Commit Graph

7388 Commits

Author SHA1 Message Date
kay27 da606acfd1 Add old structures to new mod 2022-01-18 19:17:20 +04:00
kay27 a25770ecae Spawn Nice Jungle Temple by cora 2022-01-18 12:28:08 +04:00
kay27 4e832ba323 Use per-chunk probability and 1-octave Perlin noise to simplify spawning temples 2022-01-17 20:43:30 +04:00
kay27 30a0eb1d4a Restore nether_portal in spawnstruct list 2022-01-17 20:03:46 +04:00
kay27 6eb126da40 Disable debugging tools 2022-01-17 06:48:59 +04:00
kay27 0e70e386ea Add loot into jungle temple trapped chests 2022-01-17 06:37:15 +04:00
kay27 8caf8c91dd Add more complex temple spawn conditions 2022-01-17 06:17:52 +04:00
kay27 d3265a2f72 Find better place for jungle temples again, add cobbles to support some stair parts 2022-01-17 05:54:36 +04:00
kay27 93922a00d5 Find better places for Jungle Templates 2022-01-17 04:26:37 +04:00
kay27 66fded90d5 Fix vines 2022-01-17 03:25:47 +04:00
kay27 e528cc7d8b Place Jungle Temple by cora 2022-01-17 00:39:53 +04:00
kay27 12e85f9f12 Add Jungle Temple schematic by cora 2022-01-16 22:50:58 +04:00
kay27 2cfca05186 Move noise indicator into separate file 2022-01-16 19:20:42 +04:00
kay27 fefa9c8b4f Initialize temples 2022-01-16 06:42:18 +04:00
kay27 6d4f7d2e62 Fix strongholds 2022-01-16 05:20:34 +04:00
kay27 95fd9e9105 Flush current work on spawnstruct, refactor strongholds 2022-01-16 04:46:07 +04:00
kay27 37725cc1dc Refactor desert temples and structs in general (unfinished) 2022-01-15 20:32:48 +04:00
kay27 e2928c4afc Add red desert temples 2022-01-15 08:04:43 +04:00
kay27 096b384676 Spawn desert temples from seeds 2022-01-14 04:25:39 +04:00
kay27 41b8ff5cb0 Merge pull request 'Breaking range parity with Minecraft: Java Edition' (#115) from GuyLiner/MineClone5:break_range_fix into testing
Reviewed-on: MineClone5/MineClone5#115
2022-01-12 07:23:55 +00:00
kay27 79170e2386 Fix attempt to perform arithmetic on a nil value in mount.lua:232 2022-01-12 04:33:55 +04:00
kay27 9d171a6b7b Fix Nether roof light 2022-01-12 04:02:56 +04:00
kay27 c6754fd39e Start adding new structures API 2022-01-12 03:27:28 +04:00
GuyLiner 26cc290342 Merge branch 'testing' into break_range_fix 2022-01-11 21:44:01 +00:00
Guy Liner 8a7db3de9a Breaking range parity with Minecraft: Java Edition 2022-01-11 16:40:50 -05:00
kay27 c9e56e68c4 Merge GuyLiner/rotate-fix into testing 2022-01-11 21:59:55 +04:00
kay27 1f55e6da1c Merge remote-tracking branch 'origin/spawner' into testing 2022-01-11 21:56:47 +04:00
kay27 749bc379e7 Merge MineClone 2/master into testing 2022-01-11 21:52:45 +04:00
GuyLiner cb836541c6 Merge branch 'testing' into rotate-fix 2022-01-11 15:46:14 +00:00
Guy Liner 49201116e8 Fixes problem where pillar like nodes could not be placed on
nodes that had the "on_rightclick" attribute.
Merge remote-tracking branch 'mcl2/rotate_fix' into rotate-fix
2022-01-11 10:37:53 -05:00
Guy Liner bc3ecb175e Merge remote-tracking branch 'spawner/spawner' into spawner
These are my changes that fix a spawning bug that allowed monsters
to spawn no matter what light level if you had manually created
the spawner
2022-01-11 09:24:19 -05:00
kay27 dd5803908b #110 Add trident model by epCode 2022-01-10 19:49:18 +04:00
kay27 f207832c5a Merge master into testing 2022-01-10 19:38:12 +04:00
kay27 16116df4c6 Generate only desert seeds for some structs and lots of debugging glass blocks in the sky 2022-01-10 19:35:04 +04:00
Daniel Cassidy d0d7ebe53b Really move mcl_stairs_stone_slab_top.png into mcl_core
This is a fix for #105 where I accidentally moved it to the wrong place.
Sorry.

mcl_core uses this texture for Polished Stone (mcl_core:stone_smooth),
which means mcl_core had an undeclared dependency on mcl_stairs.

Since mcl_stairs depends on mcl_core, it makes sense to move the texture
to mcl_core.
2022-01-07 21:56:37 +00:00
GuyLiner cade03cedf Merge branch 'master' into spawner 2022-01-07 15:40:45 +00:00
kay27 667ebf1385 Fix several mapgen_issue warnings 2022-01-07 08:41:04 +04:00
GuyLiner bdc5252c59 Merge branch 'master' into rotate_fix 2022-01-07 03:18:15 +00:00
kay27 da8e92e071 Fix layers 2022-01-07 07:16:31 +04:00
kay27 7868cf7dc5 Merge master into mapgen_issue 2022-01-07 06:47:11 +04:00
kay27 726159e796 Dedicate clay and structures from mapgen core 2022-01-07 06:24:11 +04:00
epCode 9b881df465 Temporarily remove glitchy Elytra crash-damage
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
Daniel Cassidy 978f23c70e mcl_mapgen_core: Rename cocoa to c_cocoas.
This is more consistent and should hopefully be clearer.
2022-01-06 02:56:51 +00:00
Daniel Cassidy 802d214d7b mcl_mapgen_core: Make mcl_nether an optional dependency.
mcl_nether was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:55:33 +00:00
Daniel Cassidy a0708abb9c mcl_mapgen_core: Make mcl_mushrooms an optional dependency.
mcl_mushrooms was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:46:02 +00:00
Daniel Cassidy 554f22b802 mcl_mapgen_core: Make mcl_farming an optional dependency.
mcl_farming was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:33:04 +00:00
Daniel Cassidy 1d03a3d150 mcl_mapgen_core: Make mcl_flowers an optional dependency.
mcl_flowers was previously an undeclared dependency of mcl_mapgen_core.
Now it is both optional and declared.
2022-01-06 02:30:24 +00:00
Daniel Cassidy 7c72ce1d0d mcl_mapgen_core: Fix check for wrong mod. 2022-01-06 02:11:06 +00:00
Daniel Cassidy 2bdaa77932 mcl_mapgen_core: Make mcl_structures an optional dependency. 2022-01-06 01:20:06 +00:00
Daniel Cassidy 5cad35dbfe mcl_mapgen_core: Make mcl_stairs an optional dependency.
The "mapgen_stair" aliases are only used by v6, and even then appear to
be optional in practice, so there's no reason for mcl_mapgen_core to
require mcl_stairs.
2022-01-06 01:20:06 +00:00
Daniel Cassidy 51cdc69b99 mcl_mapgen_core: Make mcl_monster_eggs an optional dependency.
The only purpose of this dependency appears to be to force
mcl_monster_eggs to load before mcl_mapgen_core. It is not actually
used in the code.

mcl_monster_eggs is an undeclared dependency of mobs_mc_gameconfig,
mcl_biomes, and mcl_structures, all of which are either transitive
or direct dependencies of mcl_mapgen_core.

It's not possible to add a dependency on mcl_monster_eggs directly
to mobs_mc_gameconfig, because that would lead to a circular
dependency. So it seems like a dependency on mcl_monster_eggs is
declared as a dependency of mcl_mapgen_core as a workaround to
ensure that mcl_monster_eggs at least gets loaded before
mcl_mapgen_core.

I've moved mcl_monster_eggs to the optional dependencies which
should achieve the same aim without complaining if mcl_monster_eggs
is missing, but this should probably be cleaned up in future to
remove the circular dependency.
2022-01-06 01:18:40 +00:00
kay27 54adfe9e30 Merge remote-tracking branch 'origin/testing' into mapgen_issue 2022-01-06 02:07:16 +04:00
Daniel Cassidy b73c0e8f2c mcl_mapgen_core: Make mcl_ocean an optional dependency. 2022-01-05 21:34:56 +00:00
Daniel Cassidy 012d0bd942 mcl_mapgen_core: Make mcl_sponges an optional dependency. 2022-01-05 20:52:53 +00:00
Daniel Cassidy c52f598e64 mcl_mapgen_core: Make mcl_cocoas an optional dependency. 2022-01-05 20:46:28 +00:00
Guy Liner 502f85f637 Added a file that contains a table of every monsters light spawning levels 2022-01-05 10:45:15 -05:00
Guy Liner a9eb6cb747 Moved that table that contains every monster's light spawning levels to a different file, added some comments 2022-01-05 10:44:01 -05:00
Guy Liner 04a81af4a1 Make sure that the player is not in creative mode before giving them experience points 2022-01-05 10:42:50 -05:00
Guy Liner 385d34df33 Added comments and figured out away to fix mob spawning bug 2022-01-04 23:15:48 -05:00
kay27 fc3dc63f01 Merge pull request 'Move texture mcl_stairs_stone_slab_top to mcl_core.' (#105) from djc/MineClone5:polished-stone into master
Reviewed-on: MineClone5/MineClone5#105
2022-01-05 03:05:20 +00:00
kay27 806edcda19 Fix crash at startup 2022-01-05 06:47:06 +04:00
kay27 6c1d30a130 Polish new mapgen stuff 2022-01-05 06:43:16 +04:00
Daniel Cassidy af03b030a0 Move texture mcl_stairs_stone_slab_top to mcl_core.
mcl_core uses this texture for Polished Stone (mcl_core:stone_smooth),
which means mcl_core has an undeclared dependency on mcl_stairs.

Since mcl_stairs depends on mcl_core, it makes sense to move the texture
to mcl_core.
2022-01-05 02:33:31 +00:00
kay27 4ce3102ab4 Merge remote-tracking branch 'origin/testing' into mapgen_issue 2022-01-05 04:18:39 +04:00
kay27 b703dbc288 Merge remote-tracking branch 'origin/master' into testing 2022-01-05 04:18:07 +04:00
Daniel Cassidy 841c278490 mcl_enchanting: Add missing dependency on mcl_experience. 2022-01-04 23:46:54 +00:00
kay27 05f1614893 #62 Spawn Ender Dragon 2022-01-04 04:13:28 +04:00
kay27 91fd78f38f Merge branch 'master' into mapgen_issue 2022-01-04 00:43:52 +04:00
kay27 7464a4721d Merge remote-tracking branch 'origin/production' 2022-01-03 20:15:42 +04:00
kay27 bcb93fb49c Merge master into mapgen_issue 2022-01-03 20:12:50 +04:00
kay27 310aba9c11 Fix Nether dust 2022-01-03 08:16:56 +04:00
kay27 7a1cdc89fb #35 Fix floating slimes 2022-01-03 08:08:56 +04:00
kay27 698c29733f #38 Fix cauldrons 2022-01-03 07:42:33 +04:00
Guy Liner f4e7911903 Removed a comment that was not needed and added a new line below the comment block 2022-01-02 17:32:43 -05:00
Guy Liner b929c66adf Removed mcl_util.rotate_axis_and_place function, replaced it with minetest.rotate_and_place 2022-01-02 17:28:19 -05:00
kay27 6a323c376a Merge pull request 'Merge 0.71.12 into master' (#79) from production into master
Reviewed-on: MineClone5/MineClone5#79
2022-01-02 13:47:59 +00:00
NO11 627c37cd97 Fix pumpkin hud 2022-01-02 12:37:20 +00:00
NO11 8c6d016527 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:07:43 +00:00
NO11 7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
kay27 9b4cbb6cda Merge branch 'master' into testing 2022-01-02 12:03:32 +04:00
kay27 9e8d02413e Merge pull request 'Added Suspicious Stews (New Pull Request)' (#67) from chmodsayshello/MineClone5:SuspiciousStew2 into master
Reviewed-on: MineClone5/MineClone5#67
2022-01-02 07:57:31 +00:00
kay27 027753940f Add dummy /gamemode 2022-01-02 10:58:29 +04:00
kay27 c2256bc4b7 Revert solar panel revert from MCL2 - more testing needed 2022-01-02 03:16:05 +04:00
kay27 77ac660c7b Merge remote-tracking branch 'mcl2/master' into testing 2022-01-02 03:12:55 +04:00
kay27 b4fa82d2ab Merge remote-tracking branch 'origin/master' into testing 2022-01-02 03:11:52 +04:00
kay27 7ecf316c48 #55 Fix boat visual size again 2022-01-02 03:11:10 +04:00
NO11 cbf497e68b Merge branch 'master' into arrow_fix 2022-01-01 23:01:01 +00:00
NO11 53860a8f79 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 23:00:02 +00:00
NO11 7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
chmodsayshello cdab29a42e replaced old itemstring 2022-01-01 13:52:38 +00:00
chmodsayshello fa892e880e removed the code I used during debugging
Now, suspicious stews are no longer in the creative inventory, and have to be crafted or obtained using /giveme
2022-01-01 12:23:13 +00:00
chmodsayshello a03e532a85 upload the texture for the suspicious stew 2022-01-01 12:19:50 +00:00
chmodsayshello 4a2b07115a added new dependencies (everything required is within mineclone5) 2022-01-01 12:18:29 +00:00
chmodsayshello c263d1a622 registered suspicious_stew.lua within mcl_mushrooms 2022-01-01 12:17:29 +00:00
chmodsayshello b6567ee11c upload the code for the suspicious stew(s) 2022-01-01 12:15:04 +00:00
kay27 cd3f9bc40f Merge master into testing 2021-12-31 02:34:34 +04:00
kay27 b2df02a4d2 Merge pull request 'loaded crossbows are no longer in creative inventory' (#60) from chmodsayshello/MineClone5:crosbow_inventory_fix into master
Reviewed-on: MineClone5/MineClone5#60
2021-12-30 22:33:16 +00:00
NO11 263bb1607d Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 13:12:19 +00:00
NO411 7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
chmodsayshello 2dbd01b8a0 loaded crossbows are no lomger in creative inventory
In Minecraft, loaded crossbows are NOT in the creative inventory!

https://minecraft.fandom.com/wiki/Crossbow
2021-12-26 09:47:30 +00:00