forked from VoxeLibre/VoxeLibre
237 lines
6.7 KiB
Lua
237 lines
6.7 KiB
Lua
---
|
|
--- Generated by EmmyLua(https://github.com/EmmyLua)
|
|
--- Created by michieal.
|
|
--- DateTime: 12/29/22 12:34 PM -- Restructure Date
|
|
---
|
|
|
|
local DEBUG = true
|
|
|
|
local rand = math.random
|
|
math.randomseed((os.time() + 31) * 31415) -- try to make a valid seed
|
|
local BAMBOO_MAX_HEIGHT = 16 -- base height check.
|
|
|
|
local BAMBOO_SOIL_DIST = BAMBOO_MAX_HEIGHT * -1
|
|
local BAM_MAX_HEIGHT_STPCHK = BAMBOO_MAX_HEIGHT - 5
|
|
local BAM_MAX_HEIGHT_TOP = BAMBOO_MAX_HEIGHT - 1
|
|
|
|
local GROW_DOUBLE_CHANCE = 32
|
|
|
|
--Bamboo can be planted on moss blocks, grass blocks, dirt, coarse dirt, rooted dirt, gravel, mycelium, podzol, sand, red sand, or mud
|
|
mcl_bamboo.bamboo_dirt_nodes = {
|
|
"mcl_core:redsand",
|
|
"mcl_core:sand",
|
|
"mcl_core:dirt",
|
|
"mcl_core:coarse_dirt",
|
|
"mcl_core:dirt_with_grass",
|
|
"mcl_core:podzol",
|
|
"mcl_core:mycelium",
|
|
"mcl_lush_caves:rooted_dirt",
|
|
"mcl_lush_caves:moss",
|
|
"mcl_mud:mud",
|
|
}
|
|
|
|
function mcl_bamboo.is_dirt(node_name)
|
|
return table.indexof(mcl_bamboo.bamboo_dirt_nodes, node_name) ~= -1
|
|
end
|
|
|
|
mcl_bamboo.bamboo_index = {
|
|
"mcl_bamboo:bamboo",
|
|
"mcl_bamboo:bamboo_1",
|
|
"mcl_bamboo:bamboo_2",
|
|
"mcl_bamboo:bamboo_3",
|
|
}
|
|
|
|
function mcl_bamboo.is_bamboo(node_name)
|
|
return table.indexof(mcl_bamboo.bamboo_index, node_name)
|
|
end
|
|
|
|
--- pos: node position; placer: ObjectRef that is placing the item
|
|
--- returns: true if protected, otherwise false.
|
|
function mcl_bamboo.is_protected(pos, placer)
|
|
local name = placer:get_player_name()
|
|
if minetest.is_protected(pos, name) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
|
|
local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0))
|
|
|
|
if not bonemeal_applied and mcl_bamboo.is_bamboo(node_above.name) == true then
|
|
return false -- short circuit this function if we're trying to grow (std) the bamboo and it's not the top shoot.
|
|
end
|
|
if minetest.get_node_light(pos) < 8 then
|
|
return false
|
|
end
|
|
|
|
-- variables used in more than one spot.
|
|
local first_shoot
|
|
local chk_pos
|
|
local soil_pos
|
|
local node_name = ""
|
|
local dist = 0
|
|
local node_below
|
|
-- -------------------
|
|
|
|
-- the soil node below.
|
|
for py = -1, BAMBOO_SOIL_DIST, -1 do
|
|
chk_pos = vector.offset(pos, 0, py, 0)
|
|
node_name = minetest.get_node(chk_pos).name
|
|
if mcl_bamboo.is_dirt(node_name) then
|
|
soil_pos = chk_pos
|
|
break
|
|
else
|
|
if mcl_bamboo.is_bamboo(node_name) == false then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
-- requires knowing where the soil node is.
|
|
if soil_pos == nil then
|
|
return false -- returning false means don't use up the bonemeal.
|
|
end
|
|
|
|
local grow_amount = rand(1, GROW_DOUBLE_CHANCE)
|
|
grow_amount = rand(1, GROW_DOUBLE_CHANCE)
|
|
grow_amount = rand(1, GROW_DOUBLE_CHANCE) -- because yeah, not truly random, or even a good prng.
|
|
grow_amount = rand(1, GROW_DOUBLE_CHANCE)
|
|
local init_height = rand(BAM_MAX_HEIGHT_STPCHK, BAM_MAX_HEIGHT_TOP)
|
|
|
|
node_name = ""
|
|
|
|
-- update: add randomized max height to first node's meta data.
|
|
first_shoot = vector.offset(soil_pos, 0, 1, 0)
|
|
local meta = minetest.get_meta(first_shoot)
|
|
node_below = minetest.get_node(first_shoot).name
|
|
|
|
-- check the meta data for the first node, to see how high to make the stalk.
|
|
if not meta then
|
|
-- if no metadata, set the metadata!!!
|
|
meta:get_int("height", init_height)
|
|
end
|
|
local height = meta:get_int("height", -1)
|
|
if height == -1 then
|
|
height = init_height
|
|
end
|
|
|
|
-- Bonemeal: Grows the bamboo by 1-2 stems. (per the minecraft wiki.)
|
|
if bonemeal_applied then
|
|
-- handle applying bonemeal.
|
|
for py = 1, BAM_MAX_HEIGHT_TOP do
|
|
-- find the top node of bamboo.
|
|
chk_pos = vector.offset(pos, 0, py, 0)
|
|
node_name = minetest.get_node(chk_pos).name
|
|
dist = vector.distance(soil_pos, chk_pos)
|
|
if mcl_bamboo.is_bamboo(node_name) == false or node_name == "mcl_bamboo:bamboo_endcap" then
|
|
break
|
|
end
|
|
end
|
|
|
|
if node_name == "mcl_bamboo:bamboo_endcap" then
|
|
-- prevent overgrowth
|
|
return false
|
|
end
|
|
|
|
-- check to see if we have a full stalk of bamboo.
|
|
if dist >= height - 1 then
|
|
if dist == height - 1 then
|
|
-- equals top of the stalk before the cap
|
|
if node_name == "air" then
|
|
minetest.set_node(vector.offset(chk_pos, 0, 1, 0), {name = "mcl_bamboo:bamboo_endcap"})
|
|
return true -- returning true means use up the bonemeal.
|
|
else
|
|
return false
|
|
end
|
|
else
|
|
-- okay, we're higher than the end cap, fail out.
|
|
return false -- returning false means don't use up the bonemeal.
|
|
end
|
|
end
|
|
|
|
-- and now, the meat of the section... add bamboo to the stalk.
|
|
-- at this point, we should be lower than the generated maximum height. ~ about height -2 or lower.
|
|
if dist <= height - 2 then
|
|
if node_name == "air" then
|
|
-- here we can check to see if we can do up to 2 bamboo shoots onto the stalk
|
|
minetest.set_node(chk_pos, {name = node_below})
|
|
-- handle growing a second node.
|
|
if grow_amount == 2 then
|
|
chk_pos = vector.offset(chk_pos, 0, 1, 0)
|
|
if minetest.get_node(chk_pos).name == "air" then
|
|
minetest.set_node(chk_pos, {name = node_below})
|
|
end
|
|
end
|
|
return true -- exit out with a success. We've added 1-2 nodes, per the wiki.
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Non-Bonemeal growth.
|
|
for py = 1, BAM_MAX_HEIGHT_TOP do
|
|
-- Find the topmost node above the stalk, and check it for "air"
|
|
chk_pos = vector.offset(pos, 0, py, 0)
|
|
node_below = minetest.get_node(pos).name
|
|
node_name = minetest.get_node(chk_pos).name
|
|
dist = vector.distance(soil_pos, chk_pos)
|
|
|
|
-- stop growing check. ie, handle endcap placement.
|
|
if dist >= height - 1 then
|
|
if node_name == "air" then
|
|
if height - 1 == dist then
|
|
minetest.set_node(chk_pos, {name = "mcl_bamboo:bamboo_endcap"})
|
|
end
|
|
end
|
|
break
|
|
end
|
|
|
|
-- handle regular node placement.
|
|
-- find the air node above the top shoot. place a node. And then, if short enough,
|
|
-- check for second node placement.
|
|
if node_name == "air" then
|
|
minetest.set_node(chk_pos, {name = node_below})
|
|
-- handle growing a second node. (1 in 32 chance.)
|
|
if grow_amount == 2 and dist <= height - 2 then
|
|
chk_pos = vector.offset(chk_pos, 0, 1, 0)
|
|
if minetest.get_node(chk_pos).name == "air" then
|
|
minetest.set_node(chk_pos, {name = node_below})
|
|
end
|
|
end
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Add Groups function, courtesy of Warr1024.
|
|
function mcl_bamboo.add_groups(name, ...)
|
|
local def = minetest.registered_items[name] or error(name .. " not found")
|
|
local groups = {}
|
|
for k, v in pairs(def.groups) do
|
|
groups[k] = v
|
|
end
|
|
local function add_all(x, ...)
|
|
if not x then
|
|
return
|
|
end
|
|
groups[x] = 1
|
|
return add_all(...)
|
|
end
|
|
addall(...)
|
|
return minetest.override_item(name, {groups = groups})
|
|
end
|
|
|
|
function mcl_bamboo.mcl_log(m, l)
|
|
if not m then
|
|
minetest.log("error", "expected string, received: " .. m)
|
|
return
|
|
end
|
|
if DEBUG then
|
|
if not l then
|
|
minetest.log("[mcl_bamboo]: " .. m)
|
|
else
|
|
minetest.log(l, "[mcl_bamboo]: " .. m)
|
|
end
|
|
end
|
|
end
|