forked from VoxeLibre/VoxeLibre
Added potions for new effects
* also added some new brewing recipes
This commit is contained in:
parent
ced2741686
commit
8cfe96a955
|
@ -569,7 +569,7 @@ mcl_potions.register_effect({
|
|||
end
|
||||
EF.glowing[object].waypoints = {}
|
||||
end,
|
||||
particle_color = "#FFFF00",
|
||||
particle_color = "#FFFF77",
|
||||
uses_factor = false,
|
||||
})
|
||||
|
||||
|
|
|
@ -398,6 +398,21 @@ local awkward_table = {
|
|||
["mcl_mobitems:spider_eye"] = "mcl_potions:poison",
|
||||
["mcl_flowers:wither_rose"] = "mcl_potions:withering",
|
||||
["mcl_mobitems:rabbit_foot"] = "mcl_potions:leaping",
|
||||
|
||||
["mcl_flowers:fourleaf_clover"] = "mcl_potions:luck",
|
||||
["mcl_farming:potato_item_poison"] = "mcl_potions:nausea",
|
||||
-- TODO slow falling
|
||||
-- TODO levitation?
|
||||
-- TODO darkness?
|
||||
-- TODO absorption
|
||||
-- TODO health boost?
|
||||
-- TODO resistance
|
||||
-- TODO turtle master?
|
||||
-- TODO frost
|
||||
-- TODO blindness?
|
||||
-- TODO food poisoning?
|
||||
-- TODO saturation?
|
||||
-- TODO haste
|
||||
}
|
||||
-- API
|
||||
-- register a potion recipe brewed from awkward potion
|
||||
|
@ -416,6 +431,7 @@ end
|
|||
mcl_potions.register_ingredient_potion("mcl_potions:awkward", awkward_table)
|
||||
|
||||
-- TODO mundane and thick potion recipes
|
||||
-- TODO glowing out of thick
|
||||
|
||||
|
||||
local mod_table = { }
|
||||
|
@ -442,6 +458,8 @@ local inversion_table = {
|
|||
["mcl_potions:leaping"] = "mcl_potions:slowness",
|
||||
["mcl_potions:night_vision"] = "mcl_potions:invisibility",
|
||||
["mcl_potions:poison"] = "mcl_potions:harming",
|
||||
["mcl_potions:luck"] = "mcl_potions:bad_luck",
|
||||
["mcl_potions:haste"] = "mcl_potions:fatigue",
|
||||
}
|
||||
-- API
|
||||
function mcl_potions.register_inversion_recipe(input, output)
|
||||
|
|
|
@ -489,7 +489,7 @@ mcl_potions.register_potion({
|
|||
desc_suffix = S("of Withering"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Applies the withering effect which deals damage at a regular interval and can kill."),
|
||||
color = "#000000",
|
||||
color = "#292929",
|
||||
_effect_list = {
|
||||
withering = {dur=mcl_potions.DURATION_POISON},
|
||||
},
|
||||
|
@ -580,3 +580,229 @@ mcl_potions.register_potion({
|
|||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "slow_falling",
|
||||
desc_suffix = S("of Slow Falling"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Instead of falling, you descend gracefully."),
|
||||
color = "#ACCCFF",
|
||||
_effect_list = {
|
||||
slow_falling = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "levitation",
|
||||
desc_suffix = S("of Levitation"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Floats body slowly upwards."),
|
||||
color = "#420E7E",
|
||||
_effect_list = {
|
||||
levitation = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "darkness",
|
||||
desc_suffix = S("of Darkness"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Surrounds with darkness."),
|
||||
color = "#000000",
|
||||
_effect_list = {
|
||||
darkness = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "glowing",
|
||||
desc_suffix = S("of Glowing"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Highlights for others to see."),
|
||||
color = "#FFFF77",
|
||||
_effect_list = {
|
||||
glowing = {},
|
||||
},
|
||||
has_arrow = false, -- TODO add a spectral arrow instead (in mcl_bows?)
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "health_boost",
|
||||
desc_suffix = S("of Health Boost"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Increases health."),
|
||||
color = "#FF2222",
|
||||
_effect_list = {
|
||||
health_boost = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "absorption",
|
||||
desc_suffix = S("of Absorption"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Absorbs some incoming damage."),
|
||||
color = "#B59500",
|
||||
_effect_list = {
|
||||
absorption = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "resistance",
|
||||
desc_suffix = S("of Resistance"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Descreases damage taken."),
|
||||
color = "#2552A5",
|
||||
_effect_list = {
|
||||
resistance = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "resistance",
|
||||
desc_suffix = S("of Resistance"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Descreases damage taken."),
|
||||
color = "#2552A5",
|
||||
_effect_list = {
|
||||
resistance = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "turtle_master",
|
||||
desc_suffix = S("of Turtle Master"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Descreases damage taken at the cost of speed."),
|
||||
color = "#255235",
|
||||
_effect_list = {
|
||||
resistance = {
|
||||
level = 3,
|
||||
dur = 20,
|
||||
},
|
||||
slowness = {
|
||||
level = 4,
|
||||
level_scaling = 2,
|
||||
dur = 20,
|
||||
},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "luck",
|
||||
desc_suffix = S("of Luck"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Increases luck."),
|
||||
color = "#7BFF42",
|
||||
_effect_list = {
|
||||
luck = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "bad_luck",
|
||||
desc_suffix = S("of Bad Luck"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Decreases luck."),
|
||||
color = "#887343",
|
||||
_effect_list = {
|
||||
bad_luck = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "frost",
|
||||
desc_suffix = S("of Frost"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Freezes..."),
|
||||
color = "#5B7DAA",
|
||||
_effect_list = {
|
||||
frost = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
-- TODO implement effect stacking?
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "blindness",
|
||||
desc_suffix = S("of Blindness"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Impairs sight."),
|
||||
color = "#586868",
|
||||
_effect_list = {
|
||||
blindness = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "nausea",
|
||||
desc_suffix = S("of Nausea"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Disintegrates senses."),
|
||||
color = "#715C7F",
|
||||
_effect_list = {
|
||||
nausea = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "food_poisoning",
|
||||
desc_suffix = S("of Food Poisoning"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Moves bowels too fast."),
|
||||
color = "#83A061",
|
||||
_effect_list = {
|
||||
food_poisoning = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
-- TODO implement effect stacking?
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "saturation",
|
||||
desc_suffix = S("of Saturation"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Satisfies hunger."),
|
||||
color = "#CEAE29",
|
||||
_effect_list = {
|
||||
saturation = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "haste",
|
||||
desc_suffix = S("of Haste"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Increases digging and attack speed."),
|
||||
color = "#FFFF00",
|
||||
_effect_list = {
|
||||
haste = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
mcl_potions.register_potion({
|
||||
name = "fatigue",
|
||||
desc_suffix = S("of Fatigue"),
|
||||
_tt = nil,
|
||||
_longdesc = S("Decreases digging and attack speed."),
|
||||
color = "#64643D",
|
||||
_effect_list = {
|
||||
fatigue = {},
|
||||
},
|
||||
has_arrow = true,
|
||||
})
|
||||
|
||||
|
|
Loading…
Reference in New Issue