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MineClone2-french-translation/mods/mobs/copie.old

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dofile(minetest.get_modpath("mobs").."/api.lua")
-- Mouton
dofile(minetest.get_modpath("mobs").."/sheep.lua")
mobs:register_mob("mobs:dirt_monster", {
type = "monster",
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_stone_monster.x",
textures = {"mobs_dirt_monster.png"},
visual_size = {x = 3, y = 2.6},
makes_footstep_sound = true,
view_range = 12,
walk_velocity = 1.1,
run_velocity = 2.6,
on_rightclick = nil,
damage = 4,
drops = {
name = "default:dirt",
chance = 1,
min = 4,
max = 4,
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 2,
-- max = 2,},
},
armor = 100,
drawtype = "front",
lava_damage = 8,
light_damage = 1,
attack_type = "dogfight",
animation = {
speed_normal = 18,
speed_run = 50,
stand_start = 0,
stand_end = 14,
walk_start = 15,
walk_end = 38,
run_start = 40,
run_end = 63,
punch_start = 40,
punch_end = 63,
},
})
minetest.register_craftitem("mobs:dirt_monster", {
description = "Dirt Monster",
inventory_image = "mobs_dirt_monster.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:dirt_monster")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a dirt monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_mob("mobs:stone_monster", {
type = "monster",
hp_max = 30,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_stone_monster.x",
textures = {"mobs_stone_monster.png"},
visual_size = {x = 3, y = 2.6},
makes_footstep_sound = true,
view_range = 16,
walk_velocity = 0.4,
run_velocity = 1.8,
damage = 6,
drops = {
{name = "default:stone",
chance = 1,
min = 4,
max = 4,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 3,
-- max = 3,},
},
armor = 80,
drawtype = "front",
light_damage = 1,
attack_type = "dogfight",
animation = {
speed_normal = 8,
speed_run = 40,
stand_start = 0,
stand_end = 14,
walk_start = 15,
walk_end = 38,
run_start = 40,
run_end = 63,
punch_start = 40,
punch_end = 63,
}
})
minetest.register_craftitem("mobs:stone_monster", {
description = "Stone Monster",
inventory_image = "mobs_stone_monster.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:stone_monster")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a stone monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_mob("mobs:sand_monster", {
type = "monster",
hp_max = 15,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_sand_monster.x",
textures = {"mobs_sand_monster.png"},
visual_size = {x =8,y =8},
makes_footstep_sound = true,
view_range = 20,
walk_velocity = 1.8,
run_velocity = 3.6,
damage = 2,
drops = {
{name = "default:sand",
chance = 1,
min = 4,
max = 4,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 3,
-- max = 3,},
},
armor = 100,
drawtype = "front",
lava_damage = 8,
light_damage = 1,
attack_type = "dogfight",
animation = {
speed_normal = 35,
speed_run = 45,
stand_start = 0,
stand_end = 39,
walk_start = 41,
walk_end = 72,
run_start = 74,
run_end = 105,
punch_start = 74,
punch_end = 105,
},
})
minetest.register_craftitem("mobs:sand_monster", {
description = "Sand Monster",
inventory_image = "mobs_sand_monster.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:sand_monster")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a sand monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_mob("mobs:rat", {
type = "animal",
hp_max = 1,
collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.35, 0.25},
collide_with_objects = false,
visual = "mesh",
mesh = "mobs_rat.x",
textures = {"mobs_rat.png"},
makes_footstep_sound = false,
walk_velocity = 0.8,
armor = 200,
drops = {
{name = "mobs:rat",
chance = 1,
min = 1,
max = 1,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 8,
follow = "default:scorched_stuff",
view_range = 4,
})
mobs:register_mob("mobs:oerkki", {
type = "monster",
hp_max = 45,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_oerkki.x",
textures = {"mobs_oerkki.png"},
visual_size = {x =5, y =5},
makes_footstep_sound = false,
view_range = 16,
walk_velocity = 0.5,
run_velocity = 3,
damage = 5,
drops = {
{name = "default:obsidian",
chance = 1,
min = 4,
max = 4,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 5,
-- max = 5,},
},
armor = 100,
drawtype = "front",
lava_damage = 8,
light_damage = 1,
attack_type = "dogfight",
animation = {
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 36,
run_start = 37,
run_end = 49,
punch_start = 37,
punch_end = 49,
speed_normal = 10,
speed_run = 18,
},
})
minetest.register_craftitem("mobs:oerkki", {
description = "Oerkki",
inventory_image = "mobs_oerkki.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:oerkki")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed an oerkki at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_mob("mobs:tree_monster", {
type = "monster",
hp_max = 60,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_tree_monster.x",
textures = {"mobs_tree_monster.png"},
visual_size = {x = 4.5,y = 4.5},
makes_footstep_sound = true,
view_range = 32,
walk_velocity = 0,
run_velocity = 1.6,
damage = 6,
drops = {
{name = "default:sapling",
chance = 1,
min = 4,
max = 4,},
{name = "default:junglesapling",
chance = 1,
min = 4,
max = 4,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 6,
-- max = 6,},
},
armor = 80,
drawtype = "front",
lava_damage = 8,
light_damage = 1,
disable_fall_damage = true,
attack_type = "dogfight",
animation = {
speed_normal = 8,
speed_run = 20,
stand_start = 0,
stand_end = 24,
walk_start = 25,
walk_end = 47,
run_start = 48,
run_end = 62,
punch_start = 48,
punch_end = 62,
},
})
minetest.register_craftitem("mobs:tree_monster", {
description = "Tree Monster",
inventory_image = "mobs_tree_monster.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:tree_monster")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a tree monster at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_mob("mobs:dungeon_master", {
type = "monster",
hp_max = 50,
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
visual = "mesh",
mesh = "mobs_dungeon_master.x",
textures = {"mobs_dungeon_master.png"},
visual_size = {x =8, y =8},
makes_footstep_sound = true,
view_range = 12,
walk_velocity = 0.4,
run_velocity = 2,
damage = 10,
drops = {
{name = "default:mese_crystal",
chance = 1,
min = 1,
max = 1,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 8,
-- max = 8,},
},
armor = 60,
drawtype = "front",
lava_damage = 8,
light_damage = 200,
on_rightclick = nil,
attack_type = "shoot",
arrow = "mobs:fireball",
shoot_interval = 2.5,
sounds = {
attack = "mobs_fireball",
},
animation = {
stand_start = 0,
stand_end = 19,
walk_start = 20,
walk_end = 35,
punch_start = 36,
punch_end = 48,
speed_normal = 8,
speed_run = 5,
},
})
minetest.register_craftitem("mobs:dungeon_master", {
description = "Dungeon Master",
inventory_image = "mobs_dungeon_master.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:dungeon_master")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a dungeon master at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_arrow("mobs:fireball", {
visual = "sprite",
visual_size = {x = 1, y = 1},
textures = {"mobs_fireball.png"},
velocity = 9,
hit_player = function(self, player)
local s = self.object:getpos()
local p = player:getpos()
local vec = {x = s.x - p.x, y = s.y - p.y, z = s.z - p.z}
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 10},
}, vec)
local pos = self.object:getpos()
for dx = -1, 1 do
for dy = -1, 1 do
for dz = -1, 1 do
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
local n = minetest.get_node(pos).name
if n ~= "bedrock:bedrock"
and n ~= "default:chest_locked"
and n ~= "bones:bones"
and n ~= "default:chest"
and n ~= "default:furnace" then
minetest.dig_node(p)
end
minetest.sound_play("mobs_fireball_explode", {
pos = s,
gain = 0.1,
max_hear_distance = 48})
end
end
end
end,
hit_node = function(self, pos, node)
for dx = -1, 1 do
for dy = -2, 1 do
for dz = -1, 1 do
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
local n = minetest.get_node(pos).name
if n ~= "bedrock:bedrock"
and n ~= "default:chest_locked"
and n ~= "bones:bones"
and n ~= "default:chest"
and n ~= "default:furnace" then
minetest.dig_node(p)
end
minetest.sound_play("mobs_fireball_explode", {
pos = s,
gain = 0.1,
max_hear_distance = 48})
end
end
end
end
})
mobs:register_mob("mobs:rhino", {
type = "monster",
hp_max = 25,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_sand_monster.x",
textures = {"mobs_rhino.png"},
visual_size = {x = 8, y = 8},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 1.2,
run_velocity = 2.4,
damage = 2,
drops = {
{name = "default:steel_ingot",
chance = 1,
min = 10,
max = 10,},
-- {name = "maptools:silver_coin",
-- chance = 1,
-- min = 12,
-- max = 12,},
},
armor = 60,
drawtype = "front",
lava_damage = 8,
light_damage = 1,
on_rightclick = nil,
attack_type = "shoot",
arrow = "mobs:bullet",
shoot_interval = 0.5,
sounds = {
attack = "mobs_bullet",
},
animation = {
speed_normal = 25,
speed_run = 45,
stand_start = 0,
stand_end = 39,
walk_start = 41,
walk_end = 72,
run_start = 74,
run_end = 105,
punch_start = 74,
punch_end = 105,
},
})
minetest.register_craftitem("mobs:rhino", {
description = "Rhino",
inventory_image = "mobs_rhino.png",
wield_scale = {x = 1.25, y = 1.25, z = 2.5},
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.above then
minetest.add_entity(pointed_thing.above, "mobs:rhino")
if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end
minetest.log("action", placer:get_player_name() .. " placed a rhino at " .. minetest.pos_to_string(pointed_thing.above) .. ".")
end
return itemstack
end,
})
mobs:register_arrow("mobs:bullet", {
visual = "sprite",
visual_size = {x = 0.75, y = 0.75},
textures = {"mobs_bullet.png"},
velocity = 18,
hit_player = function(self, player)
local s = self.object:getpos()
local p = player:getpos()
local vec = {x =s.x-p.x, y =s.y-p.y, z =s.z-p.z}
player:punch(self.object, 1.0, {
full_punch_interval= 1.0,
damage_groups = {fleshy = 2},
}, vec)
local pos = self.object:getpos()
for dx = -1, 1 do
for dy = -1, 1 do
for dz = -1, 1 do
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
local n = minetest.get_node(pos).name
end
end
end
end,
hit_node = function(self, pos, node)
for dx = -1, 1 do
for dy = -2, 1 do
for dz = -1, 1 do
local p = {x = pos.x + dx, y = pos.y + dy, z = pos.z + dz}
local n = minetest.get_node(pos).name
end
end
end
end
})
if not minetest.setting_getbool("creative_mode") then
if minetest.setting_getbool("spawn_friendly_mobs") ~= false then -- “If not defined or set to true then”
mobs:register_spawn("mobs:sheep", "a sheep", {"default:dirt_with_grass"}, 16, 8, 20000, 2, 100)
end
if minetest.setting_getbool("spawn_hostile_mobs") ~= false then -- “If not defined or set to true then”
mobs:register_spawn("mobs:dirt_monster", "a dirt monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 6, 0)
mobs:register_spawn("mobs:stone_monster", "a stone monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
mobs:register_spawn("mobs:sand_monster", "a sand monster", {"default:stone", "default:desert_stone"}, 1, -1, 15000, 4, 0)
mobs:register_spawn("mobs:oerkki", "an oerkki", {"default:stone", "default:desert_stone"}, 1, -1, 20000, 4, 0)
mobs:register_spawn("mobs:tree_monster", "a tree monster", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
mobs:register_spawn("mobs:dungeon_master", "a dungeon master", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, -50)
mobs:register_spawn("mobs:rhino", "a rhino", {"default:stone", "default:desert_stone"}, 1, -1, 25000, 2, 0)
end
end
print('[OK] Mobs loaded!')