fix broken tree placement

This commit is contained in:
AFCMS 2022-01-22 14:59:15 +01:00
parent 34b445b04a
commit e3e06b4a4b
Signed by: AFCMS
GPG Key ID: 8720389A25B652E3
1 changed files with 1 additions and 0 deletions

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@ -16,6 +16,7 @@ local function register_tree_trunk(subname, description_trunk, description_bark,
_doc_items_hidden = false, _doc_items_hidden = false,
tiles = {tile_inner, tile_inner, tile_bark}, tiles = {tile_inner, tile_inner, tile_bark},
paramtype2 = "facedir", paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64, stack_max = 64,
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),