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MineClone2-french-translation/mods/ENTITIES/mcl_mobs/api/death.lua

50 lines
1.1 KiB
Lua

function mcl_mobs.mob:die(reason)
self.dead = true
self.death_timer = mcl_mobs.const.death_timer
for _, obj in pairs(self.object:get_children()) do
mcl_mount.throw_off(obj)
end
if minetest.settings:get_bool("doMobDrops", true) then
self:drop_loot(reason)
end
self:play_sound("death")
self:set_animation("death")
self:set_properties({pointable = false})
self:update_acceleration()
if self.def.on_death then
self.def.on_death(self, reason)
end
end
function mcl_mobs.mob:death_step()
if self:do_timer("death") then
self:update_roll()
else
local pos = self.object:get_pos()
minetest.add_particlespawner({
amount = 50,
time = 0.0001,
minpos = vector.add(pos, self.collisionbox.min),
maxpos = vector.add(pos, self.collisionbox.max),
minvel = vector.new(-0.5, 0.5, -0.5),
maxvel = vector.new(0.5, 1.0, 0.5),
minexptime = 1.1,
maxexptime = 1.5,
minsize = 1,
maxsize = 2,
collisiondetection = false,
vertical = false,
texture = "mcl_particles_mob_death.png",
})
self:play_sound_specific("mcl_sounds_poof")
self.object:remove() -- RIP
end
end