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MineClone2-french-translation/mods/ITEMS/mcl_hoppers/init.lua

791 lines
26 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
local F = minetest.formspec_escape
local C = minetest.colorize
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false)
local function mcl_log(message)
if LOGGING_ON then
mcl_util.mcl_log(message, "[Hoppers]", true)
end
end
--[[ BEGIN OF NODE DEFINITIONS ]]
local mcl_hoppers_formspec = table.concat({
"formspec_version[4]",
"size[11.75,8.175]",
"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, S("Hopper"))) .. "]",
mcl_formspec.get_itemslot_bg_v4(2.875, 0.75, 5, 1),
"list[context;main;2.875,0.75;5,1;]",
"label[0.375,2.45;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
mcl_formspec.get_itemslot_bg_v4(0.375, 2.85, 9, 3),
"list[current_player;main;0.375,2.85;9,3;9]",
mcl_formspec.get_itemslot_bg_v4(0.375, 6.8, 9, 1),
"list[current_player;main;0.375,6.8;9,1;]",
"listring[context;main]",
"listring[current_player;main]",
})
-- Downwards hopper (base definition)
---@type node_definition
local def_hopper = {
inventory_image = "mcl_hoppers_item.png",
wield_image = "mcl_hoppers_item.png",
groups = { pickaxey = 1, container = 2, deco_block = 1, hopper = 1 },
drawtype = "nodebox",
paramtype = "light",
-- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers.
tiles = {
"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
},
node_box = {
type = "fixed",
fixed = {
--funnel walls
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
local inv = meta:get_inventory()
inv:set_size("main", 5)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta:to_table()
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return count
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 4.8,
_mcl_hardness = 3,
}
-- Redstone variants (on/off) of downwards hopper.
-- Note a hopper is enabled when it is *not* supplied with redstone power and disabled when it is supplied with redstone power.
-- Enabled downwards hopper
local def_hopper_enabled = table.copy(def_hopper)
def_hopper_enabled.description = S("Hopper")
def_hopper_enabled._tt_help = S("5 inventory slots") ..
"\n" .. S("Collects items from above, moves items to container below") .. "\n" ..
S("Can be disabled with redstone power")
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.")
.. "\n\n" ..
S("Hoppers interact with containers the following way:") .. "\n" ..
S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot")
.. "\n" ..
S("• Ender chests: No interaction.") .. "\n" ..
S("• Other containers: Normal interaction.") .. "\n\n" ..
S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.")
def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.")
def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
local upos = pointed_thing.under
local apos = pointed_thing.above
local uposnode = minetest.get_node(upos)
local uposnodedef = minetest.registered_nodes[uposnode.name]
if not uposnodedef then return itemstack end
-- Use pointed node's on_rightclick function first, if present
if placer and not placer:get_player_control().sneak then
if uposnodedef and uposnodedef.on_rightclick then
return uposnodedef.on_rightclick(pointed_thing.under, uposnode, placer, itemstack) or itemstack
end
end
local x = upos.x - apos.x
local z = upos.z - apos.z
local fake_itemstack = ItemStack(itemstack)
local param2
if x == -1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 0
elseif x == 1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 2
elseif z == -1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 3
elseif z == 1 then
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 1
end
local itemstack, _ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
itemstack:set_name("mcl_hoppers:hopper")
return itemstack
end
def_hopper_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_disabled", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
---Disabled downwards hopper
---@type node_definition
local def_hopper_disabled = table.copy(def_hopper)
def_hopper_disabled.description = S("Disabled Hopper")
def_hopper_disabled.inventory_image = nil
def_hopper_disabled._doc_items_create_entry = false
def_hopper_disabled.groups.not_in_creative_inventory = 1
def_hopper_disabled.drop = "mcl_hoppers:hopper"
def_hopper_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper_disabled", def_hopper_disabled)
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.rotate_simple
end
---Sidewars hopper (base definition)
---@type node_definition
local def_hopper_side = {
_doc_items_create_entry = false,
drop = "mcl_hoppers:hopper",
groups = {pickaxey = 1, container = 2, not_in_creative_inventory = 1, hopper = 2},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png",
},
node_box = {
type = "fixed",
fixed = {
--funnel walls
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
local inv = meta:get_inventory()
inv:set_size("main", 5)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = vector.offset(pos, math.random(0, 10) / 10 - 0.5, 0, math.random(0, 10) / 10 - 0.5)
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return count
end
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return 0
else
return stack:get_count()
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_rotate = on_rotate,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 4.8,
_mcl_hardness = 3,
}
---@type node_definition
local def_hopper_side_enabled = table.copy(def_hopper_side)
def_hopper_side_enabled.description = S("Side Hopper")
def_hopper_side_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side_disabled", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled)
---@type node_definition
local def_hopper_side_disabled = table.copy(def_hopper_side)
def_hopper_side_disabled.description = S("Disabled Side Hopper")
def_hopper_side_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name = "mcl_hoppers:hopper_side", param2 = node.param2})
end,
},
}
minetest.register_node("mcl_hoppers:hopper_side_disabled", def_hopper_side_disabled)
--[[ END OF NODE DEFINITIONS ]]
local function hopper_pull_from_mc(mc_ent, dest_pos, inv_size)
local inv = mcl_entity_invs.load_inv(mc_ent, inv_size)
if not inv then
mcl_log("No inv")
return false
end
local dest_meta = minetest.get_meta(dest_pos)
local dest_inv = dest_meta:get_inventory()
if not dest_inv then
mcl_log("No dest inv")
return
end
mcl_log("inv. size: " .. mc_ent._inv_size)
for i = 1, mc_ent._inv_size, 1 do
local stack = inv:get_stack("main", i)
mcl_log("i: " .. tostring(i))
mcl_log("Name: [" .. tostring(stack:get_name()) .. "]")
mcl_log("Count: " .. tostring(stack:get_count()))
mcl_log("stack max: " .. tostring(stack:get_stack_max()))
if not stack:get_name() or stack:get_name() ~= "" then
if dest_inv:room_for_item("main", stack:peek_item()) then
mcl_log("Room so unload")
dest_inv:add_item("main", stack:take_item())
inv:set_stack("main", i, stack)
-- Take one item and stop until next time
return
else
mcl_log("no Room")
end
else
mcl_log("nothing there")
end
end
end
local function hopper_push_to_mc(mc_ent, dest_pos, inv_size)
local dest_inv = mcl_entity_invs.load_inv(mc_ent, inv_size)
if not dest_inv then
mcl_log("No inv")
return false
end
local meta = minetest.get_meta(dest_pos)
local inv = meta:get_inventory()
if not inv then
mcl_log("No dest inv")
return
end
mcl_log("inv. size: " .. mc_ent._inv_size)
for i = 1, mc_ent._inv_size, 1 do
local stack = inv:get_stack("main", i)
mcl_log("i: " .. tostring(i))
mcl_log("Name: [" .. tostring(stack:get_name()) .. "]")
mcl_log("Count: " .. tostring(stack:get_count()))
mcl_log("stack max: " .. tostring(stack:get_stack_max()))
if not stack:get_name() or stack:get_name() ~= "" then
if dest_inv:room_for_item("main", stack:peek_item()) then
mcl_log("Room so unload")
dest_inv:add_item("main", stack:take_item())
inv:set_stack("main", i, stack)
-- Take one item and stop until next time
return
else
mcl_log("no Room")
end
else
mcl_log("nothing there")
end
end
end
--[[ BEGIN OF ABM DEFINITONS ]]
minetest.register_abm({
label = "Hoppers pull from minecart hoppers",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
interval = 0.5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
mcl_log("ABM for: " .. minetest.pos_to_string(pos))
local objs = minetest.get_objects_inside_radius(pos, 3)
if objs and #objs > 0 then
for k, v in pairs(objs) do
local entity = v:get_luaentity()
if entity and entity.name then
--mcl_log("Name of object near: " .. tostring(entity.name))
if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" then
local hm_pos = entity.object:get_pos()
mcl_log("We have a minecart with inventory close: " .. minetest.pos_to_string(hm_pos))
--if hm_pos.y == pos.y + 1 then mcl_log("y is correct") end
--if (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) then mcl_log("x is within range") end
--if (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then mcl_log("z is within range") end
local DIST_FROM_MC = 1.5
if (hm_pos.y == pos.y + 1)
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
mcl_log("Minecart close enough")
if entity.name == "mcl_minecarts:hopper_minecart" then
hopper_pull_from_mc(entity, pos, 5)
elseif entity.name == "mcl_minecarts:chest_minecart" then
hopper_pull_from_mc(entity, pos, 27)
end
elseif (hm_pos.y == pos.y - 1)
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
mcl_log("Minecart close enough")
if entity.name == "mcl_minecarts:hopper_minecart" then
hopper_push_to_mc(entity, pos, 5)
elseif entity.name == "mcl_minecarts:chest_minecart" then
hopper_push_to_mc(entity, pos, 27)
end
end
end
else
mcl_log("no entity")
end
end
else
mcl_log("objs missing")
end
end,
})
-- Make hoppers suck in dropped items
minetest.register_abm({
label = "Hoppers suck in dropped items",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local abovenode = minetest.get_node(vector.offset(pos, 0, 1, 0))
if not minetest.registered_items[abovenode.name] then return end
-- Don't bother checking item enties if node above is a container (should save some CPU)
if minetest.get_item_group(abovenode.name, "container") ~= 0 then
return
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and
not object:get_luaentity()._removed then
if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
-- Item must get sucked in when the item just TOUCHES the block above the hopper
-- This is the reason for the Y calculation.
-- Test: Items on farmland and slabs get sucked, but items on full blocks don't
local posob = object:get_pos()
local posob_miny = posob.y + object:get_properties().collisionbox[2]
if math.abs(posob.x - pos.x) <= 0.5 and (posob_miny - pos.y < 1.5 and posob.y - pos.y >= 0.3) then
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
object:get_luaentity().itemstring = ""
object:remove()
end
end
end
end
end,
})
---Returns true if itemstack is fuel, but not for lava bucket if destination already has one
---@param itemstack ItemStack
---@param src_inventory InvRef
---@param src_list string
---@param dst_inventory InvRef
---@param dst_list string
---@return boolean
local function is_transferrable_fuel(itemstack, src_inventory, src_list, dst_inventory, dst_list)
if mcl_util.is_fuel(itemstack) then
if itemstack:get_name() == "mcl_buckets:bucket_lava" then
return dst_inventory:is_empty(dst_list)
else
return true
end
else
return false
end
end
minetest.register_abm({
label = "Hopper/container item exchange",
nodenames = { "mcl_hoppers:hopper" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- Get node pos' for item transfer
local uppos = vector.offset(pos, 0, 1, 0)
local downpos = vector.offset(pos, 0, -1, 0)
-- Suck an item from the container above into the hopper
local upnode = minetest.get_node(uppos)
if not minetest.registered_nodes[upnode.name] then return end
local g = minetest.get_item_group(upnode.name, "container")
local sucked = mcl_util.move_item_container(uppos, pos)
-- Also suck in non-fuel items from furnace fuel slot
if not sucked and g == 4 then
local finv = minetest.get_inventory({type = "node", pos = uppos})
if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then
mcl_util.move_item_container(uppos, pos, "fuel")
end
end
-- Move an item from the hopper into container below
local downnode = minetest.get_node(downpos)
if not minetest.registered_nodes[downnode.name] then return end
mcl_util.move_item_container(pos, downpos)
end,
})
minetest.register_abm({
label = "Side-hopper/container item exchange",
nodenames = { "mcl_hoppers:hopper_side" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- Determine to which side the hopper is facing, get nodes
local face = minetest.get_node(pos).param2
local front = {}
if face == 0 then
front = vector.offset(pos, -1, 0, 0)
elseif face == 1 then
front = vector.offset(pos, 0, 0, 1)
elseif face == 2 then
front = vector.offset(pos, 1, 0, 0)
elseif face == 3 then
front = vector.offset(pos, 0, 0, -1)
end
local above = vector.offset(pos, 0, 1, 0)
local frontnode = minetest.get_node(front)
if not minetest.registered_nodes[frontnode.name] then return end
-- Suck an item from the container above into the hopper
local abovenode = minetest.get_node(above)
if not minetest.registered_nodes[abovenode.name] then return end
local g = minetest.get_item_group(abovenode.name, "container")
local sucked = mcl_util.move_item_container(above, pos)
-- Also suck in non-fuel items from furnace fuel slot
if not sucked and g == 4 then
local finv = minetest.get_inventory({type = "node", pos = above})
if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then
mcl_util.move_item_container(above, pos, "fuel")
end
end
-- Move an item from the hopper into the container to which the hopper points to
local g = minetest.get_item_group(frontnode.name, "container")
if g == 2 or g == 3 or g == 5 or g == 6 then
mcl_util.move_item_container(pos, front)
elseif g == 4 then
-- Put fuel into fuel slot
local sinv = minetest.get_inventory({type = "node", pos = pos})
local dinv = minetest.get_inventory({type = "node", pos = front})
local slot_id, _ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
if slot_id then
mcl_util.move_item_container(pos, front, nil, slot_id, "fuel")
end
end
end
})
if minetest.get_modpath("mcl_composters") then
minetest.register_abm({
label = "Bonemeal extraction from composter",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
neighbors = {"mcl_composters:composter_ready"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = vector.offset(pos, 0, 1, 0)
--local downpos = vector.offset(pos, 0, -1, 0)
-- Get bonemeal from composter above
local upnode = minetest.get_node(uppos)
if upnode.name == "mcl_composters:composter_ready" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
minetest.swap_node(uppos, {name = "mcl_composters:composter"})
inv:add_item("main", "mcl_bone_meal:bone_meal")
end
end,
})
---@param node node
---@return integer?
---@nodiscard
local function composter_level(node)
local nn = node.name
if nn == "mcl_composters:composter" then
return 0
elseif nn == "mcl_composters:composter_1" then
return 1
elseif nn == "mcl_composters:composter_2" then
return 2
elseif nn == "mcl_composters:composter_3" then
return 3
elseif nn == "mcl_composters:composter_4" then
return 4
elseif nn == "mcl_composters:composter_5" then
return 5
elseif nn == "mcl_composters:composter_6" then
return 6
elseif nn == "mcl_composters:composter_7" then
return 7
else
return nil
end
end
for i = 1, 7 do
assert(composter_level({name = "mcl_composters:composter_" .. i}) == i)
end
assert(composter_level({name = "mcl_composters:composter"}) == 0)
assert(composter_level({name = "mcl_composters:some_other_node"}) == nil)
minetest.register_abm({
label = "Add compostable items on composter",
nodenames = {"mcl_hoppers:hopper"},
neighbors = {
"mcl_composters:composter",
"mcl_composters:composter_1",
"mcl_composters:composter_2",
"mcl_composters:composter_3",
"mcl_composters:composter_4",
"mcl_composters:composter_5",
"mcl_composters:composter_6",
"mcl_composters:composter_7",
},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--local uppos = vector.offset(pos, 0, 1, 0)
local downpos = vector.offset(pos, 0, -1, 0)
local downnode = minetest.get_node(downpos)
---@type integer|string|nil
local level = composter_level(downnode)
--Consume compostable items and update composter below
if level then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for i = 1, 5 do
local stack = inv:get_stack("main", i)
local compchance = minetest.get_item_group(stack:get_name(), "compostability")
if compchance > 0 then
stack:take_item()
inv:set_stack("main", i, stack)
if compchance >= math.random(0, 100) then
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, {name = "mcl_composters:composter_" .. level})
end
break
end
end
end
end,
})
end
minetest.register_craft({
output = "mcl_hoppers:hopper",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot"},
{"", "mcl_core:iron_ingot", ""},
},
})
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_hoppers:hopper", "nodes", "mcl_hoppers:hopper_side")
end
-- Legacy
minetest.register_alias("mcl_hoppers:hopper_item", "mcl_hoppers:hopper")
minetest.register_lbm({
label = "Update hopper formspecs (0.60.0",
name = "mcl_hoppers:update_formspec_0_60_0",
nodenames = {"group:hopper"},
run_at_every_load = false,
action = function(pos, node)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", mcl_hoppers_formspec)
end,
})