kay27
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3bd1a6f89e
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[mapgen] [mcl_ocean_monument] Fix a typo in water_flowing node name
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2021-05-06 02:58:49 +04:00 |
kay27
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e529c4839a
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Merge remote-tracking branch 'origin/master' into mapgen
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2021-05-06 02:42:56 +04:00 |
kay27
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ce6f5b0ee1
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[mapgen] [mcl_ocean_monument] Generate prismarine legs up to the bottom
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2021-05-06 02:42:45 +04:00 |
NO11
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135c8ece41
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Remove some helper recipes, because the ocean monument generates now
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2021-05-05 21:42:11 +00:00 |
kay27
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2272753652
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[mapgen] [mcl_ocean_monument] Reorder check loops to make it work faster, add random rotation
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2021-05-06 00:41:20 +04:00 |
jordan4ibanez
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37350e81c9
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Stop crashing when mob object is already deleted
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2021-05-05 12:52:07 -04:00 |
kay27
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2fda0f2644
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[mapgen] Add true builder name of Ocean Monument into mod.conf
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2021-05-05 14:22:50 +00:00 |
Lizzy Fleckenstein
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4b327bcf99
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Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players
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2021-05-05 14:41:23 +02:00 |
Lizzy Fleckenstein
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35a2a2b912
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Workaround to prevent double death messages
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2021-05-05 13:27:30 +02:00 |
Lizzy Fleckenstein
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f53ff8418f
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mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages
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2021-05-05 13:24:23 +02:00 |
Lizzy Fleckenstein
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1bd647507b
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Add proper end crystal death message
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2021-05-05 13:20:06 +02:00 |
Lizzy Fleckenstein
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f5b2a5f5c1
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-05-05 09:25:20 +02:00 |
Lizzy Fleckenstein
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be0cf5788d
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mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead
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2021-05-05 09:24:51 +02:00 |
Lizzy Fleckenstein
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a9817fea4b
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Merge branch 'master' into real_maps
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2021-05-05 08:21:01 +02:00 |
Lizzy Fleckenstein
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70db02306f
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-05-05 08:19:59 +02:00 |
Lizzy Fleckenstein
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f7280dc4f0
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Remove mod screenshots since they only take up space and are partly outdated
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2021-05-04 20:16:30 +02:00 |
Lizzy Fleckenstein
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75d9450002
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Make compasses point upwards when dropped as an item
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2021-05-04 10:24:08 +02:00 |
Lizzy Fleckenstein
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0d29688b13
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Fix creeper explosion values
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2021-05-04 09:54:18 +02:00 |
Lizzy Fleckenstein
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78ce97aaf6
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Fix creeper explosion values
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2021-05-04 09:53:28 +02:00 |
Lizzy Fleckenstein
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3b3d67a99c
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Make clocks work when dropped
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2021-05-04 09:16:42 +02:00 |
Lizzy Fleckenstein
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7513bc600a
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Merge branch 'master' into compass_and_clock
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2021-05-04 09:04:50 +02:00 |
Lizzy Fleckenstein
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f96258ca5c
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Fix mob heads not showing their texture when worn as head armor
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2021-05-04 09:01:53 +02:00 |
Lizzy Fleckenstein
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33c6e5cdad
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Fix wearing pumpkin heads as armor
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2021-05-04 08:59:01 +02:00 |
Lizzy Fleckenstein
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2c5eca3999
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Make clocks work in itemframes
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2021-05-04 08:49:21 +02:00 |
kay27
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9e3c2fe21e
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[mapgen] [mcl_ocean_monument] Support ice
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2021-05-04 03:27:35 +04:00 |
Lizzy Fleckenstein
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74e3c6555d
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Globalize mcl_clock API
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2021-05-03 13:43:46 +02:00 |
Lizzy Fleckenstein
|
ecc2010fe5
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Make compasses work in itemframes
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2021-05-03 11:22:47 +02:00 |
Lizzy Fleckenstein
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5bb1657bd8
|
Add moving marker for the player
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2021-05-03 10:46:59 +02:00 |
kay27
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66d1172852
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[mapgen] Add ocean monument
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2021-05-03 05:24:53 +04:00 |
kay27
|
8a53d24fa7
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Merge remote-tracking branch 'origin/master' into mapgen
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2021-05-02 23:18:18 +04:00 |
kay27
|
16700632af
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[mapgen] [debug] Add blockseed calculation functions
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2021-05-02 23:18:03 +04:00 |
Lizzy Fleckenstein
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f063d14caf
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Add craft predict for map copying
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2021-05-02 19:30:27 +02:00 |
Lizzy Fleckenstein
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02da1abcf9
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Merge branch 'master' into real_maps
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2021-05-02 19:24:52 +02:00 |
Lizzy Fleckenstein
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0d287001f7
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Fix tt snippet to update wield filled maps as well
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2021-05-02 19:18:30 +02:00 |
Benjamin Schötz
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f528b31d48
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Added french, spanish, russian translation for killerbunny-nametag
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2021-05-02 18:02:51 +02:00 |
Benjamin Schötz
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a77f99a1ec
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Sets killerbunny-label in a translateable way
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2021-05-02 18:02:35 +02:00 |
Lizzy Fleckenstein
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1eaf662833
|
Add updated tga_encoder
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2021-05-02 17:47:46 +02:00 |
Lizzy Fleckenstein
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63d4e57a8d
|
Correct typo (ninetest -> minetest)
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2021-05-02 17:19:11 +02:00 |
Lizzy Fleckenstein
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ecea8f1662
|
Prevent placing of wielded maps
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2021-05-02 17:14:57 +02:00 |
Lizzy Fleckenstein
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ef08977112
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Copy stack before accessing it in add_item
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2021-05-02 17:11:33 +02:00 |
Lizzy Fleckenstein
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1f87874870
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Make it look like the player is holding the map in their hand
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2021-05-02 17:03:39 +02:00 |
Lizzy Fleckenstein
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9a3ae17564
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Make maps show their image when in itemframes
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2021-05-02 16:04:48 +02:00 |
Lizzy Fleckenstein
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bd74dbe321
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Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0 .
The TGA was faster and produced smaller files.
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2021-05-02 13:03:18 +02:00 |
Lizzy Fleckenstein
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ca9cd8cbe0
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Use PNG instead of TGA
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2021-05-02 12:55:04 +02:00 |
Lizzy Fleckenstein
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d9a670dcb8
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Show empty map in creative inv, but don't show filled map there
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2021-05-02 12:24:22 +02:00 |
Lizzy Fleckenstein
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f22b3fd457
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Implement copying maps
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2021-05-02 12:23:29 +02:00 |
Lizzy Fleckenstein
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1079ab74d4
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Stack filled maps that have the same metadata
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2021-05-02 11:42:16 +02:00 |
kay27
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238eb6cb68
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[mapgen] Comment complex part of the code
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2021-05-02 13:29:29 +04:00 |
kay27
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fd56bb746c
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[mapgen] Spawn strongholds without emerge areas
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2021-05-02 04:25:23 +04:00 |
kay27
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f4a28cfab0
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[mapgen] GETTING RID OF EMERGE AREAS! Currently for dungeons and villages, and it works
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2021-05-02 03:56:55 +04:00 |