forked from MineClone5/MineClone5
Fix broken skin init
This commit is contained in:
parent
cfac33a94f
commit
05e3a616b4
|
@ -137,20 +137,19 @@ minetest.register_on_joinplayer(function(player)
|
|||
local skin_id = player:get_meta():get_string("mcl_skins:skin_id")
|
||||
local set_skin
|
||||
-- do we already have a skin in player attributes?
|
||||
if skin_id then
|
||||
if skin_id ~= nil and skin_id ~= "" then
|
||||
set_skin = tonumber(skin_id)
|
||||
-- otherwise use random skin if not set
|
||||
else
|
||||
end
|
||||
if not set_skin then
|
||||
set_skin = math.random(0, mcl_skins.skin_count)
|
||||
end
|
||||
if set_skin then
|
||||
local ok = mcl_skins.set_player_skin(player, set_skin)
|
||||
if not ok then
|
||||
set_skin = math.random(0, mcl_skins.skin_count)
|
||||
minetest.log("warning", "[mcl_skins] Player skin for "..name.." not found, falling back to skin #"..set_skin)
|
||||
mcl_skins.set_player_skin(player, set_skin)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
mcl_skins.registered_on_set_skins = {}
|
||||
|
|
Loading…
Reference in New Issue