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MineClone2-french-translation/mods/chat_rewirte/init.lua

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3.0 KiB
Lua

-- config zone {{{
formats = {
-- ["MATCH"] = {"FORMAT" COLOR PRIV}, --
["#(.+)"] = {"*** %s: %s ***", 0xFFFF00, "server"},
}
DEFAULT_FORMAT = "%s: %s"
DEFAULT_COLOR = 0xEEF3EE
GM_PREFIX = "[Admin] "
MESSAGES_ON_SCREEN = 10
MAX_LENGTH = 100
LEFT_INDENT = 0.01
TOP_INDENT = 0.92
FONT_WIDTH = 12
FONT_HEIGHT = 24
-- config zone }}}
firsthud = nil
function addMessage(player, new_text, new_color)
local temp_text
local temp_color
local hud
for id = firsthud, (firsthud+MESSAGES_ON_SCREEN-1) do
hud = player:hud_get(id)
if hud and hud.name == "chat" then
temp_text = hud.text
temp_color = hud.number
player:hud_change(id, "number", new_color)
player:hud_change(id, "text", new_text)
new_text = temp_text
new_color = temp_color
end
end
end
function sendMessage(player, message, color)
local splitter
while message:len() > MAX_LENGTH do
splitter = string.find (message, " ", MAX_LENGTH)
if splitter == nil then
splitter = MAX_LENGTH
end
addMessage(player, message:sub(0,splitter), color)
message = message:sub(splitter+1)
end
addMessage(player, message, color)
end
minetest.register_on_joinplayer(function(player)
minetest.after(2, function(player)
for i = 1, MESSAGES_ON_SCREEN do
local hud_id = player:hud_add({
hud_elem_type = "text",
text = "",
position = {x = LEFT_INDENT, y = TOP_INDENT},
name = "chat",
scale = {x=500, y=50},
number = 0xFFFFFF,
item = 0,
direction = 0,
alignment = {x=1, y=0},
offset = {x=0, y=-i*FONT_HEIGHT}
})
if not firsthud then
firsthud = hud_id
end
end
end, player)
end)
minetest.register_on_chat_message(function(name, message)
fmt = DEFAULT_FORMAT
color = DEFAULT_COLOR
pl = minetest.get_player_by_name(name)
pls = minetest.get_connected_players()
-- formats (see config zone)
for m, f in pairs(formats) do
submes = string.match(message, m)
if submes then
if not f[3] then -- if PRIV==nil
fmt = f[1]
color = f[2]
break
elseif minetest.check_player_privs(name, {[f[3]]=true}) then
fmt = f[1]
color = f[2]
break
end
end
end
if not submes then
submes = message
end
if minetest.check_player_privs(name, {["server"]=true,}) then
name = GM_PREFIX .. name
end
for i = 1, #pls do
sendMessage(pls[i], string.format(fmt, name, submes), color)
end
return true
end)