From a29091e23cc1052189ed70b4447d816056c369c9 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 3 Aug 2017 23:27:22 +0200 Subject: [PATCH] Move double chest neighbor function to mcl_util --- mods/CORE/mcl_util/init.lua | 34 ++++++++++++++++-- mods/ITEMS/mcl_chests/init.lua | 65 +++++++++------------------------- 2 files changed, 49 insertions(+), 50 deletions(-) diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index e7c7b901c..460d352fd 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -97,6 +97,36 @@ function mcl_util.rotate_axis(itemstack, placer, pointed_thing) return itemstack end +-- Returns position of the neighbor of a double chest node +-- or nil if node is invalid. +-- This function assumes that the large chest is actually intact +-- * pos: Position of the node to investigate +-- * param2: param2 of that node +-- * side: Which "half" the investigated node is. "left" or "right" +function mcl_util.get_double_container_neighbor_pos(pos, param2, side) + if side == "right" then + if param2 == 0 then + return {x=pos.x-1, y=pos.y, z=pos.z} + elseif param2 == 1 then + return {x=pos.x, y=pos.y, z=pos.z+1} + elseif param2 == 2 then + return {x=pos.x+1, y=pos.y, z=pos.z} + elseif param2 == 3 then + return {x=pos.x, y=pos.y, z=pos.z-1} + end + else + if param2 == 0 then + return {x=pos.x+1, y=pos.y, z=pos.z} + elseif param2 == 1 then + return {x=pos.x, y=pos.y, z=pos.z-1} + elseif param2 == 2 then + return {x=pos.x-1, y=pos.y, z=pos.z} + elseif param2 == 3 then + return {x=pos.x, y=pos.y, z=pos.z+1} + end + end +end + -- Moves a single item from one inventory to another. --- source_inventory: Inventory to take the item from --- source_list: List name of the source inventory from which to take the item @@ -147,7 +177,7 @@ function mcl_util.move_item_container(source_pos, source_list, source_stack_id, -- Normalize double container by forcing to always use the left segment first if dctype == 6 then - dpos = mcl_chests.get_large_chest_neighbor_pos(destination_pos, dnode.param2, "right") + dpos = mcl_util.get_double_container_neighbor_pos(destination_pos, dnode.param2, "right") if not dpos then return false end @@ -198,7 +228,7 @@ function mcl_util.move_item_container(source_pos, source_list, source_stack_id, -- Try transfer to neighbor node if transfer failed and double container if not ok and dctype == 5 then - dpos = mcl_chests.get_large_chest_neighbor_pos(dpos, dnode.param2, "left") + dpos = mcl_util.get_double_container_neighbor_pos(dpos, dnode.param2, "left") dmeta = minetest.get_meta(dpos) dinv = dmeta:get_inventory() diff --git a/mods/ITEMS/mcl_chests/init.lua b/mods/ITEMS/mcl_chests/init.lua index 78a79501b..00df97d88 100644 --- a/mods/ITEMS/mcl_chests/init.lua +++ b/mods/ITEMS/mcl_chests/init.lua @@ -1,34 +1,3 @@ -mcl_chests = {} - --- Returns position of the neighbor of a large chest node. --- This function assumes that the large chest is actually intact --- * pos: Position of the node to investigate --- * param2: param2 of that node --- * side: Which "half" the investigated node is. "right" or "left" -function mcl_chests.get_large_chest_neighbor_pos(pos, param2, side) - if side == "right" then - if param2 == 0 then - return {x=pos.x-1, y=pos.y, z=pos.z} - elseif param2 == 1 then - return {x=pos.x, y=pos.y, z=pos.z+1} - elseif param2 == 2 then - return {x=pos.x+1, y=pos.y, z=pos.z} - elseif param2 == 3 then - return {x=pos.x, y=pos.y, z=pos.z-1} - end - else - if param2 == 0 then - return {x=pos.x+1, y=pos.y, z=pos.z} - elseif param2 == 1 then - return {x=pos.x, y=pos.y, z=pos.z-1} - elseif param2 == 2 then - return {x=pos.x-1, y=pos.y, z=pos.z} - elseif param2 == 3 then - return {x=pos.x, y=pos.y, z=pos.z+1} - end - end -end - -- This is a helper function to register both chests and trapped chests. Trapped chests will make use of the additional parameters local register_chest = function(basename, desc, longdesc, usagehelp, hidden, mesecons, on_rightclick_addendum, on_rightclick_addendum_left, on_rightclick_addendum_right, drop) @@ -77,13 +46,13 @@ minetest.register_node("mcl_chests:"..basename, { -- BEGIN OF LISTRING WORKAROUND inv:set_size("input", 1) -- END OF LISTRING WORKAROUND - if minetest.get_node(mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..basename then + if minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "right")).name == "mcl_chests:"..basename then minetest.swap_node(pos, {name="mcl_chests:"..basename.."_right",param2=param2}) - local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right") + local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right") minetest.swap_node(p, { name = "mcl_chests:"..basename.."_left", param2 = param2 }) - elseif minetest.get_node(mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..basename then + elseif minetest.get_node(mcl_util.get_double_container_neighbor_pos(pos, param2, "left")).name == "mcl_chests:"..basename then minetest.swap_node(pos, {name="mcl_chests:"..basename.."_left",param2=param2}) - local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left") + local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left") minetest.swap_node(p, { name = "mcl_chests:"..basename.."_right", param2 = param2 }) end end, @@ -156,7 +125,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", { return end local param2 = n.param2 - local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "left") + local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left") if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then return end @@ -183,7 +152,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", { if inv:room_for_item("main", stack) then return -1 else - local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "left") + local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left") local other_inv = minetest.get_inventory({type="node", pos=other_pos}) if other_inv:room_for_item("main", stack) then return -1 @@ -208,7 +177,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", { local inv = minetest.get_inventory({type="node", pos=pos}) local leftover = inv:add_item("main", stack) if not leftover:is_empty() then - local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "left") + local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "left") local other_inv = minetest.get_inventory({type="node", pos=other_pos}) other_inv:add_item("main", leftover) end @@ -223,7 +192,7 @@ minetest.register_node("mcl_chests:"..basename.."_left", { _mcl_hardness = 2.5, on_rightclick = function(pos, node, clicker) - local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left") + local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") minetest.show_formspec(clicker:get_player_name(), "mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z, @@ -264,7 +233,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", { return end local param2 = n.param2 - local p = mcl_chests.get_large_chest_neighbor_pos(pos, param2, "right") + local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right") if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then return end @@ -287,7 +256,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", { -- BEGIN OF LISTRING WORKAROUND allow_metadata_inventory_put = function(pos, listname, index, stack, player) if listname == "input" then - local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "right") + local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right") local other_inv = minetest.get_inventory({type="node", pos=other_pos}) if other_inv:room_for_item("main", stack) then return -1 @@ -313,7 +282,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", { " moves stuff to chest at "..minetest.pos_to_string(pos)) -- BEGIN OF LISTRING WORKAROUND if listname == "input" then - local other_pos = mcl_chests.get_large_chest_neighbor_pos(pos, minetest.get_node(pos).param2, "right") + local other_pos = mcl_util.get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, "right") local other_inv = minetest.get_inventory({type="node", pos=other_pos}) local leftover = other_inv:add_item("main", stack) if not leftover:is_empty() then @@ -331,7 +300,7 @@ minetest.register_node("mcl_chests:"..basename.."_right", { _mcl_hardness = 2.5, on_rightclick = function(pos, node, clicker) - local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right") + local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") minetest.show_formspec(clicker:get_player_name(), "mcl_chests:"..basename.."_"..pos.x.."_"..pos.y.."_"..pos.z, @@ -403,12 +372,12 @@ register_chest("trapped_chest", minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2}) mesecon:receptor_on(pos, trapped_chest_mesecons_rules) - local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left") + local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_right", param2 = node.param2}) mesecon:receptor_on(pos_other, trapped_chest_mesecons_rules) end, function(pos, node, clicker) - local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right") + local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") -- Save number of players in left part of the chest only local meta = minetest.get_meta(pos_other) @@ -441,7 +410,7 @@ register_chest("trapped_chest_on", meta:set_int("players", players) end, function(pos, node, clicker) - local pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right") + local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") local meta = minetest.get_meta(pos_other) local players = meta:get_int("players") players = players + 1 @@ -464,7 +433,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) players = meta:get_int("players") players = players - 1 elseif node.name == "mcl_chests:trapped_chest_on_right" then - pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "right") + pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") meta = minetest.get_meta(pos_other) players = meta:get_int("players") players = players - 1 @@ -484,7 +453,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2}) mesecon:receptor_off(pos, trapped_chest_mesecons_rules) - pos_other = mcl_chests.get_large_chest_neighbor_pos(pos, node.param2, "left") + pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_right", param2 = node.param2}) mesecon:receptor_off(pos_other, trapped_chest_mesecons_rules) else