forked from VoxeLibre/VoxeLibre
Merge pull request 'Fix tropical fish crash (#2583)' (#2587) from fix_tropical_fish_textures into master
Reviewed-on: MineClone2/MineClone2#2587 Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
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commit
35f064511d
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@ -3467,7 +3467,10 @@ local mob_activate = function(self, staticdata, def, dtime)
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def.textures = {def.textures}
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def.textures = {def.textures}
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end
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end
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self.base_texture = def.textures[random(1, #def.textures)]
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local c = 1
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if #def.textures > c then c = #def.textures end
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self.base_texture = def.textures[math.random(c)]
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self.base_mesh = def.mesh
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self.base_mesh = def.mesh
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self.base_size = self.visual_size
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self.base_size = self.visual_size
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self.base_colbox = self.collisionbox
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self.base_colbox = self.collisionbox
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@ -72,7 +72,7 @@ local tropical_fish = {
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collisionbox = {-0.2, 0.0, -0.2, 0.2, 0.1, 0.2},
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collisionbox = {-0.2, 0.0, -0.2, 0.2, 0.1, 0.2},
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visual = "mesh",
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visual = "mesh",
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mesh = "extra_mobs_tropical_fish_a.b3d",
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mesh = "extra_mobs_tropical_fish_a.b3d",
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textures = {}, -- to be populated on_spawn
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textures = { "extra_mobs_tropical_fish_a.png" }, -- to be populated on_spawn
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sounds = {},
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sounds = {},
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animation = {
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animation = {
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stand_start = 0,
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stand_start = 0,
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