forked from VoxeLibre/VoxeLibre
some work on colored leathered armors
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c49c5dec67
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@ -66,4 +66,4 @@ dofile(modpath .. "/player.lua")
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dofile(modpath .. "/damage.lua")
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dofile(modpath .. "/register.lua")
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dofile(modpath .. "/alias.lua")
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dofile(modpath.."/leather.lua")
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dofile(modpath .. "/leather.lua")
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@ -34,7 +34,7 @@ local colors = {
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local function calculate_color(first, last)
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--local first_r = tonumber(str.sub(first, 2, 3))
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--local first_g = tonumber(str.sub(first, 4, 5))
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return tonumber(first)*tonumber(last)
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return tonumber(first)*tonumber(last)
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end
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local function get_texture_function(texture)
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@ -75,11 +75,14 @@ mcl_armor.register_set({
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})
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minetest.register_chatcommand("colort", {
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params = "<name> <privilege>", -- Short parameter description
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params = "", -- Short parameter description
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description = "Remove privilege from player", -- Full description
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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local item = player:get_wielded_item()
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item:get_meta():set_string("color", "#951d1d")
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if player then
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local item = player:get_wielded_item()
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item:get_meta():set_string("color", "#951d1d")
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mcl_armor.update(player)
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end
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end,
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})
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