forked from VoxeLibre/VoxeLibre
Merge pull request 'Music Hyphenation & Concision' (#3311) from music_hyphenation into master
Reviewed-on: MineClone2/MineClone2#3311 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
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commit
fa96f9d593
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@ -102,7 +102,7 @@ local function play()
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end
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end
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if music_enabled then
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if music_enabled then
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minetest.log("action", "[mcl_music] In game music is activated")
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minetest.log("action", "[mcl_music] In-game music is activated")
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minetest.after(15, play)
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minetest.after(15, play)
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minetest.register_on_joinplayer(function(player, last_login)
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minetest.register_on_joinplayer(function(player, last_login)
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@ -115,5 +115,5 @@ if music_enabled then
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stop_music_for_listener_name(player_name)
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stop_music_for_listener_name(player_name)
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end)
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end)
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else
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else
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minetest.log("action", "[mcl_music] In game music is deactivated")
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minetest.log("action", "[mcl_music] In-game music is deactivated")
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end
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end
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@ -139,8 +139,8 @@ mcl_mob_active_range (Active mob range) int 48 0 256
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# Enable flame sound.
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# Enable flame sound.
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flame_sound (Flame sound) bool true
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flame_sound (Flame sound) bool true
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# Enable the in game music.
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# Enable the in-game music.
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mcl_game_music (Enable in game music) bool true
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mcl_game_music (In-game music) bool true
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[Graphics]
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[Graphics]
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# How many vertical animation frames the fire texture (fire_basic_flame_animated.png) has.
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# How many vertical animation frames the fire texture (fire_basic_flame_animated.png) has.
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