forked from VoxeLibre/VoxeLibre
Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
This commit is contained in:
commit
4992a05c2b
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@ -938,10 +938,13 @@ mobs.mob_step = function(self, dtime)
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end
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end
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end
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end
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if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then
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if self.burn_timer == 0 then
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mcl_burning.set_on_fire(self.object, 1)
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local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5)
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self.burn_timer = 1 --1.7 seconds
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if light_current and light_day and light_current > 12 and light_day == 15 then
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self.pause_timer = 0.4
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mcl_burning.set_on_fire(self.object, 1)
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self.burn_timer = 1 --1.7 seconds
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self.pause_timer = 0.4
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end
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end
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end
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end
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end
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@ -13,36 +13,21 @@ local craft_planks = function(output, input)
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})
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})
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end
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end
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craft_planks("", "tree")
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local planks = {
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craft_planks("", "tree_bark")
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{"", "oak"},
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craft_planks("", "stripped_oak")
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{"dark", "dark_oak"},
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craft_planks("", "stripped_oak_bark")
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{"jungle", "jungle"},
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{"acacia", "acacia"},
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craft_planks("dark", "darktree")
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{"spruce", "spruce"},
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craft_planks("dark", "darktree_bark")
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{"birch", "birch"}
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craft_planks("dark", "stripped_dark_oak")
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}
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craft_planks("dark", "stripped_dark_oak_bark")
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craft_planks("jungle", "jungletree")
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craft_planks("jungle", "jungletree_bark")
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craft_planks("jungle", "stripped_jungle")
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craft_planks("jungle", "stripped_jungle_bark")
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craft_planks("acacia", "acaciatree")
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craft_planks("acacia", "acaciatree_bark")
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craft_planks("acacia", "stripped_acacia")
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craft_planks("acacia", "stripped_acacia_bark")
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craft_planks("spruce", "sprucetree")
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craft_planks("spruce", "sprucetree_bark")
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craft_planks("spruce", "stripped_spruce")
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craft_planks("spruce", "stripped_spruce_bark")
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craft_planks("birch", "birchtree")
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craft_planks("birch", "birchtree_bark")
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craft_planks("birch", "stripped_birch")
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craft_planks("birch", "stripped_birch_bark")
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for _, p in pairs(planks) do
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craft_planks(p[1], p[1].."tree")
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craft_planks(p[1], p[1].."tree_bark")
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craft_planks(p[1], "stripped_"..p[2])
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craft_planks(p[1], "stripped_"..p[2].."_bark")
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end
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minetest.register_craft({
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minetest.register_craft({
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type = 'shapeless',
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type = 'shapeless',
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@ -107,7 +107,7 @@ minetest.register_globalstep(function(dtime)
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EF.invisible[player].timer = EF.invisible[player].timer + dtime
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EF.invisible[player].timer = EF.invisible[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#7F8392") end
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if EF.invisible[player].timer >= EF.invisible[player].dur then
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if EF.invisible[player].timer >= EF.invisible[player].dur then
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mcl_potions.make_invisible(player, false)
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mcl_potions.make_invisible(player, false)
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@ -129,7 +129,7 @@ minetest.register_globalstep(function(dtime)
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EF.poisoned[player].timer = EF.poisoned[player].timer + dtime
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EF.poisoned[player].timer = EF.poisoned[player].timer + dtime
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EF.poisoned[player].hit_timer = (EF.poisoned[player].hit_timer or 0) + dtime
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EF.poisoned[player].hit_timer = (EF.poisoned[player].hit_timer or 0) + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#225533") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#4E9331") end
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if EF.poisoned[player].hit_timer >= EF.poisoned[player].step then
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if EF.poisoned[player].hit_timer >= EF.poisoned[player].step then
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if mcl_util.get_hp(player) - 1 > 0 then
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if mcl_util.get_hp(player) - 1 > 0 then
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@ -158,7 +158,7 @@ minetest.register_globalstep(function(dtime)
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EF.regenerating[player].timer = EF.regenerating[player].timer + dtime
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EF.regenerating[player].timer = EF.regenerating[player].timer + dtime
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EF.regenerating[player].heal_timer = (EF.regenerating[player].heal_timer or 0) + dtime
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EF.regenerating[player].heal_timer = (EF.regenerating[player].heal_timer or 0) + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#A52BB2") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#CD5CAB") end
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if EF.regenerating[player].heal_timer >= EF.regenerating[player].step then
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if EF.regenerating[player].heal_timer >= EF.regenerating[player].step then
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@ -192,7 +192,7 @@ minetest.register_globalstep(function(dtime)
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EF.water_breathing[player].timer = EF.water_breathing[player].timer + dtime
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EF.water_breathing[player].timer = EF.water_breathing[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#0000AA") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end
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if player:get_breath() then
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if player:get_breath() then
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if player:get_breath() < 10 then player:set_breath(10) end
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if player:get_breath() < 10 then player:set_breath(10) end
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@ -217,7 +217,7 @@ minetest.register_globalstep(function(dtime)
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EF.leaping[player].timer = EF.leaping[player].timer + dtime
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EF.leaping[player].timer = EF.leaping[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#00CC33") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#22FF4C") end
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if EF.leaping[player].timer >= EF.leaping[player].dur then
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if EF.leaping[player].timer >= EF.leaping[player].dur then
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playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping")
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playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping")
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@ -239,7 +239,7 @@ minetest.register_globalstep(function(dtime)
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EF.swift[player].timer = EF.swift[player].timer + dtime
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EF.swift[player].timer = EF.swift[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#009999") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#7CAFC6") end
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if EF.swift[player].timer >= EF.swift[player].dur then
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if EF.swift[player].timer >= EF.swift[player].dur then
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playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness")
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playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness")
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@ -261,7 +261,7 @@ minetest.register_globalstep(function(dtime)
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EF.night_vision[player].timer = EF.night_vision[player].timer + dtime
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EF.night_vision[player].timer = EF.night_vision[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#1F1FA1") end
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if EF.night_vision[player].timer >= EF.night_vision[player].dur then
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if EF.night_vision[player].timer >= EF.night_vision[player].dur then
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EF.night_vision[player] = nil
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EF.night_vision[player] = nil
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@ -286,7 +286,7 @@ minetest.register_globalstep(function(dtime)
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EF.fire_proof[player].timer = EF.fire_proof[player].timer + dtime
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EF.fire_proof[player].timer = EF.fire_proof[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#E0B050") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#E49A3A") end
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if EF.fire_proof[player].timer >= EF.fire_proof[player].dur then
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if EF.fire_proof[player].timer >= EF.fire_proof[player].dur then
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EF.fire_proof[player] = nil
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EF.fire_proof[player] = nil
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@ -307,7 +307,7 @@ minetest.register_globalstep(function(dtime)
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EF.weak[player].timer = EF.weak[player].timer + dtime
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EF.weak[player].timer = EF.weak[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#484D48") end
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if EF.weak[player].timer >= EF.weak[player].dur then
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if EF.weak[player].timer >= EF.weak[player].dur then
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EF.weak[player] = nil
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EF.weak[player] = nil
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@ -328,7 +328,7 @@ minetest.register_globalstep(function(dtime)
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EF.strong[player].timer = EF.strong[player].timer + dtime
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EF.strong[player].timer = EF.strong[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end
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if player:get_pos() then mcl_potions._add_spawner(player, "#932423") end
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if EF.strong[player].timer >= EF.strong[player].dur then
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if EF.strong[player].timer >= EF.strong[player].dur then
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EF.strong[player] = nil
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EF.strong[player] = nil
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@ -459,7 +459,7 @@ local healing_def = {
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_tt = S("+4 HP"),
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_tt = S("+4 HP"),
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_tt_2 = S("+8 HP"),
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_tt_2 = S("+8 HP"),
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_longdesc = S("Instantly heals."),
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_longdesc = S("Instantly heals."),
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color = "#CC0000",
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color = "#F82423",
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effect = 4,
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effect = 4,
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instant = true,
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instant = true,
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on_use = mcl_potions.healing_func,
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on_use = mcl_potions.healing_func,
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@ -473,7 +473,7 @@ local harming_def = {
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_tt = S("-6 HP"),
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_tt = S("-6 HP"),
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_tt_II = S("-12 HP"),
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_tt_II = S("-12 HP"),
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_longdesc = S("Instantly deals damage."),
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_longdesc = S("Instantly deals damage."),
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color = "#660099",
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color = "#430A09",
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effect = -6,
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effect = -6,
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instant = true,
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instant = true,
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on_use = mcl_potions.healing_func,
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on_use = mcl_potions.healing_func,
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@ -486,7 +486,7 @@ local night_vision_def = {
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description = S("Night Vision"),
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description = S("Night Vision"),
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_tt = nil,
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_tt = nil,
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_longdesc = S("Increases the perceived brightness of light under a dark sky."),
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_longdesc = S("Increases the perceived brightness of light under a dark sky."),
|
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color = "#1010AA",
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color = "#1F1FA1",
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effect = nil,
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effect = nil,
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is_dur = true,
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is_dur = true,
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on_use = mcl_potions.night_vision_func,
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on_use = mcl_potions.night_vision_func,
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@ -498,7 +498,7 @@ local swiftness_def = {
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description = S("Swiftness"),
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description = S("Swiftness"),
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_tt = nil,
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_tt = nil,
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_longdesc = S("Increases walking speed."),
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_longdesc = S("Increases walking speed."),
|
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color = "#009999",
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color = "#7CAFC6",
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effect = 1.2,
|
effect = 1.2,
|
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is_dur = true,
|
is_dur = true,
|
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on_use = mcl_potions.swiftness_func,
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on_use = mcl_potions.swiftness_func,
|
||||||
|
@ -511,7 +511,7 @@ local slowness_def = {
|
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description = S("Slowness"),
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description = S("Slowness"),
|
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_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Decreases walking speed."),
|
_longdesc = S("Decreases walking speed."),
|
||||||
color = "#000080",
|
color = "#5A6C81",
|
||||||
effect = 0.85,
|
effect = 0.85,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.swiftness_func,
|
on_use = mcl_potions.swiftness_func,
|
||||||
|
@ -525,7 +525,7 @@ local leaping_def = {
|
||||||
description = S("Leaping"),
|
description = S("Leaping"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Increases jump strength."),
|
_longdesc = S("Increases jump strength."),
|
||||||
color = "#00CC33",
|
color = "#22FF4C",
|
||||||
effect = 1.15,
|
effect = 1.15,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.leaping_func,
|
on_use = mcl_potions.leaping_func,
|
||||||
|
@ -538,7 +538,7 @@ local poison_def = {
|
||||||
description = S("Poison"),
|
description = S("Poison"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
|
_longdesc = S("Applies the poison effect which deals damage at a regular interval."),
|
||||||
color = "#447755",
|
color = "#4E9331",
|
||||||
effect = 2.5,
|
effect = 2.5,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.poison_func,
|
on_use = mcl_potions.poison_func,
|
||||||
|
@ -552,7 +552,7 @@ local regeneration_def = {
|
||||||
description = S("Regeneration"),
|
description = S("Regeneration"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Regenerates health over time."),
|
_longdesc = S("Regenerates health over time."),
|
||||||
color = "#B52CC2",
|
color = "#CD5CAB",
|
||||||
effect = 2.5,
|
effect = 2.5,
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.regeneration_func,
|
on_use = mcl_potions.regeneration_func,
|
||||||
|
@ -565,7 +565,7 @@ local invisibility_def = {
|
||||||
description = S("Invisibility"),
|
description = S("Invisibility"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Grants invisibility."),
|
_longdesc = S("Grants invisibility."),
|
||||||
color = "#B0B0B0",
|
color = "#7F8392",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.invisiblility_func,
|
on_use = mcl_potions.invisiblility_func,
|
||||||
is_plus = true,
|
is_plus = true,
|
||||||
|
@ -576,7 +576,7 @@ local water_breathing_def = {
|
||||||
description = S("Water Breathing"),
|
description = S("Water Breathing"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Grants limitless breath underwater."),
|
_longdesc = S("Grants limitless breath underwater."),
|
||||||
color = "#0000AA",
|
color = "#2E5299",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.water_breathing_func,
|
on_use = mcl_potions.water_breathing_func,
|
||||||
is_plus = true,
|
is_plus = true,
|
||||||
|
@ -587,7 +587,7 @@ local fire_resistance_def = {
|
||||||
description = S("Fire Resistance"),
|
description = S("Fire Resistance"),
|
||||||
_tt = nil,
|
_tt = nil,
|
||||||
_longdesc = S("Grants immunity to damage from heat sources like fire."),
|
_longdesc = S("Grants immunity to damage from heat sources like fire."),
|
||||||
color = "#D0A040",
|
color = "#E49A3A",
|
||||||
is_dur = true,
|
is_dur = true,
|
||||||
on_use = mcl_potions.fire_resistance_func,
|
on_use = mcl_potions.fire_resistance_func,
|
||||||
is_plus = true,
|
is_plus = true,
|
||||||
|
@ -611,22 +611,22 @@ end
|
||||||
-- description = S("Weakness"),
|
-- description = S("Weakness"),
|
||||||
-- _tt_help = TODO,
|
-- _tt_help = TODO,
|
||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#6600AA"),
|
-- wield_image = potion_image("#484D48"),
|
||||||
-- inventory_image = potion_image("#6600AA"),
|
-- inventory_image = potion_image("#484D48"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#6600AA")
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end,
|
-- end,
|
||||||
--
|
--
|
||||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#6600AA")
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end
|
-- end
|
||||||
-- })
|
-- })
|
||||||
|
@ -635,22 +635,22 @@ end
|
||||||
-- description = S("Weakness +"),
|
-- description = S("Weakness +"),
|
||||||
-- _tt_help = TODO,
|
-- _tt_help = TODO,
|
||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#7700BB"),
|
-- wield_image = potion_image("#484D48"),
|
||||||
-- inventory_image = potion_image("#7700BB"),
|
-- inventory_image = potion_image("#484D48"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#7700BB")
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end,
|
-- end,
|
||||||
--
|
--
|
||||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#7700BB")
|
-- mcl_potions._use_potion(itemstack, user, "#484D48")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end
|
-- end
|
||||||
-- })
|
-- })
|
||||||
|
@ -659,22 +659,22 @@ end
|
||||||
-- description = S("Strength"),
|
-- description = S("Strength"),
|
||||||
-- _tt_help = TODO,
|
-- _tt_help = TODO,
|
||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444D4"),
|
-- wield_image = potion_image("#932423"),
|
||||||
-- inventory_image = potion_image("#D444D4"),
|
-- inventory_image = potion_image("#932423"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444D4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end,
|
-- end,
|
||||||
--
|
--
|
||||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444D4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end
|
-- end
|
||||||
-- })
|
-- })
|
||||||
|
@ -683,22 +683,22 @@ end
|
||||||
-- description = S("Strength II"),
|
-- description = S("Strength II"),
|
||||||
-- _tt_help = TODO,
|
-- _tt_help = TODO,
|
||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444E4"),
|
-- wield_image = potion_image("#932423"),
|
||||||
-- inventory_image = potion_image("#D444E4"),
|
-- inventory_image = potion_image("#932423"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444E4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end,
|
-- end,
|
||||||
--
|
--
|
||||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444E4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end
|
-- end
|
||||||
-- })
|
-- })
|
||||||
|
@ -707,22 +707,22 @@ end
|
||||||
-- description = S("Strength +"),
|
-- description = S("Strength +"),
|
||||||
-- _tt_help = TODO,
|
-- _tt_help = TODO,
|
||||||
-- _doc_items_longdesc = brewhelp,
|
-- _doc_items_longdesc = brewhelp,
|
||||||
-- wield_image = potion_image("#D444F4"),
|
-- wield_image = potion_image("#932423"),
|
||||||
-- inventory_image = potion_image("#D444F4"),
|
-- inventory_image = potion_image("#932423"),
|
||||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
-- groups = { brewitem=1, food=3, can_eat_when_full=1 },
|
||||||
-- stack_max = 1,
|
-- stack_max = 1,
|
||||||
--
|
--
|
||||||
-- on_place = function(itemstack, user, pointed_thing)
|
-- on_place = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end,
|
-- end,
|
||||||
--
|
--
|
||||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
||||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||||
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
|
-- mcl_potions._use_potion(itemstack, user, "#932423")
|
||||||
-- return itemstack
|
-- return itemstack
|
||||||
-- end
|
-- end
|
||||||
-- })
|
-- })
|
||||||
|
|
|
@ -3974,7 +3974,7 @@ if mg_name ~= "singlenode" then
|
||||||
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
|
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
|
||||||
local gennotify = minetest.get_mapgen_object("gennotify")
|
local gennotify = minetest.get_mapgen_object("gennotify")
|
||||||
--local poslist = {}
|
--local poslist = {}
|
||||||
local pr = PseudoRandom(blockseed + 14)
|
pr = PseudoRandom(blockseed + 14)
|
||||||
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
||||||
local x, y, z = pos.x, pos.y, pos.z
|
local x, y, z = pos.x, pos.y, pos.z
|
||||||
if x < -2 or x > 2 or z < -2 or z > 2 then
|
if x < -2 or x > 2 or z < -2 or z > 2 then
|
||||||
|
|
Loading…
Reference in New Issue