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MineClone2-french-translation/mods/ENTITIES/mobs/init.lua

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Lua

local path = minetest.get_modpath("mobs")
-- Mob API
dofile(path .. "/api.lua")
-- Rideable Mobs
dofile(path .. "/mount.lua")
-- Mob Items
dofile(path .. "/crafts.lua")
-- Mob Spawner
-- MCL2 has its own spawners in mcl_mobspawners
-- Lucky Blocks
dofile(path .. "/lucky_block.lua")
minetest.log("action", "[MOD] Mobs Redo loaded")