forked from VoxeLibre/VoxeLibre
Merge pull request 'Put back default sky and fog color.' (#3201) from fix_v6_sky_color into master
Reviewed-on: MineClone2/MineClone2#3201 Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
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ab1cfde34d
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@ -9,8 +9,8 @@ function mcl_weather.set_sky_box_clear(player, sky, fog)
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local pos = player:get_pos()
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local pos = player:get_pos()
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if minetest.get_item_group(minetest.get_node(vector.new(pos.x,pos.y+1.5,pos.z)).name, "water") ~= 0 then return end
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if minetest.get_item_group(minetest.get_node(vector.new(pos.x,pos.y+1.5,pos.z)).name, "water") ~= 0 then return end
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local sc = {
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local sc = {
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day_sky = "#0000FF", -- Pure blue to make debugging this stuff easier. Not visible during normal gameplay.
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day_sky = "#7BA4FF",
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day_horizon = "#FF0000", -- Pure red to make debugging this stuff easier. Not visible during normal gameplay.
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day_horizon = "#C0D8FF",
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dawn_sky = "#B4BAFA",
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dawn_sky = "#B4BAFA",
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dawn_horizon = "#BAC1F0",
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dawn_horizon = "#BAC1F0",
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night_sky = "#000000",
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night_sky = "#000000",
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