_stairs depends on mcl_core, it makes sense to move the texture
to mcl_core.
2022-01-05 02:33:31 +00:00
kay27
4ce3102ab4
Merge remote-tracking branch 'origin/testing' into mapgen_issue
2022-01-05 04:18:39 +04:00
kay27
b703dbc288
Merge remote-tracking branch 'origin/master' into testing
2022-01-05 04:18:07 +04:00
Daniel Cassidy
841c278490
mcl_enchanting: Add missing dependency on mcl_experience.
2022-01-04 23:46:54 +00:00
kay27
05f1614893
#62 Spawn Ender Dragon
2022-01-04 04:13:28 +04:00
kay27
91fd78f38f
Merge branch 'master' into mapgen_issue
2022-01-04 00:43:52 +04:00
kay27
7464a4721d
Merge remote-tracking branch 'origin/production'
2022-01-03 20:15:42 +04:00
kay27
bcb93fb49c
Merge master into mapgen_issue
2022-01-03 20:12:50 +04:00
kay27
310aba9c11
Fix Nether dust
2022-01-03 08:16:56 +04:00
kay27
7a1cdc89fb
#35 Fix floating slimes
2022-01-03 08:08:56 +04:00
kay27
698c29733f
#38 Fix cauldrons
2022-01-03 07:42:33 +04:00
Guy Liner
f4e7911903
Removed a comment that was not needed and added a new line below the comment block
2022-01-02 17:32:43 -05:00
Guy Liner
b929c66adf
Removed mcl_util.rotate_axis_and_place function, replaced it with minetest.rotate_and_place
2022-01-02 17:28:19 -05:00
kay27
6a323c376a
Merge pull request 'Merge 0.71.12 into master' ( #79 ) from production into master
...
Reviewed-on: MineClone5/MineClone5#79
2022-01-02 13:47:59 +00:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
8c6d016527
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:07:43 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
kay27
9b4cbb6cda
Merge branch 'master' into testing
2022-01-02 12:03:32 +04:00
kay27
9e8d02413e
Merge pull request 'Added Suspicious Stews (New Pull Request)' ( #67 ) from chmodsayshello/MineClone5:SuspiciousStew2 into master
...
Reviewed-on: MineClone5/MineClone5#67
2022-01-02 07:57:31 +00:00
kay27
027753940f
Add dummy /gamemode
2022-01-02 10:58:29 +04:00
kay27
c2256bc4b7
Revert solar panel revert from MCL2 - more testing needed
2022-01-02 03:16:05 +04:00
kay27
77ac660c7b
Merge remote-tracking branch 'mcl2/master' into testing
2022-01-02 03:12:55 +04:00
kay27
b4fa82d2ab
Merge remote-tracking branch 'origin/master' into testing
2022-01-02 03:11:52 +04:00
kay27
7ecf316c48
#55 Fix boat visual size again
2022-01-02 03:11:10 +04:00
NO11
cbf497e68b
Merge branch 'master' into arrow_fix
2022-01-01 23:01:01 +00:00
NO11
53860a8f79
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 23:00:02 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
chmodsayshello
cdab29a42e
replaced old itemstring
2022-01-01 13:52:38 +00:00
chmodsayshello
fa892e880e
removed the code I used during debugging
...
Now, suspicious stews are no longer in the creative inventory, and have to be crafted or obtained using /giveme
2022-01-01 12:23:13 +00:00
chmodsayshello
a03e532a85
upload the texture for the suspicious stew
2022-01-01 12:19:50 +00:00
chmodsayshello
4a2b07115a
added new dependencies (everything required is within mineclone5)
2022-01-01 12:18:29 +00:00
chmodsayshello
c263d1a622
registered suspicious_stew.lua within mcl_mushrooms
2022-01-01 12:17:29 +00:00
chmodsayshello
b6567ee11c
upload the code for the suspicious stew(s)
2022-01-01 12:15:04 +00:00
kay27
cd3f9bc40f
Merge master into testing
2021-12-31 02:34:34 +04:00
kay27
b2df02a4d2
Merge pull request 'loaded crossbows are no longer in creative inventory' ( #60 ) from chmodsayshello/MineClone5:crosbow_inventory_fix into master
...
Reviewed-on: MineClone5/MineClone5#60
2021-12-30 22:33:16 +00:00
NO11
263bb1607d
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 13:12:19 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
chmodsayshello
2dbd01b8a0
loaded crossbows are no lomger in creative inventory
...
In Minecraft, loaded crossbows are NOT in the creative inventory!
https://minecraft.fandom.com/wiki/Crossbow
2021-12-26 09:47:30 +00:00