forked from VoxeLibre/VoxeLibre
[WIP] codestyle.
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@ -12,7 +12,7 @@ local C = minetest.colorize
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--local mod_craftguide = minetest.get_modpath("mcl_craftguide")
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--local mod_craftguide = minetest.get_modpath("mcl_craftguide")
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-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
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-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
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function return_item(itemstack, dropper, pos, inv)
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local function return_item(itemstack, dropper, pos, inv)
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if dropper:is_player() then
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if dropper:is_player() then
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-- Return to main inventory
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-- Return to main inventory
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if inv:room_for_item("main", itemstack) then
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if inv:room_for_item("main", itemstack) then
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@ -40,7 +40,7 @@ function return_item(itemstack, dropper, pos, inv)
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end
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end
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-- Return items in the given inventory list (name) to the main inventory, or drop them if there is no space left
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-- Return items in the given inventory list (name) to the main inventory, or drop them if there is no space left
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function return_fields(player, name)
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local function return_fields(player, name)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local list = inv:get_list(name)
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local list = inv:get_list(name)
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if not list then return end
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if not list then return end
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@ -233,48 +233,6 @@ local function set_inventory(player, armor_change_only)
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"listring[current_player;main]",
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"listring[current_player;main]",
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})
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})
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local form2 = "size[9,8.75]"..
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--"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png]"..
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ppreview_formspec..
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--armor
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"list[current_player;armor;0,0;1,1;1]"..
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"list[current_player;armor;0,1;1,1;2]"..
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"list[current_player;armor;0,2;1,1;3]"..
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"list[current_player;armor;0,3;1,1;4]"..
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mcl_formspec.get_itemslot_bg(0,0,1,1)..
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mcl_formspec.get_itemslot_bg(0,1,1,1)..
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mcl_formspec.get_itemslot_bg(0,2,1,1)..
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mcl_formspec.get_itemslot_bg(0,3,1,1)..
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--armor_slot_imgs..
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-- craft and inventory
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"label[0,4;"..F(C("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"label[4,0.5;"..F(C("#313131", S("Crafting"))).."]"..
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"list[current_player;craft;4,1;2,2]"..
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"list[current_player;craftpreview;7,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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mcl_formspec.get_itemslot_bg(4,1,2,2)..
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mcl_formspec.get_itemslot_bg(7,1.5,1,1)..
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-- crafting guide button
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"image_button[4.5,3;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;"..F(S("Recipe book")).."]"..
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-- help button
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"image_button[8,3;1,1;doc_button_icon_lores.png;__mcl_doc;]"..
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"tooltip[__mcl_doc;"..F(S("Help")).."]"..
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-- skins button
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"image_button[3,3;1,1;mcl_skins_button.png;__mcl_skins;]"..
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"tooltip[__mcl_skins;"..F(S("Select player skin")).."]"..
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-- achievements button
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"image_button[7,3;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
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"tooltip[__mcl_achievements;"..F(S("Achievements")).."]"..
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-- for shortcuts
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"listring[current_player;main]"..
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"listring[current_player;armor]"..
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"listring[current_player;main]" ..
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"listring[current_player;craft]" ..
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"listring[current_player;main]"
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player:set_inventory_formspec(form)
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player:set_inventory_formspec(form)
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end
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end
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