From 49d5e1a0f6a093bdeeb2311ac3401a1b55a3886a Mon Sep 17 00:00:00 2001 From: Gustavo Ramos Rehermann Date: Wed, 9 Feb 2022 04:01:18 -0300 Subject: [PATCH] Do not reset item obj velocity upon leaving waterflow --- mods/ENTITIES/mcl_item_entity/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index f0b2ca26a..a348001d6 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -823,7 +823,7 @@ minetest.register_entity(":__builtin:item", { elseif self._flowing == true then -- Disable flowing physics if not on/in flowing liquid self._flowing = false - enable_physics(self.object, self, true) + --enable_physics(self.object, self, true) -- do not reset velocity upon leaving water! return end